I don't care about story and exploration and am glad they put something in like dragonflying. I hate riding through large zones for hours, does not add to my gameplay experience, sorry.
I don't care about story and exploration and am glad they put something in like dragonflying. I hate riding through large zones for hours, does not add to my gameplay experience, sorry.
Gonna give you the same tip when people said flying was destroying exploration: Don't dragonride, don't fly
You don't have to feel bad if its destroying exploration for people who use it, that is not your problem.
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Come on now, Garrison is basically housing, they could have done.
But in fact, th game is so fucked atm that they would not have money, time or enough people to work on it
I've said this in another thread, I'll say it here too.
Take a wild guess as to which sort of achievement was popping up most frequently in guild chat on day of release. Was it leveling? Was it dungeons? Was it Exploration achievements? Was it questing achievements?
Nope. None of the above. It was the "Get Gold timing on all races in the zone" achievements.
And we all know how well Garrisons worked in terms of customization, i.e. it was a complete travesty.
Also, EVERYTHING is a function of time/money. Of course it's not literally impossible for them to do housing; it would simply cost so much in new tech it would never ever be worth it. And them not doing that is not unreasonable at all.
Yeah, because they abandon half-way, not because it couldn't have been done, hell, WoD was an expansion who was cut in half, obviously that would be as well.
Well, now, for sure they can't with how in shambles blizzard wow is. But before? sure they could.Also, EVERYTHING is a function of time/money. Of course it's not literally impossible for them to do housing; it would simply cost so much in new tech it would never ever be worth it. And them not doing that is not unreasonable at all.
In fct, i think today tech it would make much easier to do something small and simple, Garrison was they trying to bite too much.
Exploring on a MMORPG is up to the player. It doesn't matter if you have to walk or you can fly... it's all about having enough curiosity to climb up to the top of a volcano. So if you are using dragonriding to go from quest giver to quest objective, well... maybe you don't really want to explore.
"Mastery Haste will fix it."
I really have to agree with this. I don't understand their criticism for usual flying when Dragonriding is basically that just 10x worse. You get it early on and from that moment on you completely ignore your surroundings and the zones, you're just flying from point A to B.
Honestly, this is worse than ever before in regards of exploration. Dragon Isles are beautiful, yet you see nothing of it due to Dragonriding.
MAGA - Make Alliance Great Again
Dragonriding is probably the best new feature in years.
It is really fun and it does not detract from exploration one bit. In fact, it encourages it, due to sheer vastness of the zones.
With questing being cool and everything feeling more "wowesque", expansion has been really good so far.
To be fair, I never bought the "flying bad because no exploration" argument in the first place. It seems Blizzard agrees. If you like exploring things on foot, that's awesome. You have an entire continent to explore. If you don't, then you can skip it. If you'd rather skip than explore, that means you like whatever you're skipping to more than you like exploring - in which case you should be happy you get to do more of the thing you like better, instead of being forced to do more of the thing you like less. It would take a truly malicious soul to go "I like exploring, but I don't want others who don't like exploring to be able to skip it! I WANT TO FORCE THEM TO DO THE THING I LIKE!".
Seriously would you quit the whining, you see ALL of it thanks to dragonriding. Just swoop to the top of a mountain and look at the scenery. Do you want to explore more closer to the ground? Just take your dragon to the ground and start running, it's all up to YOU. Don't come here and complain when you yourself are flying from point A to B while I on the other hand can use the dragon for more exploration if I want to.
Why was flying restricted back in WoD days and was in Legion, BfA and SL when it "encourages" exploration? With Dragonriding you're just rushing from place to place, on full speed you really cannot exlore anything on your Dragon mid-air, especially when you're forced to fly fast to stay flying. The zones are really not that big overall and they for sure are not specifically created with Dragonflying in the dev's mind. What's the difference of e.g. Bastion or Frostfire Ridge compared to Azure Span? Those zones were vast and open, too. I really don't see any difference in zone design.
MAGA - Make Alliance Great Again
No, the zones are actually that big, but Dragonriding is 3x the normal flying mount speed so you traverse a lot faster.
Sorry, but that is objective.
There are other means of exploring the world, and Blizzard has made sure to encourage it.
Besides many dragon races and rune locations, a lot of the nodes and treasures are scattered around the zones. There is A LOT of side quests which encourage moving around the zones.
And zones were absolutely designed with Dragonriding in mind, have you not noticed how the verticallity is dominating.
I have explored a lot in 2 first zones, i am taking my time and trying to immerse. I have set distance view to max and taken dozens of amazing screenshots.
We can just agree to disagree.
Destroying?! It makes it even more fun.
The zones are "what" big? The size of Northrend zones? Yes, but how does it matter? There's only 4 of them. What I am saying is that Dragonriding could work basically on any continent, let it be Kul'Tiras, Northrend, Pandaria or Draenor - the Dragon Isles are not different to the usual continents in that regard. Every expansion had vast zones with lots of open spaces and zones where this is less the case - it's not different for Dragon Isles. That's why I fail to see how the Dragon Isles were designed with Dragonriding in mind, because they are really not. Verticality is dominating because we can fly from day 1. This could have worked exactly like this in every expansion since WoD if flying would have been enabled from day 1 - there's just no difference here. There's nothing "agree to disagree" when I'm stating the obvious. I don't say you might not enjoy or like it - but all of this could have worked with the usual flying enabled, we really didn't need Dragonriding for it.
MAGA - Make Alliance Great Again
Dragonriding is the best thing that has happened to WoW for years and years. Followed by talent trees and professions overhaul. If you dislike using the dragon to explore, just go walking or using a non dragon mount. Easy.