Yeh I almost miss the cleptomanic moment when passing by an item box in the dungeon, or having to take pick-axes with you, but the Heroes will comment on thiings when you get to say the peasants or the non-mandatory boss fights. I had my Occultist Plague Doctor insist that I collect the items at one of the "Wizard tower" nodes, which lowered increased his Stress and pissed everyone else off. I had my self-less Highwayman also demand that we give flame to the peasants once, right before the final boss of an area. So, it's there but it's a lot less frequent and it's probably only based on which nodes you're passing, more-so than in the orginal.
Having everything as 100% to hit has been a great step forward. I'm not really fond of the blind mechanic, where you got a coin-flip on if you're going to hit or not and I'd kind of wish that it wasn't until your next hit, but actually until your next turn. But then it's still in early access, so we'll see. I suppose maybe one complaint could be there's no less "NO FUCKING WAY!" moments from both 1-shotting monsters and missing them, so the roller-coaster of highs and lows has been flatened out some. Personally I find that a better experience, but I can see why people would complain.Combat is great though. Almost everything is an improvement. It's less rng and more tactical. I think the rng that's there is enough.
It's a little bit of a pity you can't hire new recruits at the Inns you visit, but if you lose a member of your team and make it to an Inn, you'll be given a random Hero from those you've unlocked. I had just my Graverobber survive to the end and the only extra hero I had left was the Hellion, so just the two of them were in my team. I suppose the emphasis is now on the actual Hero personalitys, rather than just being this endless stream of "Lemmings" rolling up to take on the Darkest Dungeon. It makes more sense from a lore perspective - There's only one Highwayman. Only one Graverobber etc, but yeh the whole "build a party" aspect has been relegated to when you first start the journey and not between journeys.Hopefully they flesh things out a bit more when it comes to the world. I also miss being able to swap my party out depending on where I'm going and such.