All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
Or release smaller expansion packs and in a faster cadence. So instead of waiting for years for a $40 expansion like Reaper of Souls, maybe $15 like the Necromancer patch every year. RoS was $40 for an xpac 2-years in. Break that down and it's about $10 per 6ish months. So they can also try and give us new stuff every 3~6 months for a $5~$10 season pass. Fortnite's battle pass is $8 per season. Then let us have an option to buy stuff from past seasons that we missed out for something like $1~$2.
Yes these days it's about how fast new content can come out and keep the game fresh.
I will draw the line at lootboxes and RNG. Spending money on specific things is fine. There's no luck involved. You buy the thing you want and you move on. But when RNG is involved, it becomes gambling and that is predatory.
Last edited by catalystical; 2022-06-13 at 03:16 PM.
Can't help but think of the launch of D3 and how messed up the Auction House was.
I don't mind microtransactions for cosmetical items like mounts, pets and transmogs..Maybe even level boost and XP potions, since leveling usually isn't a big deal in these games later on.
It should NOT be tied to gear or any kind of power in the endgame tho.
This is the problem these days, microtransactions seem to be accepted and embraced, even though the bring 0 value to the game, instead just fill in the pockets of the shareholders.
Games that cost a full price should NOT be allowed to charge extra for what shold be available for playing the game.
Thank you whales for turning games into a show of who has more money to throw away.
You're just deflecting.
You said that "it's confirmed", the only thing confirmed so far is that there will be cosmetics and additional content on the store.
They didn't say that there won't be any P2W elements on the store.
It's important to note that this isn't a confirmation that it will have P2W elements on the store, but those statements still gives Blizzard a backdoor to get out of it if they chose to implement them, just like it happened with Diablo Immortal.
To be fair, consumers have a predatory relationship with producers as well. When you say "no" to buying a product, it's another wound in that producer, and if their cash flow goes negative they suffocate financially in short order.
The F2P/P2W model will eventually saturate the market for such things. There will still be a set of consumers that reject this model, and they will still be worth pursuing.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
There's no such thing as "full price", in the sense that you're meaning. A game's price only entitles you to the content the developers chose to make available at that price. Content locked behind MTX is clearly not included in that price, so claiming you're being denied something you paid for, that argument's just objectively false, and it's never had any merit. You're not "owed" anything by paying $60, or whatever, beyond what it said on the package.
And yeah; it pads shareholder wallets, and doesn't provide much additional benefit to the consumers. That's how for-profit capitalism works. I can get on board with those complaints, if you want to join me in calling for the ending of the entire capitalist model to introduce a new market-socialist global paradigm, but I think that's a wee bit of a bigger issue than the state of Diablo games.
And thats why i removed Bnet launcher from my devices, nothing good will ever come out Of this sinking company.
It's not a question of could, Blizzard already said it will during the D4 announcement.
The issue is not that there are some. Fine, we can expect that. We can deal with that.
But they don't have to ruin the gameplay experience at the same time.
I play WoW a lot. Sure, there are some MXs. Some pets, some cosmetics, some account services.
No problem - because it's not 'in your face' all the time. It doesn't really disturb the gameplay. Yes, I get that they have to make money. I've spent a lot of money on WoW over the years - for monthly subs, some account services and so on. No problem.
But with Diablo Immoral they went bananas with this model and THAT is unneccessary.
You know very well what I mean.
"Here's the game, here's the price!"
No ifs and buts and schemes added each month.
I didn't say being denied or whatever just that because some people are stupid enough to bite and give them money for free, we're now in thr absurd position of diablo immortal, which is a fun game but in order to reach full power, you have to spend hundreds of thousands or play for about a hundred years ... good model that is.
And if the game has any DLC or MTX or subscription fees, there is no "full price", or at least it's certainly not the initial price you pay to buy the base game. Doesn't matter if those existed at launch or were added later; it's still not included in that initial price offering, not unless the developers/publishers explicitly promised that as part of that initial price.
That's what's wrong about what you meant.
THIS is the problem.
I rarely touch any new games now. Almost every game has to have a dlc, pre order bonus, or microtransaxtions.
The last new game i playes was Assaasin:Origins. I saw this SP game sold for full price had microtransactions, time skips, progression boosts.
Duck that!
And people should not support this. I miss the times when you couls just play the game you bougth. There were cheat codes or an expansion. Now its just milking and milking. And the game suffers as it has to be inconvenient for the microtransactions to work.
Awful, awful culture has creeped to the gaming and it is very sad that people are taking that as a norm now.
Soon there will be commercials in place of loading screens.
If D4 has any kind of thic crap, im not gonna support it.
Nobody should. But seeing the success of immortal... we are in for a very different gaming experiences full of cresit card swiping. I guess gambling in the pubs aint so profitable nowadays, have to move elsewhere.. meh..
Originally Posted by Blizzard Entertainment
True until Blizzard made the <sarcasm> brilliant </sarcasm> move of adding a PC client to a mobile game creating the impression—along with several posts explaining where in lore history the game belonged—that implied that it too belonged in the Diablo PC game family.
No, they aren't the same game at all. But it's not true to call it just a mobile game.
To be clear about my own views they are very simple: The game is free. People should try it out and decide for themselves.
- - - Updated - - -
You don't have to and clearly do not. You have no business telling anyone else what they should like, dislike or accept. It's laughable that ten years down the road of MTX in games and the rise of mobile games to be a bigger market than PC games that only now is it time to rage about something that will never be reversed. These games work for publishers because they are profitable and often make more money than their non-MTX counterparts. That's not a statement of support. It's a fact. That ship has left the harbor.
Last edited by MoanaLisa; 2022-06-13 at 05:01 PM.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
I bet you people hate Path of Exile too.
We're all newbs, some are just more newbier than others.
Just a burned out hardcore raider turned casual.
I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
#TeamFuckEverything