1. #19101
    Quote Originally Posted by Wadrak View Post
    I think Torghast is not so bad.

    But since its like a giant undead prison and you are exploring from floor to floor.

    After few runs you kinda know what to expect.

    Maybe they should add more "surprises" since in so many floors you could find anything there.

    Maybe like few areas which could look like from stormwind, or burning legion, or old gods, etc etc.

    Like most of the floors would be undead but just some parts of it would be surprise and different.

    Or maybe enemies from SL zones, like black kyrians etc.

    Since whole Maw is kind of chaotic like Maelstrom whirlpool etc ... anything can happen there.

    Basically something De Other Side Dungeon.
    The problem with Torghast is that they tied it to an unfun grind resource that you never felt excited about acquiring, just kinda plodding along until you got your legendary/could upgrade it. That, along with what I think is that the majority of people have run Torghast solo, which I think is a lesser experience to group Torghast.

    Torghast should have been a modern take on MoP's 3-man scenarios. Make it a fixed 3-man thing you can queue for as well as find a manual group for, and then build the content off the group play, like for instance giving Torghast powers intra-class synergy. That could have been really cool. M+ borrows from this and keeps itself fresh because each dungeon run is never the same due to the people you play with. Torghast runs felt very stale because they were very static. I guess that's why they tried to remedy this with Twisting Corridors but it wasn't enough.

    It's crazy but I think people enjoyed 8.3's horrific visions runs more than Torghast, which is weird since it predates it design-wise. They bungled it somewhere along the way.

  2. #19102
    Quote Originally Posted by Edward Wu View Post
    It's crazy but I think people enjoyed 8.3's horrific visions runs more than Torghast, which is weird since it predates it design-wise. They bungled it somewhere along the way.
    Torshast is really weird. I think it's a great idea in theory, and in practice it carries through on a lot of that potential, but it's just got some glaring issues.

    Mostly, I just want to see it improved in the future. I think I mentioned it before, but my brother and I imagined a Torghast-like feature placed in a more timeless location like the Caverns of Time (no pun intended) or even just some "Adventurer's Guild" that you "depart from", that could have content added to it every once and awhile, new wings themed to whatever is relevant at the time.

    The first thing that stood out to me about Torghast was how overly cautious it came across. Part of its draw was supposed to be earning these temporary yet extremely exciting powers that would break the game anywhere else. While some classes got some amazing combos, other classes got super boring or even mostly utility stuff that made it a slog to repeat or tackle the harder things as.

    The scaling was also super weird. My friends and I felt the solo or small group essence was finally something up our alley, but the difficulty could swing wildly. Sometimes one of our friends would be struggling with a solo run of something so one of us would join up to help them, but it would only make it worse because the bad guys suddenly turned into huge health sponges and one extra person doesn't fully compensate for that (especially if they're one of the classes with utility-focused powers).

  3. #19103
    Quote Originally Posted by Edward Wu View Post
    It's crazy but I think people enjoyed 8.3's horrific visions runs more than Torghast, which is weird since it predates it design-wise. They bungled it somewhere along the way.
    Yeah ... thats my impression as well that players enjoyed Visions more then Torghast.

  4. #19104
    Quote Originally Posted by Edward Wu View Post
    It's crazy but I think people enjoyed 8.3's horrific visions runs more than Torghast, which is weird since it predates it design-wise. They bungled it somewhere along the way.
    Visions had much better rewards than Torghast. That certainly helped. If Torghast offered gear and more fun cosmetics, I'd have had a much better time doing it.
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  5. #19105
    "The few of these mysterious creatures that remain appear to be impossibly old, almost timeless. Perhaps they were created by the First Ones, because no schematic to synthesize these has yet been discovered."

    Oooo

  6. #19106
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    Quote Originally Posted by Jokubas View Post
    Torshast is really weird. I think it's a great idea in theory, and in practice it carries through on a lot of that potential, but it's just got some glaring issues.

    Mostly, I just want to see it improved in the future. I think I mentioned it before, but my brother and I imagined a Torghast-like feature placed in a more timeless location like the Caverns of Time (no pun intended) or even just some "Adventurer's Guild" that you "depart from", that could have content added to it every once and awhile, new wings themed to whatever is relevant at the time.

    The first thing that stood out to me about Torghast was how overly cautious it came across. Part of its draw was supposed to be earning these temporary yet extremely exciting powers that would break the game anywhere else. While some classes got some amazing combos, other classes got super boring or even mostly utility stuff that made it a slog to repeat or tackle the harder things as.

