1. #18781
    Immortal Shadochi's Avatar
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    Quote Originally Posted by TheHodedOne View Post
    What is wrong with a good old talent tree like the vanilla or at least the cata one? The game has no RPG elements left, only stats.
    Could a new talent system that is not a grinding hell be back?
    People would just end up going with the cookie cutter build as they do now. Except it would require a lot more simming.

    Also by switching from the current talent system to a new one, you don't really get much if you already have max level characters. What was cool before is that you leveled you character and it gave you additional stuff while leveling. If you just got all the points already and a few more with the new leveling experience you wouldn't really get what you are describing and by max level people would lock in their cookie cutter build based on sims until it changes. Most wouldn't choose talents based on 'RPG elements' but guides as it has always been the case since guides became more popular.
    Also I would say purely cosmetic systems like race customization and transmogrification are a lot more RP elements than those where you are kinda forced into them.
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  2. #18782
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Dracullus View Post
    'Good old talent tree'? You are taking about this thing where most stuff looks like taken straight from artifact or soulbind tree? I thought Classic worked like vaccine for praising old expac for stuff that just wasn't there.
    As my guild leader put it, talent trees simply don't work because people go for the best build or what is most effective and not well interesting or fun or whatever.
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  3. #18783
    Quote Originally Posted by TheFirstOnes View Post
    Titans being First Ones would be dumb ngl
    I could see it. We already had a Death Titan and his death irrevocably changed the Shadowlands and had a direct connection with The Arbiter, a creation of the First Ones.

    Honestly, I wouldn't mind it. I don't think we need yet another Godly race of super beings. Titans and Void Lords are enough, I feel.

  4. #18784
    Blizzard: The only way to tell a story is to make a character sad
    New exspansion: World of Sadcraft : Tales of Sadness

    Sad Islands: All characters make a sad face
    Main characters: Sadfang, Saduin , Sadvanas and Saddragon
    Description : Enjoy the characters storyline and be sad about this expansion

    Seriously the storytelling team sucks

  5. #18785
    Quote Originally Posted by Khaza-R View Post
    When they announced I was briefly excited and expecting something different. Almost like Horazon's Sanctuary in D2. A place in between realities where physics are bent and laws are nonsensical. I think they could of really had fun with it if they went in that direction. Part of WoW has basically become celebrating the absurd.

    But instead we got an uninspired petri dish.
    I don't think it's bad, the people complaining about reused assets or the like are disingenuous, given how it's more effort than given to any end of expansion bonus zone short of Tanaan. But it isn't some never before seen Godly photoshop department, it's just what Elunaria from Antorus would look like fully fleshed out with its own budget and given its own raid, constructs included. If they'd sold it as such there'd be less issues, but when it's sold as an ineffable thing when there's really not that much new to it that takes away from what otherwise'd be a success.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

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    [9.2] won't be [DF's] last major patch, I have seen it... If it is I'll write pro-Calia fanfiction.

  6. #18786
    Quote Originally Posted by Khaza-R View Post
    I would imagine the themes are pretty alienating to a lot fans. Simulated realities, 3D printed gods, experimental lifeforms, etc themes otherwise so divorced from classical fantasy I can get why some people say it "doesn't feel like WarCraft".

    But I don't think that's really the main issue with Zereth Mortis. Its just really, really boring looking. Netherstorm in TBC was pretty out in comparison to the standard WarCrafts setting at that point, but at least it was still intriguing looking.
    It's actually very typical progenitor race stuff of high fantasy settings. The way WoW does it is just kinda lame.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  7. #18787
    Quote Originally Posted by Felis igneus View Post
    It's actually very typical progenitor race stuff of high fantasy settings. The way WoW does it is just kinda lame.
    Zereth Mortis fails in my book simply because it's dealing with the Shadowlands, which we don't really know.
    Had this been Zereth Umbra or whatever and we had N'zoth attempt to use the very fabric of the universe to win I would probably have been much more engaged.
    The world revamp dream will never die!

