The benefit of personal loot is that it protected you from pressure to not roll Need.
Group loot is Blizzard enabling toxic group behavior. This was an incredibly stupid (or perhaps malicious) change on Blizzard's part.
The benefit of personal loot is that it protected you from pressure to not roll Need.
Group loot is Blizzard enabling toxic group behavior. This was an incredibly stupid (or perhaps malicious) change on Blizzard's part.
Last edited by Osmeric; 2022-12-19 at 12:49 PM.
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Ye, tried it in pre patch and LFR was brutal.. It should favour people with lower ilevel somehow without messing it up for others, idk. After all, it's RNG.
If they need and won over you than it was a mainspec item for them.
The way the new system works is the following
MS wins over everthing
OS wins over greed but will lose over MS
Greed is just greed.
The system knows what spec your toon is playing in. So if you are rollng against 3 other shanans. 2 which are enh, 1 resto and you ele. Lets say 1 of the enh sets their loot spec to resto and a healing trinket drops. The resto and enh roll need. The resto will win it. Because that is how the new system works. The spec you are playing in will win every time over an OS roll.
Sucks man. one of the downsides with pugging, especially now with group loot back. Is what it is. Just need on what you want and hope the rolls are in your favor. If not, carry on and wish for better rolls coming your way.
For us who pugs, this is just the reality and the risks of doing it. Just as theres always a risk your grp sucks donkeykongballs or something else.
From the majority of the people in here I can tell they actually do not fully understand how the new system works.
Oh really? I didnt know that! So as a general rule one should need on an item you want to use either for MS or OS and then the game will find out who should have it? It used to be greed = off spec.
What if I run as a holy paladin but have set loot choice as retri?
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Or the classic move where half the pug raid is friends/guildies and everyone rolls need on literally everything and then just trade the item among them. If that can be done still. Dont know, havent pug raided this xpac yet.
Its weird how people dont read things in game, unless they removed it, on beta it was clear as day.
You rolled Need (Main Spec) for XX Item. (Set by Loot spec, you can play Holy and set Retri)
You rolled Need (Offspec) for XX Item.
You think this shit is general basic game knowledge (cause it was officially explained 3 months ago) and then you have mmo-champion, never disappointing, you try to avoid posting from the first page and you see it reaching pages and pages of weirdo arguments.
If guilds abuse it, in 2022, you are in a shitshow guild, move on.
So no, 6 pages of dumbness, its literally the same as personal loot with PUGS, you just see the rolls.
Last edited by potis; 2022-12-19 at 01:12 PM.
It is not. Previously there wasn't an incentive to build groups where you maximize your chance of getting an item like a token or something. It's pretty toxic right now with leaders being the only person on a token and ultimately it hurts the group because they decline good people of the wrong class / armor type and missing tools. It's far too commonplace, but can't blame them. It's the same as hardres on classic.
Which is what was requested from the "community", you didnt, i didnt, someone else didnt, but 10 other posters did, so they implemented it back as they always do with dumb choices.
Its something you get used to, its the same as it always was, with tier sets and you are acting like you are forgetting cause tiers disappeared for a bit, even with personal loot PUG leaders still did what you claim they only do now.
If that is true you know what system that is different than? Personal loot. For PL if a person changed their loot spec to OS and a boss died they would win the OS item. In this system the OS could NEVER win the item with a need roll over a MS if any MS rolled need on said item.
I want Group Loot in Dungeons as well, M+ feels bad killing 12 bosses for 3 pices of loot on M+ runs. I want to see a piece of loot drop off each boss as the game was originally designed. It felt good doing LFR in prepatch and having the loot that dropped off a boss being rolled for, it felt like WOW again.
Because its a huge dps boost? Learn how classes first play before you open your mouth with accustations lol...
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I'm gonna go ahead and require a source for this because I dont believe you.
The system isn't that smart, like, at all. Never have been, never will be.
If it is? prove it with blue post.
In that case, I will give you two examples.
1. You roll against an actual ret paladin. In that case the ret will win due to it actually being main spec for them.
2. You roll against a prot paladin, both you roll for ret spec on a 2hd weapon. You both have equal chance due to the weapon being OS for both of you.
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https://www.wowhead.com/news/blizzar...on-boes-329108
They literally talked about it for weeks. People reallly need to pay attention to devs. They've been commumicating daily.
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It is smarter than that. If a player already has the item in their bags or bank they can not roll.
Uh pretty sure as a Cloth wearer, the option to roll need on plate shoulders was greyed out.
Additionally, the game knows if you roll need on an off-spec piece. Check the loot messages, it will say XXX rolled need - off spec on YYY
Does make it a bit weird for Disc Priests though.... That DPS trinket can be a main spec trinket instead of "off spec"
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