Originally Posted by
Squigglyo
As a Programmer who taught himself coding by making Runescape bots (every skill at the time, random events, sliding puzzles, quests, etc)
Theres also a big difference between 'Hacking' and 'Botting'. Hacking is cheating, doing something in game that normal people cant do. Botting is automating it, doing the same things a human can do, just without the human.
No game is bot proof.
I could make a bot to play litteraly any game. Anything you as a person can do, i can replicate in some way.
Making them smart however is the hard part. Not impossible though, just would take a lot of time depending on the complexity of the game.
To answer your questions
1. Why there aren't any full automated bots on CS:GO? Are fps games safe from bots?
FPS games are definitly not safe from bots. The AI is litteraly a bot. it wouldnt be hard for someone to create an FPS bot, it just needs someone outside of the game to create the exact same thing.
It would take me less than an hour to make a bot that moves to a specific part of the map, camps and shoots when it sees something on the screen. Making it more complex and capable of 'thinking', would probably take a week or two. Making it capable of winning? Few months of testing.
2. What kind of games are safe from bots and which ones are more vulnerable to it?
Slower games are easier to bot. Most things in Runescape require you to click, wait, click, wait. Warcraft crafting bots, fishing, auction house sniping, etc all easy.
Faster games are harder, but still fairly easy once you have a base for a bot going. Again, AI is basically botting, so any game with an AI is a game that someones internally made a bot for (or machine learning did).
I cant pick any genre that would be 'hardest' to bot, cause they all are easy. They all would follow some basic formula of 'do this, then this, then this'. Its only when you have them versing actual humans then it gets harder.
3. Do you think the option to open multiple clients of the same game on one PC aka multiboxing makes it much easier to bot a game? EG. In bdo you can't do that.
Easier? No
it just makes it more convenient to do it multiple times.
4. Does it take a lot of resources and time to create and sustain a competitive bot? so these developers wouldn't bother with a smaller game than WoW because it's not worth their time?
A 'competitive' bot takes a lot of testing. Creating it is the easy part, making sure it is good and able to adjust to every scenario however is what adds complexity.
Bots exist in WoW mostly to gain gold.
Bots exist in other games to help people get ahead however the game needs it.
For botting to exist in a game you need 1 of 2 things. A bot coder who plays the game and starts out botting for himself, or someone who hires a bot coder. Its either self interest or money that creates bots.