Originally Posted by
Bibarel
I think Legion and BFA developed a new kind of player. The one that expects decent gear to come in huge quantities from any activity they do, that does every single world quest and enjoys endless farming for AP or grinds tons of content they are outgearing for a small chance of upgrade (hello titanforging/legion legendaries). Obviously, for this kind of player SL is not that good, since you are not rewarded for spamming content you've already outgeared. Spamming works well only for BGs I guess, since honor gear is quite nice, and some people dislike PVP.
Personally, I prefer SL design with easily achievable caps on renown and soul ash, non-random gearing from activities that matter to me (dungeons, PVP, etc) and quite nice amount of optional content for small upgrades, cosmetics, professions, alts, achievs, etc. This system actually reminds me more of pre-Wod era, when you had your badges/valor/conquest cap for weekly stuff and best gear from PVE-PVP endgame. Everything else was optional.
P.S. Why do people say there is nothing to do? I mean, you can gear up in dungeons/BGs or just run them for fun, there are tons of new pets/mounts/toys and what not, rares, treasures, upgrades for Covenant sanctum, you can farm recipes for legendaries, conduits, there are tons of new achievements, you can level an alt to see story of other covenants or try Torghast to see the powers play out on different classes. Compare this to release of, for example, Cataclysm which was considered quite ok for it's time. It had waaaay less content. If listed above is not enough what else do you want? Edlessly farm something and then feel sick when you see Wow login screen?
I mean, you do you, but I like SL's approach to progression way more than Legion or BFA.