So I love FF14. It is the first MMO since WoW to hold my interest beyond a few months. But it does have some serious issues that have become more apparent the longer I play the game imo. So what issues do you have with the game?
1. The inventory. I honestly find this to be absolutely unacceptable. You're expected to keep multiple sets of gear for all the jobs you have plus sets you like the appearance of because there's no appearances system like in WoW or GW2. Despite this the inventory feels extremely limiting and the only way to improve it is to buy retainers for a monthly fee. I'm definitely a hoarder, but I've never had inventory problems in WoW, SWTOR, or ESO, so this is definitely a FFXIV problem and not a me problem.
2. Hardcore/Midcore endgame content. So Savage and Ultimate raids are great. I think the game does have decent hardcore content. The issue I have is the X.1, X.3, and X.5 patches. These patches introduce a new Alliance Raid and sometimes a new Ultimate fight, but for Savage raiders you're basically left with 4 bosses every 7+ months. That's just not enough. I think they need to add Savage Alliance raids or something. Not everyone who does Savage necessarily wants to do Ultimates so there are just massive gaps in content for the midcore audience.
3. The amount of content. So we've gotten less content in each patch as time has gone on. The quality of that content has gone up in my opinion, but FFXIV has seen a boom in popularity with Stormblood and even more so with Shadowbringers, but I feel like we don't really see those extra resources funneled back into FFXIV. I'm not super upset about this one, but I would like to see my sub money go to FFXIV's development and right now I don't feel like that's the case all the time. It's also possible that it's more of a personnel issue which would explain an increase in quality but a decrease in quantity.
4. Homogenization. So this one is kinda iffy, because the homogenization has led to FFXIV having some of the best balance in the MMO genre, but I think certain roles like Tanks and Healers are too homogenized. All tanks have a 1,2,3 combo. All healers have 1 dot, 1 single target nuke, and 1 AOE nuke. I think if they want tanks and healers to be more focused on dps, then they need to have good dps rotations. Gunbreaker is solid in this regard.