    The scaling was also super weird. My friends and I felt the solo or small group essence was finally something up our alley, but the difficulty could swing wildly. Sometimes one of our friends would be struggling with a solo run of something so one of us would join up to help them, but it would only make it worse because the bad guys suddenly turned into huge health sponges and one extra person doesn't fully compensate for that (especially if they're one of the classes with utility-focused powers).
    Yeah they turn into ghastly sponges the more players you bring in but it is fun to do by yourself if you don't have anyone to run with at the time. I really wish they'd bring the Torghast Tower along with us but they tend to discard some features and consider it a failure each time(Now that may not be incorrect but it feels like it).
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  7. #19107
    Quote Originally Posted by Aeluron Lightsong View Post
    Yeah they turn into ghastly sponges the more players you bring in but it is fun to do by yourself if you don't have anyone to run with at the time. I really wish they'd bring the Torghast Tower along with us but they tend to discard some features and consider it a failure each time(Now that may not be incorrect but it feels like it).
    I mean if they don't make it more fun and better at the end of the SL I doubt it will be better on next expansion in new version.

  8. #19108
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    Quote Originally Posted by Jokubas View Post
    Torshast is really weird. I think it's a great idea in theory, and in practice it carries through on a lot of that potential, but it's just got some glaring issues.

    Mostly, I just want to see it improved in the future. I think I mentioned it before, but my brother and I imagined a Torghast-like feature placed in a more timeless location like the Caverns of Time (no pun intended) or even just some "Adventurer's Guild" that you "depart from", that could have content added to it every once and awhile, new wings themed to whatever is relevant at the time.

    The first thing that stood out to me about Torghast was how overly cautious it came across. Part of its draw was supposed to be earning these temporary yet extremely exciting powers that would break the game anywhere else. While some classes got some amazing combos, other classes got super boring or even mostly utility stuff that made it a slog to repeat or tackle the harder things as.

    The scaling was also super weird. My friends and I felt the solo or small group essence was finally something up our alley, but the difficulty could swing wildly. Sometimes one of our friends would be struggling with a solo run of something so one of us would join up to help them, but it would only make it worse because the bad guys suddenly turned into huge health sponges and one extra person doesn't fully compensate for that (especially if they're one of the classes with utility-focused powers).
    I mean in my opinion most of the expansion features suffer from being "too safe."


    WoW in general is "too safe" because they fucked up trying to innovate so many times they can't afford to do it anymore, as a result you get a stable, but stale game that retains current players but does little to entice new ones.


    There really isn't anything shiny or special about Shadowlands as a whole. It was actually the first expansion launch that didn't really move me much at all (I've played all of them.)

    I recall when we first got the big info-dump on Shadowlands some people said that an expansion didn't need a big draw or shiny feature and that as long as the systems and class gameplay were good the expansion would be good.


    Well, both the systems and the class design for the most part are pretty good and yet the game is still... just ok.
    Honorary member of the Baine Fanclub, the only member really.

  9. #19109
    Quote Originally Posted by GR8GODZILLAGOD View Post
    Visions had much better rewards than Torghast. That certainly helped. If Torghast offered gear and more fun cosmetics, I'd have had a much better time doing it.
    If nothing else the aesthetic was much better. Torg is dull to play and to look at.

  10. #19110
    Quote Originally Posted by Sharby View Post
    I recall when we first got the big info-dump on Shadowlands some people said that an expansion didn't need a big draw or shiny feature and that as long as the systems and class gameplay were good the expansion would be good.
    Yeah, I ended up enjoying the beginning of Shadowlands more than I thought I would, but none of the selling points interested me at all. As I pointed out even back then, the most exciting thing to me was the new customization system, which was never even listed in the official expansion features for some reason (they listed other things that were added for all players like the overhauled leveling, not just expansion-only features). I mean, customization doesn't carry the actual expansion itself, but I went from having one or two pseudo-alts to six or seven full alts between new options that made me way more excited for them and the streamlined leveling that allowed me to skip the things I dreaded.

    It actually feels a little surreal when I think about the fact that Shadowlands is when that was added. It feels like a million years ago, although that's probably in part because they have barely touched any customization since.

    I'd love to expect tons more options and the rest of the heritage armor and such in the next expansion, but without knowing why Shadowlands basically dropped those things I don't feel optimistic.
    Last edited by Jokubas; 2022-01-21 at 11:40 PM.

