Fun is an illusion nowdays. After Legion, i felt hooked up for the idea of SL. That execution though...
a) ZERO class fantasy: No class related quests. No class tiers. Idiotic class priority covenant selection (because fairies and warlocks match). 10 years now, mostly the same class spells(pruned in the way)/different dmg rotation...
b) NO REWARD SYSTEM. Only for PvPers. Rest, rng above rng and this happens rarily. Mythic+ runs with a high chance of no loot at the end. World quests with max 194ilvl gear. Raid bosses loot, once in a blue moon. Absolutely IDIOTIC 9.0.5 valor system with only mythic+ burning to get value from it. Torg'hast with ZERO character progression rewards. And with this, goes the
c) WE FORCE YOU TO GROUP. THE CANCER OF ALL. Where the RPG element in this game??? Why a good solo challenge like Torg'hast has 0 gear loot? As i am forced, if i want to gear up, to do raids (which for me, along with dungeons and PVP, are the only true reasons to group up), I WANT ALSO TO BE ABLE TO DO SOLO CONTENT FOR MY PROGRESSION AND IF IT EXISTS, SO I WANT TO BE REWARDED FOR IT. They say they don't want it to feel mandatory. So what? I didn't ask for better loot than raids/pvp. Why this autism of repeating dungeons again and again (aka Mythic+) rewards loot then???
I really dont get why the majority of people play this game anymore. For the pride of being high in RIO/ilvl/DPS scores?? So what? What u remember after a game night?? Your scores instead of your class character progression.
P.S i play since Vanilla, and i found this game awesome at its
first 8 years. This game now reminds me a Meditterenean Public Company, where the employers are burning by doing the same thing every day and only watch about the numbers.