Originally Posted by
Overlordd
When they made WQs arguably harder and more tedious. WQs requiring multiple steps or just outright being vague where you have to look up wowhead what to do.
When callings aren't automatically picked up. Forcing you to fly towards your covenant to first pick them up then fly back to whatever zone needs it.
When AP, not Artifact power, not Azerite but Anima goes into your inventory instead of being a passive resource. Forcing you to go back once in a while to clear your bag space.
When Steve Danuser simply can not answer the latest question of Red Shirt guy on terms of Necromancy, telling him and us he's going to think about implemented, established lore in the future.
This guy single handidly destroyed so much lore and retcon a bunch of shit to the point people just got disinterested in the game as a whole.
Please tell me if we cut Draka, Kael'thas, Vash and other Azeroth characters, would the covenants even give you a feeling of an afterlife or another planet?
When feedback from your carefully selected circlejerk on your self created hugbox on Twitter matters more than any valid feedback or criticism; no negativity in the dojo!
No but for real, they basically told themselves that the story being so disliked is a reaction of the playerbase going through deep emotions instead of thinking that the majority thinks it is garbage.
So they implement all these created time wastes onto things from the last expansion, zones have gotten smaller and more cranked. We can not fly between zones, the maw and the capital.
Blizzard and their devs continue to ignore the playerbase because their positive surroundings on Twitter matter more.
I find it really disrespectful on top that we have to swallow a load of political virtueing on Twitter to see some talk about the game from the devs at all. They need way, way better communication.