What the title says. I main Guardian druid, which is a tanking spec. I find Torghast to be a lot of fun, due to the fact you can literally break the game. While doing my Endless Corridor runs, I reached a point where I had 85+ anima powers, 70% Versatility, 60% haste, 90% Mastery and 70% crit.
Torghast quite literally gives us the ability to BREAK THE GAME! I reached a boss with 6 million HP and downed it in 35 seconds. The amount of power my bear had at that point was batshit crazy.
9.1 made Torghast even better. I got some guildies (2 main DPSers from the raid team + a member's alt that he will reroll to in 9.1 as his main) so we can do Layer 9, when it was released. We spent THREE hours in Torghast and we didn't even realise how the time passed. We were all on discord, discussing, choosing Anima powers that had good synergy with what the rest of us had picked, and our 4th member who was on his alt was basicaly the group's "errand boy". As in, we'd enter a room, I would round up everything in it, mage and rogue mains would assist me in mowing them down and the hunter alt was running around opening chests, breaking jars, freeing souls and talking to quest NPC's. We really had a blast, it was good fun.
So I ask: Why do people hate Torghast? In Solo mode it is a very nice way to break the game and reach insane stats, in group mode in 9.1 it's actually engaging content, as long as voice coms are in the picture. It's quite literally an amalgamation of everything WoW has to offer - mob farming, resource gathering, a degree of exploration, bossfights and ability upgrades. In 1 activity. So why do people hate it so much?
Thank you for your time in reading thus far.