  8. #18788
    Void Lord Aeluron Lightsong's Avatar
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    Quote Originally Posted by Sondrelk View Post
    Zereth Mortis fails in my book simply because it's dealing with the Shadowlands, which we don't really know.
    Had this been Zereth Umbra or whatever and we had N'zoth attempt to use the very fabric of the universe to win I would probably have been much more engaged.
    Or you just prefer old god stuff.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

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  9. #18789
    Quote Originally Posted by Wadrak View Post
    Well in renessaince there were no Knights or Footman with Armor. Also Stormwind looks rather medieval. Not to mention bows, catapults.

    Also in medieval there was gunpowder, it was developed in 1250 with cannons and handguns.
    And medieval age ended in 1450 or so.

    But I see what you mean it looks bit like renesaince. Or I dont know.

    But I really dislike that alliance steam ship model. Looks awkward.
    Actually, those Knights and Footmen would not exist before the renaissance. They're all clad in full plate, which was mostly around in the late 15th to 17th century.

    For that matter, it took quite a while before guns replaced bows and siege machinery. Bows weren't completely replaced until after the renaissance was already over for some time.

    So, yes. It resembles a renessaince setting far more than a medieval one.

  10. #18790
    So I saw on Twitter devs were upset about a leaked Sylvanas cinematic but I can’t find it

    Also I guess Afrasaibi had a problem with Danuser so he purposely made Sylvanas more obviously evil in BfA according to Alleria’s VA

  11. #18791
    Immortal Shadochi's Avatar
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    Quote Originally Posted by Sondrelk View Post
    Zereth Mortis fails in my book simply because it's dealing with the Shadowlands, which we don't really know.
    Had this been Zereth Umbra or whatever and we had N'zoth attempt to use the very fabric of the universe to win I would probably have been much more engaged.
    Honestly if it was a Titan facility which created the Titan Keepers it would be far better than shoving "Creation" into the realm where souls go when the are "un-Created" from the physical realm.

    As for OG, doesn't really make sense for them either
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  12. #18792
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    Last edited by Makabreska; 2022-01-20 at 07:01 PM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  13. #18793
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    Quote Originally Posted by Super Dickmann View Post
    The First Ones and the idea of other Zereths I both think and hope don't appear again, at least not in some form. I'm actually one of the few people who really likes the idea of Zereth Mortis and I think the concepts SL is playing with, poorly as it does, are fairly interesting but as you point out in your earlier posts, the aesthetic is extremely focused and lacks any chance for branching points. They're blowing their load on it now and I see them using the fact that most of the lore is from a character instead of omniscient perspective to be able to say that, for example, the First Ones were Titans or whatever and Zereth Mortis is the only one. Some elements will recur. The chances that Sylvanas appears again are 100% and Denathrius and the dreadlords are no-brainers.
    I'm eargerly waiting to experience Zereth Mortis, its zone, the main quest, side quests and the many little lore pieces that we will encounter throughout the zone before I can make a real comment on its value and what we can seriously expect.

    For now, the aesthetic seems fine, no mind breaking visuals but maybe this isn't the right place for such. This place is supposed to be a test bed, an experiment center for crafting realities and mechanics behind life and death related to it. They bring personality programming, fate and other topics into this design, which is already quite a lot to take in for some players (and we see it first hand amongst the mmo-c community). Having some impressive visuals that make you loose some of your marks as well would maybe be too disturbing and players would not enjoy the experience.

    I'll potentially revise my judgment when I'll have the chance to experience it on live (I don't want to spoil myself too much for now) but from what I've seen, the fauna sell it well enough for me without feeling like titan creations.

    On the note of who might make an appearance in the future, i'm quite convinced that both Ysera and the Winter Queen will also show their faces once we get closer to Elune and her responsibilities.
    Last edited by Skildar; 2022-01-20 at 07:10 PM.

  14. #18794
    Quote Originally Posted by Shadochi View Post
    Honestly if it was a Titan facility which created the Titan Keepers it would be far better than shoving "Creation" into the realm where souls go when the are "un-Created" from the physical realm.

