Originally Posted by
arucado3
Allright ill go in to this, i'll explain why Wotlk and Mop, i didnt play legion so ill just point on these :
Wotlk:
- The game basically was completely new for me, so the sense of discovering and exploring the world was absolutely overwhelming, and everything that came along with it.
- The class design and gameplay was super fun and engaging.
- Lore was 10/10, ost, zone design etc.
- The community was awesome, being this probably the most important aspect of the game, it actually made the things you obtained ingame to mean something, even if they didn't.
- Achievement system was new, arena was fun as hell, everything was new as i pointed before, most people around you were noobs so that made everything fun.
In the other hand, MoP. I played mop with an insane amount of hours in my back, so i think this is more interesting to read , why it was so good (or... why it was so good for me):
- I was a teenager.
- Class design was the best ever made in the game, along with wotlk.
- The incentives to play were huge, example, the challenge mode gold of dungeons (were the first mythics) rewarded you with an awesome looking set designed for each class.
- Raids, maps and zones were cool.
- PVP COMMUNITY. This was the biggest in this expansion, specially in 5.4. The arena / rbg bracket was incredibly alive, and the rewards were awesome. Chasing the +2.2 (aka red blood enchant), the 2500 gladiator tabards, and the pvp titles were cool af. I had many many friends playing and the competition was huge. I even remember watching the blizzcon tournaments at the time.
For me, after Wotlk the game changed, and rather than immersion and discovery i focused on competitive PVP and PVE(in cataclysm), it was still fun, pretty much because of the community. I never played Legion but i have the impression that it was kinda like MoP in that sense. I quit in WoD because the community was completely obliterated (idk if it was becase of the garrison...), thing is, the game doesn't feel the same anymore...