Of course... Blizzard just needs to make WoW a first person shooter, a looter shooter, a battle royale, a survival horror game, a roller coaster simulator, a theme park simulator, a city simulator, a physics simulator, a RTS, a MOBA, a sports game, a dating simulator, a rhythm game, an adventure game and a puzzle game. It's that easy! Blizzard won't because they hate their customers though.
Last edited by Relapses; 2022-02-09 at 10:56 PM.
Remember when people eBay'ed characters back in vanilla? PvP carries, GDKP raids, none of that was particularly introduced in <insert your most hated expansion here>. Boosting, whatever are its practical implementations, have existed and will exist. How much does it ruin the game is subjective opinion, but considering that in most instances you have the ability to choose the company you play with, I have managed to live with it without issues.
I'd say removing the rating system and magically deleting raider.io from the existence would be the approach if you'd like to do hypothetic experiments how to possibly kill M+. People are hungry to flex with the measures of today, much like picking the prime AFK spots in IF/Org wearing your shiny tier set back in days.
I agree with your later comments and to an extent your former ones. People back in the days of EverQuest would buy and sell characters over Ebay too. The developers need to come up with more stringent means to police their games. Bottom line. I know this sounds like a bad thing but for the overall health of games it needs to be done. Players don't OWN. Thier characters. They Lease them. The shortcuts need to be shored up for the betterment of all.
For instance I don't have hard facts but I am certain that the number of truly try-hards with top guilds and ratings isn't the majority of players. When you inflate this number with people who can "Buy", their way to the top it gives a false sense of how saturated the end game really is. Listen, I myself have after many hours playing (insert game here), wished and searched for a shortcut. But then I realize that it's not worth it. I would only be part of the problem. If I play a single player game, then it's fun, for like a minute. Then I get bored. Bottom line, shortcuts are always a bad idea. Even if Players don't realize it.
- - - Updated - - -
Yea I am sure. But as I mentioned above, this is something that Blizz, and by proxy all game developers CAN do something about, but they need to be willing to do it. I have played since the days of EverQuest, and even dabbled in some MUDS before that. So I know how things are. People can't be relied upon to make the right decision or the best sone that doesn't hurt other players. So therefore Blizzard needs to do it for them by doing everything in it's power to limit or stop boosting. There are games such as FFXIV that you actually have to send in a copy of your ID to prove you own the account.
- - - Updated - - -
See that's where your wrong. If you can make money, which these people do, then why WOULDN"T they make videos about it? That's their livelihood.