  11. #19111
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Khaza-R View Post
    I am a bit disappointed we haven't seen a decent fake screenshot or logos at this point.
    I'd do it but it's too much work.
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  12. #19112
    Quote Originally Posted by ChairmanKaga View Post
    If nothing else the aesthetic was much better. Torg is dull to play and to look at.
    Yeah, that was a major goal in our Torghast sequel brainstorming. If it was a hub that could be used for any theme, like an Adventurer's Guild you queue from, you could do things like a tileset on a train like Grimrail Depot, a forest tileset with dense growth limited your path, a psychadelic tileset on floating islands in the Twisting Nether, etc. The sky's the limit if it isn't shackled to the expansion it was introduced in, which is a mistake that keeps being made with interesting new features.

  13. #19113
    Immortal Shadochi's Avatar
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    Oh gosh this thread has moved a lot, reminds me of old hype threads when I would wake up after a couple hours of sleep and have 20+ pages to go through xD
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  14. #19114
    Surprised this one wasn't posted yet. They say it's from some discord group.


  15. #19115
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    Quote Originally Posted by bagina View Post
    Surprised this one wasn't posted yet. They say it's from some discord group.

    It's a nice fake / fanmade thing, really well done. Am curious if we'd see a TM though, Shadowlands didn't.
    The above post should never be taken seriously in any shape or form. Failure to do so might result in laughing matters.


  16. #19116
    The Undying Slowpoke is a Gamer's Avatar
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    You can always tell people who never played WoW who try to make leaks because they create nonsense like "Dragons turn evil and try to take over Azeroth."
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  17. #19117
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    Quote Originally Posted by bagina View Post
    Surprised this one wasn't posted yet. They say it's from some discord group.

    While some stuff looks off, interesting thing is this is a unique border from what I can tell (both upper part, and the expac name part)
    https://1000logos.net/wp-content/upl...go-history.jpg

    - - - Updated - - -

    Quote Originally Posted by MabusGaming View Post
    It's a nice fake / fanmade thing, really well done. Am curious if we'd see a TM though, Shadowlands didn't.
    https://1000logos.net/wp-content/upl...go-history.jpg

    It depends if Shadowlands is something they can or cant get a TM on. Legion and Cata they couldn't. Think this is a good indicator of what has a TM if you look at the lower part of the logo which expac name has a TM
    https://1000logos.net/wp-content/upl...go-history.jpg

    - - - Updated - - -

    Quote Originally Posted by Slowpoke is a Gamer View Post
    You can always tell people who never played WoW who try to make leaks because they create nonsense like "Dragons turn evil and try to take over Azeroth."
    Would never happen like that.... deathwing enters the chat

    Tbh WoW is full of tropes
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  18. #19118
    Dreadlord MabusGaming's Avatar
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    Quote Originally Posted by Shadochi View Post
    While some stuff looks off, interesting thing is this is a unique border from what I can tell (both upper part, and the expac name part)
    https://1000logos.net/wp-content/upl...go-history.jpg
    The giveaway to it being fake is it's the BFA lettering recolored, and the T in Warcraft shadow behind it got painted over either because of a mistake with selection or just accidentally went over the edge. Little mistakes like that.
    The above post should never be taken seriously in any shape or form. Failure to do so might result in laughing matters.


  19. #19119
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Shadochi View Post
    While some stuff looks off, interesting thing is this is a unique border from what I can tell (both upper part, and the expac name part)
    https://1000logos.net/wp-content/upl...go-history.jpg

    - - - Updated - - -



    https://1000logos.net/wp-content/upl...go-history.jpg

    It depends if Shadowlands is something they can or cant get a TM on. Legion and Cata they couldn't. Think this is a good indicator of what has a TM if you look at the lower part of the logo which expac name has a TM
    https://1000logos.net/wp-content/upl...go-history.jpg

    - - - Updated - - -



    Would never happen like that.... deathwing enters the chat

    Tbh WoW is full of tropes
    I mean I doubt Deathwing is coming back at this point.

    Galakrond maybe, but I think that gets to why some of these "sudden about-face from Dragonkind" leaks get under my skin. It's just so random. Like yeah sure we didn't see BFA coming, or Shadowlands, but they all shared a common thread of picking up from something major the last expansion left unresolved. Heck Legion and WoD all did that too for their prior expansion.

    Seems to me like if we want to draw a story connection we should be looking at stuff Shadowlands left unresolved. Which is frankly a lot of cosmic bullshit with the Light and Life, and the fact the Jailer is last seen trying to roflstomp the World Soul.
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  20. #19120
    Quote Originally Posted by bagina View Post
    Surprised this one wasn't posted yet. They say it's from some discord group.

    I mean at this point 10.0 is gonna be either

    * Dragons
    * Void Lords
    * Or something unexpected ...

    And Void Lords looks too similar what we seen recently, especially Nzoth in Bfa...

    Dragons looks pretty likely at this point.
    But the pic is not real anyway.

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