    As for OG, doesn't really make sense for them either
    Is it for all creation now? Is that confirmed? Because as a source for all afterlives as a means to only weave anima I think ZM would make quite alot of sense. As a source of all creation it's hopelessly overblown and misguided though, I agree.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  15. #18795
    Quote Originally Posted by huth View Post
    Actually, those Knights and Footmen would not exist before the renaissance. They're all clad in full plate, which was mostly around in the late 15th to 17th century.

    For that matter, it took quite a while before guns replaced bows and siege machinery. Bows weren't completely replaced until after the renaissance was already over for some time.

    So, yes. It resembles a renessaince setting far more than a medieval one.
    Like Turks were using monster bombards to take down Constantinople walls in 1453, Monster Bombards were quite advanced cannnons.
    There must have been pretty good cannons long time ago.

    In 1420 Hussites, used hand cannons. And also big cannons only. No more catapult and this is still late medieval.

    So the fact there are catapults and ballistas leans toward medieval

    But what about orc wielding axes ? Axes were definitely not being used in renasaince. Not to mentions shields. Shields were not being used in renesaince.

    When I think of renansaince I think of Pikes and Muskets. And the armour style and uniforms were different.

    I think the bows were replaced pretty quickly tbh by Europeans. With exception of English.

    Im not convinced about your renesaince idea.
    Last edited by Wadrak; 2022-01-20 at 07:14 PM.

  16. #18796
    The Undying Slowpoke is a Gamer's Avatar
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    WoW's twitter posting a bunch of Night Elf architecture.

    It's all coming up disappointment Emerald Dream.
    FFXIV - Maduin (Dynamis DC)

  17. #18797
    Quote Originally Posted by Shadochi View Post
    Honestly if it was a Titan facility which created the Titan Keepers it would be far better than shoving "Creation" into the realm where souls go when the are "un-Created" from the physical realm.

    As for OG, doesn't really make sense for them either
    More that the idea of a factory of sorts creating the cosmic powers would be far more engaging to see if it was for something we know more about.
    The Old Gods we know pretty well all things considered, and the buildup to their immense power and cunning is well established.
    Had we gone to Zereth Umbra and seen prototype Yogg-Saron, and then saw how N'zoth who we know to be intelligent used this place to further his plans I would have been way more into it.

    The most interesting aspect of Zereth Mortis is the idea that everything we have seen is predetermined somehow, including how even Zovaals betrayal might have been preordained.
    Had this plot been explored through the lens of characters and concepts we have more knowledge and buildup to then it would have been much more engaging, rather than just being a neat setpiece.
    The world revamp dream will never die!

  18. #18798
    Immortal Shadochi's Avatar
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    Quote Originally Posted by Felis igneus View Post
    Is it for all creation now? Is that confirmed? Because as a source for all afterlives as a means to only weave anima I think ZM would make quite alot of sense. As a source of all creation it's hopelessly overblown and misguided though, I agree.
    It isn't for all of creation, I was just saying how it doesn't really make sense in the deaths realms. And from what I've gathered at least these First Ones created everything so there is probably an equivalent in other realms. But what I am saying is that while creating death realms from there might make sense, what doesn't is all the Automa stuff and mechanical animals, like why would they come up for blueprints for creatures there.
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  19. #18799
    Quote Originally Posted by Slowpoke is a Gamer View Post
    WoW's twitter posting a bunch of Night Elf architecture.

    It's all coming up disappointment Emerald Dream.
    I'd like to point out the tweet where they ask what peons dream about...

  20. #18800
    Quote Originally Posted by Slowpoke is a Gamer View Post
    WoW's twitter posting a bunch of Night Elf architecture.

    It's all coming up disappointment Emerald Dream.
    Or world revamp.
    Or dragon isles.
    Or anywhere really. Night Elves have been everywhere, no reason to assume there couldnt be remnants from the old Night Elven empire in whatever area on Azeroth we visit. Could be on the backside of Azeroth even and we could just get a brief explanation that there are Night Elf explorers who live there.
    The world revamp dream will never die!

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