View Poll Results: What do you think?

Voters
508. This poll is closed
  • I like these ideas and I think the Dracthyr need to be changed. Blizzard should do this!

    268 52.76%
  • I think the Dracthyr need to be changed, but I don't agree with the suggestions presented here.

    78 15.35%
  • I like the Dracthyr as they currently are and I don't think changes are needed.

    162 31.89%
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  1. #661
    The Patient Ghanir's Avatar
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    Quote Originally Posted by Kithelle View Post
    Because not every race is the same? There are already a ton of races that are a mountain of muscles...we get it, you need to compensate for something with your in game avatars, doesn't mean the game needs it
    As many people have already pointed out most dragons, and the perspective of a dragon, in WoW do look muscle-y and imposing when they are in their dragon form/original form. And to request having the same feeling from the Dracthyr is very much within reason.
    If you feel the need to insult others during a discussion then you won't be taken seriously, and will be dismissed because of it.

  2. #662
    Quote Originally Posted by Au-burn View Post
    I repeat that breathing doesn't work like that in life and in WoW. The change is too dramatic.


    I have LITERALLY already proven that breathing is this dramatic. Stop going in circles, we have already disproven a ton of what you have said (well all of it now actually).

    No more.

  3. #663
    Quote Originally Posted by Teriz View Post
    The thing is that this class is mid-range, which means that it is between melee and far range (mages, hunters, warlocks, etc.). That can cause an issue for ranged players and healers.

    - - - Updated - - -



    They can move around (quickly) while hovering. Hence, flying.
    Even if that's true I sitll don't see a problem. Healers don't need to click on player models.

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    Quote Originally Posted by Royru View Post


    I have LITERALLY already proven that breathing is this dramatic. Stop going in circles, we have already disproven a ton of what you have said (well all of it now actually).

    No more.
    No. You have only showed that head and wings move during idle animation cycle. We? A ton? You haven't disproven anything actually.

  4. #664
    The Patient Ghanir's Avatar
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    Quote Originally Posted by Teriz View Post
    My general issue with some of the suggestions here are that they are coming from a position of general ignorance.

    For example, the size issue; People want beefier looking Dracthyr. That’s fine if Dracthyr were the size of Night Elves or Worgen, but they’re actually seemingly taller than Tauren, and could very well be the tallest race in the game. You factor that height in with their wing span and tail length, and you have an extremely large and visually impressive character.

    More than likely, a character that size isn’t going to be made bulkier, because a lot of bulk on a character that tall with a large wingspan is a rather large visual obstruction. When that is taken into consideration (along with the developer note that the race is more magical than physical), the slimmer frame makes more sense.

    In short, we have slimmer dracthyr models for very good reasons design wise, not because the lead artist is trans as a few posters here alluded to.
    In order for the wings to be able to carry a character of that size their back muscles need to be very powerful, which would make more sense if their chest was beefier

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    Quote Originally Posted by Echo of Soul View Post
    Why do you feel like they need to be changed? Finally Blizzard is adding something that's appealing to those of us who aren't heteronormative and the first thing people want to do is change it, why?? The entire rest of the game is already catered to you
    Dragons are big and imposing. People don't get that feeling from Dracthyr and therefore are requesting options to look big and imposing.

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    Quote Originally Posted by Kithelle View Post
    The models suck because they're not roided out is trash criticism...they suck because they aren't a mountain of muscles isn't legitimate critique. You just wanting everything to look the same, that is ridiculous
    Nobody, at least not me and many others, aren't requesting the removal of options to be more slender. Just more options to be beefier.

  5. #665
    Quote Originally Posted by Au-burn View Post
    Even if that's true I sitll don't see a problem. Healers don't need to click on player models.

