Dragonflight Alpha - The Forbidden Reach Dracthyr Starting Zone Quest Preview
Dragonflight Alpha - The Forbidden Reach Dracthyr Starting Zone Quest Preview The Forbidden Reach is the starting zone for Dracthyr Evokers in the Dragonflight expansion. In this post, we'll quickly go over the zone questline and highlight important events. Story Spoilers Below!
The War Creche
Your Dracthyr awakens from stasis with only flashes of past memories. In front of you is another Dracthyr still in stasis. You approach and use your power to awaken the Dracthyr, who is named Dervishian.
You glide down to the room below and try to free two more Dracthyr - Tethalash and Kethahn. Tethalash remarks that he recalls obeying an order. All you find are long decayed bones of Kethahn.
Further along you awaken Scalecommander Azurathel (Alliance) or Scalecommander Cindrethresh (Horde). They suggest that you kill some local constructs while finding some gear.
With that taken care of, the Scalecommanders unlock the barrier to head deeper into the Creche, only to find servants of Malygos who have come to destroy all Dracthyr as they consider them aberrations. The Scalecommanders wonder where the Earth-Warder is, but for now suggest you fly down and aid the Dracthyr below.
The leader of the blue dragons, Lapisagos, is trying to cave in the Creche, forcing you to have to defeat him to escape.
Old Weyrn Grounds
Outside, Azurathel wants you to investigate a strange beacon ahead that was not there before you were imprisoned. Cinderthresh explains that you are an Evoker, and teaches you the Fire Breath ability and suggests that you practice using it.
The beacon shows you hints of a scuffle, and you are then saved from some incoming enemies by Scalecommander Emberthal. She explains that there are other creches around the island with Dracthyr in need of aid. The only way to reach them is with strong wings, and so she teaches you the racial ability Soar.
You do some practice runs with Soar before returning to Emberthal.
The Healing Wings
Emberthal says your vision showed other Dracthyr in trouble around the island. She suggests heading to find The Healing Wings as they are the finest medics on this island. Their creche lies within the Caldera of the Menders. Cinderthresh shows you the way.
At the Caldera, you discover a powerful toxin is poisoning The Healing Wings. You and Cinderthresh brave the toxins to find their leader, Viridia. You collapse, but are rescued and brought back outside.
The two leaders have you collect toxin glands and kill Scythids to create an antidote. Viridia teaches you Emerald Blossom and has you heal some nearby Dracthyr. You also take mercy on injured blue dragons and heal them, including their commander Atrenosh Hailstone. He exclaims that Malygos warned them of how dangerous Dracthyr can be.
Next you reenter the creche to rescue Dracthyr while using the antidote to keep the poison at bay. Doing so causes Viridia to teach you Hover, and you then reconvene with Emberthal to find that The Ebon Scales Dracthyr are under siege by troops called Primalists.
The Ebon Scales
You head to Stormsunder Crater to help the Ebon Scales. You find them under attack by primordial drakes called the Tarasek. Azurathel has you slay them while looking for clues to discover the motive of the Primalists. You discover that the group intends to "unleash a storm upon the world."
After getting past the Primalist incursion, you and the commanders find a primordial drake assaulting the creche. You distract it to give the Ebon Scales enough time to escape and help bring the drake down. The leader of the incursion, a tauren named Kurog Grimtotem, says it means nothing as he already has the power he needs. He leaves to free the "Mistress of the Storm."
Scalecommander Sarkareth, leader of the Ebon Scales, demands answers for what has been happening. Azurathel explains about the Primalist attacks and says we must all work together to stop them from unleashing this storm upon the world.
Froststone Vault
You head back to Emberthal to find Ebyssian and Wrathion have arrived. They explain that the Primalists seek to release something ancient and terrible. The Dracthyr are unsure if they can trust these drakes and ask if they were sent by the Earth-Warder Neltharion.
Ebyssian remarks that there is much the Dracthyr do not know and he will answer in time, but for now they must join forces to defeat their common foe. Emberthal agrees, but says that they will not be taking orders from the black drakes.
You then choose a specialization and Emberthal notices the Primalists converging on Froststone Vault. She remembers that Neltharion commanded that this particular vault be secured, but cannot remember why. She has you head there to meet with the Ebon Scales.
You help defend the vault but are quickly overrun. Kurog Grimtotem manages to unleash the storm, which is a gigantic lightning primordial drake named Raszageth.
You are forced to retreat and find Wrathion injured down the road. You heal him and then search for Ebyssian. He gets into a scuffle with Raszageth, and you then find him under some rocks further down the path. You heal him as well, and he comments that Drachtyr are indeed formidable.
Everyone reconvenes at the bottom of the hill and Emberthal says we must evacuate the island because of the storm. She also has been told about Neltharion's death, and realizes that the Dracthyr are free to choose their own fate now instead of following their creator's orders.
Wrath of the Storm-Eater
You head to the retreat point, the Old Weyrn Grounds. Everyone is gathered, and Nozdormu has arrived as well. He wishes to speak to you. Raszageth taunts Nozdormu, asking him to relay a message to Alexstrasza that the storm is coming for her. She flies off and you speak with your commanders about where you can retreat to. Cinderthresh and Ebyssian will escort Horde Dracthyr to Orgrimmar while Wrathion and Azurathel take Alliance Dracthyr to Stormwind.
The Obsidian Warders
The black drake the accompanies you talks with the guards and convinces them to let you into the city. You must explore all the important landmarks, and then reconvene at the faction leaders.
You are then told to choose a Visage form, and transform for the first time before being let out into the world as a new member of the faction.