Ok. Good argument. Again, having something in the game that is neither rewarding or enjoyable is not good design. Sorry that you think so and need to turn it into an attack against my ability to take responsibility for myself when I'm not even just talking about myself.
Please explain how something not being fun or rewarding is good design.
God forbid you talk about the actual topic instead of turning to personal attacks.
It's not about time management. It's a video game. I play it for fun, not to follow unrewarding and boring processes for hours to fulfill your requirements before I can say it's bad design. Also, as I said, I HAVE farmed the mats. It's still bad design.