Seeing the new dragonflight talents & abilities, and that everything get`s a new fresh revamp, here`s what i think demon hunters will be like:
* Demons Hunters will now have 100 Fury, not 120 for a more round and easy to understand resource
* Metamorphosis - has changed, now lasts 10 seconds and has 1 minute cooldown, with talents cd reduced by 1 sec for each 100 fury spent
* Chaos Strike / Annihilation - now costs 30 fury from 40, does chaos damage with both weapons and has a chance between 0 to 100% to strike an extra additional chaos strike / annihilation that does a random ammount of damage between 0 to 100%, each time chaos strike / annihilation deals damage it reduces the cd of blade dance / death sweep & eye beam by 1 second
* Blade Dance / Death Sweep - no longer costs fury, instead it generates 10 fury for each enemy hit & reduces the cd of eye beam by 1 sec for each enemy hit, 10 sec cooldown
* Demon Blades - are now passive, autoattacks deal additional chaos damage and generate between 1 to 10 fury (maybe a talent 10 to 20)
* Fel Blade - talent - revamped and merged with and old honor talent Rushing Chaos, chaos strike now has a 10yd range (annihilation 15yd range) and causes you to rush towards your target
Last Tier Talents:
* Slaughter & Onslaught - when chaos strike / annihilation primary strikes, strikes an additional time, the secondary extra strikes will also have and equal chance to strike and extra additional tertiary strikes, & blade dance / death sweep has a 10% chance to strike an Infernal Blade Slash dealing the same ammount of damage as the blade dance / deathsweep that deals chaos damage directly and leaves a Trail of Ruin dealing the same ammount of chaos damage periodically over 10 seconds
* Chaos Lord - while in Metamorphosis your autoattacks deals 100% more damage and are converted to chaos damage & chaos strike / annihilation chance to strike again is 100% and extra attacks damage increased to 100% (effects only while in metamorphosis)
* Death Ray - Eye Beam also gets empowered by metamorphosis, will be called something like (death ray, death stare, death gaze) dealing concentrated damage in a thin line instead of a wide spread, increased damage to primary target and reduced damage to targets in between, something like deals 10% more dmg each time it deals damage, and has a longer range like 60 yds
What are your thoughts?