I realize it was an attempt to step away from the RNG legendaries that we had before, but the way it turned out to be was more a cash grab for blizzard.
Crafters profit is near 0 with all expensive secondary mats needed, while buyers have to be spending anywhere from 40-200k just to be relevant with their maxed leggo slots for one spec. If we start getting into off specs and alts, i think people are easily spending towards 1m gold.
How do average players make that much money? They don't, they buy tokens.
I'm already spending 15 euros a month to play, i dont really want to be spending another 20 euros to equip my must-have gear.
inb4, yeah have fun grinding out that gold with dailies. Nobody got time for that.