I got a better question for you all, for the sake of argument let's say we all agree wow IS p2w 100% of us agree. What difference would it make? Are you going to quit? No? Then who cares if it is or isn't. Yes? Then why have the conversation if you think it is and would quit if it is? Do you need "us" to agree that it is before you quit?
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
Did they give you a mount when you dinged 40? Do you suppose there are cases where people don’t have the gold but still went into BG’s? Do you think the 41 who bought all his skills and couldn’t afford a mount didn’t feel less powerful in a BG?
I don’t know - use the creative juice you were sipping when you thought up the “buying raid gear” scenario.
Not having a mount will prevent you from attuning and killing raid/dungeon bosses.
A mount is easy to obtain. So is level 58.
This is no more of a reach than “buying level 58 is winning” when put through any critical analysis, which I’ll remind you, is more than a single-parameter pass… because we’re not toddlers and we should be able to consider context and complexities.
No it's not if you realise that not everyone plays the same way you do. If you play for a certain aspect of the game and part of it is locked behind a real-money transaction then it's fair to say the game is pay-2-win. It's not like a simple boost that only saves time as anyone can reach level 58 fairly easily.
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Well no it wouldn't be pay-2-win because it wouldn't be something that people couldn't attain through playing the game normally. Now you could argue that the challenges of getting through Sunwell and gearing up there are so arduous that it's virtually pay-2-win or indistinguishable, though again it depends on what you consider "winning." If you think the only point of the game is to get big numbers on your character sheet then yeah, it's pay-2-win. If you think overcoming the challenges of raids is the point of the game then it isn't, in fact it's pay-2-skip which makes it really pointless. If you don't care about raiding or getting 1337 gear then it's a complete non-issue.
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Interesting, so are you saying that when it released the TBC expansion was a pay-2-win mechanic as without putting down the cash players couldn't advance beyond 60 which gave a huge advantage.
It takes nothing to do this since you can just swing by whenever you're bored, argue, then go about your day. That's what I do at least lol, when I get bored and remember MMO-Champion exists I swing by comment on something then go back to what I was doing
I still think this argument is pointless since
1. You're not going to change anyones opinion, them shits are set in stone
2. Even if everyone agrees what then? Gonna echo chamber and shit talk the game because you aren't quitting
Last edited by Drusin; 2021-06-17 at 04:55 PM.
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
Mounts don't cause your character to hit harder. Mounts don't increase your hit points. Once again, you're literally using a false equivalency instead of just admitting you're wrong.
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So once again, by your logic, WoW is p2w. Because there is absolutely nothing in the game that allows you to skip 58 levels of content. You have to pay real money to do that, therefore it's p2w.
Skipping levels isn't winning. By your definition winning is gaining "player power" and it is 100% possible to gain just as much player power through normal gameplay as you gain through paying. You're buying convenience, not power, and not "winning."
And I'm not saying WoW is 0% pay-2-win. I've already said that cash-only mounts are pay-2-win for a niche sector of the player-base. The interaction between buying gold (through tokens) and using it for boosts is certainly very close to p2w for a lot of players.
Stop with the idiotic "winning" aspect. Because there isn't a single game where you pay to immediately win the game. P2W is mostly used in games like mobile games and MMOs. In any other game, the paid character boost is considered p2w but somehow it isn't in WoW. The vast majority of p2w in other games is purely for convenience too. So saying the paid character boost isn't p2w is utterly asinine and shows you are doing anything you can to avoid saying anything negative about WoW.
Leveling is giving players power but the only reason you don't see that is because the cap is now 70. Time is everything in MMO's which is why so many people are willing to spend money to skip to 58. If you wait too long then you won't get into raids and you'll be replaced. You wait too long then you fall become in PvP. Time is everything in a MMO. There's a reason why so many people want a fresh TBC server because so many people are ahead of fresh players.