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    No. You have only showed that head and wings move during idle animation cycle. We? A ton? You haven't disproven anything actually.
    The fact that the purple dragons shoulders are smaller and that his chest doesn’t go up as high disproves it. Idk why you’re choosing to ignore this

  6. #666
    Quote Originally Posted by Royru View Post
    The fact that the purple dragons shoulders are smaller and that his chest doesn’t go up as high disproves it. Idk why you’re choosing to ignore this
    During idle animation his body sways/stretches/straightens slightly and reveals more area. It can be better observed in 2 minutes and 55 seconds on the right side of the screen when they show visage form and greener dragon. You can count plates on purple dragon's neck.
    Last edited by Auburst; 2022-05-10 at 01:12 PM.

  7. #667
    They look fine, you people are arguing about something that boils down to personal taste 'i don't like it so it must be bad'

  8. #668
    Quote Originally Posted by Stormxraven View Post
    They look fine, you people are arguing about something that boils down to personal taste 'i don't like it so it must be bad'
    They look like soyshitfuckery and don't convey dragon race very well. It is bad. Worse than bad. It's like a kidney stone stuck in cock so piss comes out of ears.

  9. #669
    Quote Originally Posted by Au-burn View Post
    During idle animation his body sways/stretches/straightens slightly and reveals more area. It can be better observed in 2 minutes and 55 seconds on the right side of the screen when they show visage form and greener dragon. You can count plates on purple dragon's neck.
    Yes it sways to reveal more area…. Because his body gets smaller. That’s how breathing in wow works. It’s very drastic. If it was realistic then the idle animation would be almost completely still because people don’t change their body that much IRL. But in wow when character breathe it shrinks and expands their bodies very drastically.

    Notice how there isn’t ‘more area’ shown on the right hand side of your picture but it is on the left, it’s not because the dragon swayed to one side it’s because they are breathing dude lol.

    And it’s almost like that ‘stretching’ makes them SEEM bigger huh? So you admit that now? I’m glad we are in agreement.

  10. #670
    Quote Originally Posted by Royru View Post
    Yes it sways to reveal more area…. Because his body gets smaller. That’s how breathing in wow works. It’s very drastic. If it was realistic then the idle animation would be almost completely still because people don’t change their body that much IRL. But in wow when character breathe it shrinks and expands their bodies very drastically.

    Notice how there isn’t ‘more area’ shown on the right hand side of your picture but it is on the left, it’s not because the dragon swayed to one side it’s because they are breathing dude lol.

    And it’s almost like that ‘stretching’ makes them SEEM bigger huh? So you admit that now? I’m glad we are in agreement.
    Because his body straightens. It's not. Characters slightly sway in wow with the exception of trolls who really have a drastic idle animation.

    It's because his wings move during idle animation.

    It slightly makes make them look taller but it doesn't affect their body builds. I admit that both have slightly different body builds with green being more masculine and white being more feminine.

  11. #671
    Quote Originally Posted by Au-burn View Post

    It slightly makes make them look taller but it doesn't affect their body builds.




    Let me know if there is any point today where you decide to not be wrong about something.

  12. #672
    Quote Originally Posted by Royru View Post




    Let me know if there is any point today where you decide to not be wrong about something.
    All of my points are right and thanks for proving them. Tip of the day: posture is not the same as body build.

  13. #673
    Quote Originally Posted by Au-burn View Post
    All of my points are right and thanks for proving them. Tip of the day: posture is not the same as body build.
    You know what’s hilarious is that your tip agrees with literally everything I’ve been saying LOL

    My proof: literal photos pointing out everything showing you why it appears bigger

    Your proof:

    All of my points are right
    Last edited by Royru; 2022-05-10 at 02:20 PM.

  14. #674
    Quote Originally Posted by Royru View Post
    You know what’s hilarious is that your tip agrees with literally everything I’ve been saying LOL

    My proof: literal photos pointing out everything showing you why it appears bigger
    Nope. Differences in bodies of green and white dracthyr go beyond body posture.

    Misinterpreted photos. Idle animation wouldn't change model this much.

    My proof wins.

  15. #675
    Quote Originally Posted by Au-burn View Post
    Nope. Differences in bodies of green and white dracthyr go beyond body posture.

