My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
P2W is you pay, you win. But in wow if you're shitty, you will not win even if you throw thousands bucks into game. You can just pay to other guys for win it for you. But its in any game (not nessesary MMO, all other computer games and even games in real life too), so this means any game is P2W.
No like I said before a subscription is Pay 2 Play, not Pay 2 Win these are distinct things read up on it as you keep confusing these things.
Your logic is flawed. Yes you can sell the TGC cards online but they're not designed to. and neither does blizzard receive any of the money the reseller asks for the card or code. Let me dissect your innate ramblings again:
Is the item approved by Blizzard? Yes.
Obviously.
Is the item designed and generated by Blizzard? Yes.
Maybe? I don't know I think it's more likely it's a collaboration between Blizzard and the company selling the cards.
Is the item produced by Blizzard? No, it is commissioned to another company.
Is the item able to be purchased with real money currency? Yes.
Yes and No. Yes you can purchase these cards/codes from other people. No you can't purchase these cards or codes from blizzard or the card company.
Is the item subject to gambling? Yes.
No the item isn't, what does this sentence even mean? what is being subject to gambling for an inanimate object? The way the card game is distributed is the gambling aspect of it, the loot0cards increase this effect. Owning or buying a loot card has nothing to do with gambling.
Is the item able to be claimed in-game? Yes.
No you can't claim the card ingame, you claim a reward based on the code on the card. You can still sell the card itself later.
Is the item able to be traded in-game? Yes, some are made with the intention to be traded, not all.
Is the item able to be sold for gold in-game? Yes
Both of these are true but none of these arguments you posted prove that this is P2W. through inventing convoluted paths paved with nonsensical arguments you're able to connect any two dots. But that doesn't mean its true.
The design of P2W is to generate more revenue by offering people to pay to gain an unfair advantage over others who play the game. The trading card game is based on the game but beyond the codes there are no interactions between the two products. The addition of the loot cards isn't P2W as you were never guaranteed to get one. The very reason that blizzard doesn't directly benefit from card sales is enough to lay down this preposterous claim (yes they do indirectly benefit from it as the mounts are exceptionally expensive and buying a few tokens might help in that aspect).
The tendency to oversimplify complex things leads to one creating a dichotomy between your understanding of the subject and the reality behind it.
It's not a hard topic at all. You obviously know very little about this topic, the industry behind it and coming up with arguments. Why choose to die on such a hill?
Last edited by P for Pancetta; 2021-06-10 at 03:35 PM.
No. That's not what p2w means. Because if that was true then there isn't a single p2w game in existence. P2W is when you can spend real money to gain an advantage over players NOT spending real money. WoW allows you to spend $60 to skip 50 levels of content, directly buying power for your character that gives you an advantage over players NOT spending $60. Therefore, WoW is p2w.
Advantage over WHO?! Buying a boost so I can skip some levels does not give me an advantage over anyone, it just saves me time. I'm not buying max level straight away or super duper armor with it. It's just an optional QoL feature.
You buy a token from another player that farmed that gold in game, via Blizzard's approved system called Auction House. If no players farm gold, no players can buy tokens. It's a form of trade goods. WHAT you do with the gold in game afterwards, is not Blizzard's business; if you choose to buy a mount, leather, herbs or a CN boost, it's your choice but seems like this directly affects the definition of P2W now, isn't it?
P2W would be if would have, let's say, tier armor systems where in game you have T1 to T5 available to anyone but in the Blizzard shop you can buy T6 and T7 with $$, and those two you cannot acquire them in game by any means. Or a mount that's 20% faster than any other mounts in game and can only be acquired with real money.
As long as everyone pays the same subscription fee, has access to the full game, the items sold in the official shop are just cosmetic and do not give you any unfair power advantage against other players, the game cannot be classed as P2W.
What players choose to do between them in the game should not affect the definition of the game itself.
“There is no right or wrong, only consequences.”
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I can pay for someone who will win any game for me. All games are p2w then.
Its convenience, not advantage. Advantage is to buy scroll which adds +20% crit to your toon over all that f2p player have.
There are a lot of such games on mobile. Also there are some PC games exists with things that aren't accessible for non-paying players, including direct increase of toon powers (like runes in Allods Online).
That is such an utterly asinine thing to say lmao. Your example is beyind stupid.
And it IS an advantage because you are literally skipping 50 levels of content. That's not something you can achieve in game and therefore it's p2w. And by your definition, p2w doesn't exist. It doesn't matter if it has an in game shop. If there's no ending, you can't win and therefore p2w games don't exist.
And once again, with your last comment, WoW is p2w then. Because as I said, you can't immediately skip 50 levels of leveling without paying so therefore it's p2w.
I was talking game-time, not subscription service. The token is, at your direct purchase, a product of game-time.
But the TCG loot cards are designed to trade, and Blizzard DID receive money from the TCG sales when it was printed.
Something we can agree on.
No, it was designed and generated by Blizzard, you even claim it in-game.
So, now we're saying, that if there are more steps, it is not P2W, even though Blizzard profits from the sale of it when it was produced? Nowadays, it is not produced but you still use your real money to purchase it, with a chance to gain gold if tradeable. It stops being P2W once every TCG code has been claimed or expired. Currently no date on expiration but it has been a topic apparently.
Is the TCG packs subject to gambling or not? Yes, it is RNG, it was deemed by higher-ups that things such as loot boxes and collection cards are gambling.
You can claim the item in-game. You go to a website with the code, that website generates a code that you can use in-game, in Booty Bay to get your item, and making the loot card code invalid for future use.
You, others, and the definition states, that Pay2Win is when you pull out your credit card and use it for an in-game advantage is Pay2Win. Do you, or do you not, pull out your credit card to purchase an approved TCG pack where within there can be an item that can be sold for gold? It is just more steps.
But Blizzard did benefit for the card sales back in the day? And the TCG loot item does offer advantages to someone? The fact that it is a gambling chance for you to get an item makes it a far worse P2W than the token, and the TCG cards that can be traded are still on the market but now it is out of Blizzard's and the production company's grip to control the card, and thus the touch of P2W stopped when the cards stopped being produced, which was in 2013.
To me it is simple to see once you and others locked themselves to the argument that "credit card use to gain (in many different arguments) any sort of advantage = P2W", it went far off the rail when "visual advantage" was brought on the discussion by one, or the fact that any interaction with gold use from a token was P2W by another.
Last edited by Lochton; 2021-06-10 at 03:56 PM.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
A level skip is most certainly a advantage and power related. It is also directly bought from the developers for money. The level boosts are pay to win. Many accept them is perfectly fine because the power you do gain is of low relevance to end game activities since it puts you at the previous expansions level cap.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Gatcha-style gameplay and therefore TCG is still a form of pay-to-win, the biggest spenders in freemium MMOs spend upwards of $100k+ on gatcha rolls, and it's still Pay-to-Win when they do it. You don't 'win' very much, just rare mounts and cosmetics, but you still gain something based on the consumption of real life money.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."