I get you love the idea that someone can create a game, have it be 100%, then pull back to 99% and sell that 1% for more profit.
Imagine if they did this on cartridge games back in the day. You probably too young to even know what I'm talking about. But the fact you think this practice is ok, or that 'times have change' is the very reason this exists in the first place.
If I can mount up in game with ALL THE OTHER MOUNTS, and I can't with this because they put it behind a pay wall, it's not a vanity item. If it was, then every single mount should be on the store instead of in game for in game currency. But it's not and you don't want to see that.
I love how people want to know yet look away when shown. My reasoning has NOTHING to do with being upset someone has something that is only a reskin, but I grew up playing video games in which I could reskin myself free. I grew up playing games where the community put out voice packs, maps, skins, etc and it was free. You were allowed to mod your game.
But we got Blizzard saying we can't reskin the game, and instead you gotta pay them to do so. Then you got them telling you it's not really your account you're playing but instead THEIRS.
It's sad some of you have no idea how great it was to be a gamer in the 90s/2000s.
To those who say it's had no negative impact. I just gave you solid reasons. I could reskin my Unreal/Doom game. I could install different voice packs if I wanted. I could reskin and change settings in GTA2, etc. Yes, the way gaming has gone, has negatively impacted my enjoyment and replayibliity of a game. I remember reskinning and modding on ps2 in Unreal Tournament.
Some of you have no clue.