    Misinterpreted photos. Idle animation wouldn't change model this much.

    My proof wins.
    Yeah just like the panda picture, crazy how it’s model changed so much then huh?

  16. #676
    Quote Originally Posted by Royru View Post
    Yeah just like the panda picture, crazy how it’s model changed so much then huh?
    Not that much if you observe the animation in model viewer. His postures gets better and his shoulders move higher but the overall body build remains the same. Good thing we got to see full idle cycle of Dracthyr and it shows two slightly different body builds.

  17. #677
    Quote Originally Posted by Au-burn View Post
    Not that much if you observe the animation in model viewer. His postures gets better and his shoulders move higher but the overall body build remains the same. Good thing we got to see full idle cycle of Dracthyr and it shows two slightly different body builds.
    You saw the full cycle of both the green and white dragons combined in literally under a second? Woah show me that gif please

  18. #678
    The Lightbringer Dartz1979's Avatar
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    Quote Originally Posted by ercarp View Post
    The current iteration of the Dracthyr dragon form looks more like a generic lizard or snake rather than an actual dragon. The slender build, tiny head, and long neck give them a Jar Jar Binks kind of feel. They look goofy. And goofy is okay for some races (like Pandaren), but I think there's a fairly large disconnect here between the body types of the Dracthyr and the "I'm a badass dragon" faces they're pulling in the preview images.

    My Suggestions

    To fix this, I would apply the following changes.

    1. Separate the race into two body types: Slender and Bulky.
    Note: Having a genderless race isn't inherently bad, but it means we lose out on additional body types. And more variety and options is always better when it comes to character customization!

    2. Make their heads slightly larger and shorten their neck for the Slender build. This, in my opinion, makes them look a bit sturdier and more balanced.

    3. For the Bulky build, widen their neck, chest, shoulders, and waist.

    4. Let us equip armor in our draconic form! What's the point in adding a new race at all if the only genuinely new part—which is the dragon form—isn't able to equip any armor?



    5. Finally, allow us to choose from more races than just Blood Elf Males and Human Females as our humanoid form! I think the new customization options have the potential to look amazing when applied to races like Orcs, Trolls, Gnomes, Night Elves, etc. Only Dracthyr can access the new Evoker race, so why limit our options to just the two you've chosen? Especially since as you said at the beginning of the presentation, dragons can transform into anything.



    EDIT: Made a forum signature for those that want to support the cause of getting #BetterDracthyr.



    Community Suggestions

    "The Swole'thyr" by LittleLittleG on Reddit

    Personally, I think this one is a bit too swole for my tastes, but as an additional body type, I see no reason not to include it if that's what people want.



    Body Edit by LochTessArt on Twitter



    Dracthyr proportions feedback by ThunderBrush on Twitter

    Some amazing suggestions for a sturdier-looking Dracthyr. I don't fully agree with the end result, but they make some good points.



    Face edits by kazekatt on Reddit



    More humanoid forms by Futhark



    I agree with the genderless part i wanna have my dragon be a female.
    You can't take what ya can't see... *rolls d20* You rolled a natural 20* The skill of stealth is successful.

    Duelingnexus name: Jaina1337
    Blizzard Battle Tag: Jaina1337#1396

  19. #679
    Quote Originally Posted by Royru View Post
    You saw the full cycle of both the green and white dragons combined in literally under a second? Woah show me that gif please
    Dracthyr video shows idle animation in the background during visage form moments too. Be my guest, you can watch it.

  20. #680
    Quote Originally Posted by Au-burn View Post
    Dracthyr video shows idle animation in the background during visage form moments too. Be my guest, you can watch it.
    Yes it shows idle animations, of different dragons. And you know what it shows? They all have the same body types. Kinda weirdddddd huh? And during those animations you see them get bigger and smaller depending on the breaths. I already have shown you this with the purple breathing animation showing his shoulders getting bigger.

    You keep talking in circles in hopes to be right about SOMETHING but you are just continuing to be incorrect in everything lol.

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