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  1. #21
    Quote Originally Posted by erifwodahs View Post
    it's not.
    Imagine classes being balanced for lvl 30 rather than 60..
    It's only trashy "mobile-game". How hard it can be to balance?

  2. #22
    The Unstoppable Force Elim Garak's Avatar
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    Quote Originally Posted by Lucetia View Post
    Ion's addressed it in an interview where he said the table is balanced around the long run, however, players don't care about the long run and only now. So in others wait until you have all followers and at decent levels and it'll be fine.
    Wow, did he really say that they intentionally didn't balance it at all? In the long run, the table does not matter, especially if it gets "balanced" the moment you are done with it.
    They are reinventing "balance", it seems.
    All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side

  3. #23
    Quote Originally Posted by Danuel View Post
    It's only trashy "mobile-game". How hard it can be to balance?
    It's certainly not a twist two knobs thing. Some botched tuning could be done but then it might come back 15 levels later and so something else. It was holiday period too, so I would imagine that devs, like all normal human beings, did not sit at work to fix some trashy mobile game.

  4. #24
    Quote Originally Posted by Elim Garak View Post
    Wow, did he really say that they intentionally didn't balance it at all? In the long run, the table does not matter, especially if it gets "balanced" the moment you are done with it.
    They are reinventing "balance", it seems.
    Yeah Wowhead mentions it in this article. Which originated from this liveblog that Sloot did with Ion. Looks like the Twitch video is here. I bookmarked where the Interview started. Right here is when Sloot asks the questions about the table and the UI. Here's about the exact moment he mentions the long run.

    Summary he says:

    Originally Posted by Blizzard Entertainment
    Yes on all counts. A lot of the adventurers testing that was done was using a wider range of unlocks. A miss was not paying enough attention to the week 2 and week 3 experience and the order in which you unlock things. In the long run things should balance out, but people don't care about the long run.

  5. #25
    > Covenant armor sets can no longer be disenchanted if the item is acquired from covenant vendors.

    Whaaaaat did I miss out on Eternal Crystal for 100 anima?? Fuck me.

  6. #26
    Still not fixed rogue anima power Unceasing Chain randomly disappearing.

  7. #27
    Wait, you are not supposed to get 500 anima per daily quest using the Necrolords conductor? Man, that was like half of my anima income.

  8. #28
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    Quote Originally Posted by Devonitar View Post
    Wait, you are not supposed to get 500 anima per daily quest using the Necrolords conductor? Man, that was like half of my anima income.
    Welcome to the experience the rest of us are having. I knew buffing the other covenants to match the necros was too much to hope for
    If you knew the candle was fire then the meal was cooked a long time ago.

  9. #29
    Quote Originally Posted by Elim Garak View Post
    Wow, did he really say that they intentionally didn't balance it at all? In the long run, the table does not matter, especially if it gets "balanced" the moment you are done with it.
    They are reinventing "balance", it seems.
    Nice way to blow things out of proportion, much drama queen? What is the point when we are done with? We won't be done with it at all this expansion. It gives free gold, soul ash and anima.. That's the point.

  10. #30
    Quote Originally Posted by rhrrngt View Post
    And legion still not soloable lol
    This guy stating the real problems with SL

  11. #31
    Quote Originally Posted by Devonitar View Post
    Wait, you are not supposed to get 500 anima per daily quest using the Necrolords conductor? Man, that was like half of my anima income.
    I just realized that I missed out on it with my alt that could have hoarded tons of anima without any effort.. shit.
    You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.

  12. #32
    I constantly send them bug reports about killing rares rewarding 5 anima, with lines like: I really like to kill 10.000 of these instead of 5.000 so I can get one cosmetic reward, please hotfix it!

    It seems like they listened with Necrolords.

  13. #33
    Still no balance fix for mission tables or m+ Vengeance DH, but pet battles in Castle Nathria are disabled now lol
    Last edited by Daan; 2021-01-05 at 11:03 AM.

  14. #34
    Quote Originally Posted by ldev View Post
    > Covenant armor sets can no longer be disenchanted if the item is acquired from covenant vendors.

    Whaaaaat did I miss out on Eternal Crystal for 100 anima?? Fuck me.
    Yeah, you missed some sweeeet gold, buddy.

  15. #35
    Quote Originally Posted by Elim Garak View Post
    Wow, did he really say that they intentionally didn't balance it at all?
    "Intentional"? He said nothing of that kind. All that was said that it was balanced for a wider availability of followers etc, which mostly means that unlocking was not taking into account as much as it should be, not that anyone said "lets make it unbalanced at the start to screw with them", which is the only way "intentional" would work.

    In other words, it was "unintentionally" unbalanced at the start, which is quite the opposite of your presumptions.

    - - - Updated - - -

    Quote Originally Posted by Daan View Post
    Still no balance fix for mission tables or m+ Vengeance DH, but pet battles in Castle Nathria are disabled now lol
    You don't want balance changes on the first day back after holidays, because that would mean they are rushed.
    This entire Hotfix collection is bugfixes/exploit fixes, easy stuff to do.

    Let them look at all the data from the last two weeks first and then design balance changes, not rush them out on a monday after holidays.

  16. #36
    Quote Originally Posted by rhrrngt View Post
    And legion still not soloable lol
    I mean it is. The only thing not soloable are fights with mechanics that break if you solo them, such as Coven

  17. #37
    Quote Originally Posted by meroko View Post
    I mean it is. The only thing not soloable are fights with mechanics that break if you solo them, such as Coven
    Soloed coven on feral druid, takes some time and running in circles. Once in a while one of them stops to cast a spell and you get a couple seconds to pull the other boss away and hit it with FB or convoke

  18. #38
    "Players can once again earn the achievement Stay Chill from the Conclave of Wind encounter in Throne of the Four Winds."

    Nope. The bridges despawn and don't come back in time to finish.

  19. #39
    Quote Originally Posted by Lixo View Post
    Lmao you really think they worked their holidays on tuning?
    I don't care about the reasons why my product isn't working as well as it should, all I care about is that my product isn't working as well as it should.
    I'd be more caring, patient, lenient and empathetic if this were the first time these silly imbalances kept dragging themselves on for weeks upon weeks, if not months.

  20. #40
    Quote Originally Posted by Gasparde View Post
    I don't care about the reasons why my product isn't working as well as it should, all I care about is that my product isn't working as well as it should.
    I'd be more caring, patient, lenient and empathetic if this were the first time these silly imbalances kept dragging themselves on for weeks upon weeks, if not months.
    True words, also I'd be more lenient if we weren't in this mess before, but every expansion release they never learn and repeat same mistakes over and over

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