You can make that case about basically any ability. I have to channel tranquility uh oh. The question is obviously the opportunity cost and given that it it apparently gives you dr while chanelling you can make a case i think.
Also shams can spirit walker cast it while moving. So good.I can't wait.
Last edited by Glorious Leader; 2021-02-11 at 05:22 PM.
Call me ignorant but why should the balance revolve around such a small minority of players?
If it's not the necrolord shield they will find something else to abuse or grind for it's nothing new and nothing special. Things such as features and player powers/abilities that affect literally all players in the game should not be tuned around a very very small percentage of players that choose to do the very hardest and cutting edge content of the game.
Most mythic raiders are going to take the cov that gives them/their group the highest dps gains and just not stand in stupid. They arent going to purposely hinder themselves and their group just so that they can have a 16-20k shield at the start of a boss fight and mediocre (at best for most specs) soulbinds.
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Needs citation.
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Rogues (or at least outlaw) can use necro if they are playing buff-bot in a group that plays to its strengths. Bone spike is hella strong on add fights (both overall damage and combo point gen) and Emeni lets you keep the party buffs rolling.
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And thats exactly your problem. You are talking about an ability as if its in a vacuum. Its not. Not even close.
I mean, some Blizzard employees who play the game themselves might browse this forum from time to time. That's said, I agree, MMO-C is definitely not the best place to give feedback.
But the point still goes: fast feedback is the best feedback. You need to share opinions ASAP. And this goes for almost every project not matter what field it's in. The longer you wait the more costly and time consuming it will be to make changes.
I would much rather they just nerfed night fae than buffed other covenants into the same state, it's really terrible for pvp specifically.
Interesting how quickly people knee-jerk react to something being buffed as immediately "broken" when shit like the Night Fae racial has been usable since release and is much better in PvP than even this PTR iteration of Fleshcraft.
Oh no, a whole 30% damage reduction while standing still and channeling. This will totally break PvP.
Its not like you have a second global to do anything against some of the burst specs. You die in 2 second even even you use 30% + 20% damage reduction (IBF + AMZ), there is no global left to even use anything else.
Fleshcraft should be usable while moving, by default and it should not need a global, to be able to stack it with other cooldowns. The outliers in burst are to far gone in the most player pvp mode, 2v2 arena. At this point in the first season, even assa rogues, the DEVs beloved melee spec, went through 15+ different pvp nerfs in LEGION and were still TIER 1. The SL pvp balance is completly gone right now, no defense buff will be enough if you die in 1-2 globals.
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