Poll: Does PVP affect your opinions on glyphs?

  1. #1

    [Poll] Glyphs in PVP. How much do you really care about enemy spell cosmetics?

    A common argumebt against cosmetic glyphs is that it's difficult to tell what spells are being cast on you in PVP.

    I literally do not give two shits about that issue and I'm interested in seeing how many people on this forum do.

    So the question here is, which result is the most attractive to you personally?

    - No cosmetic glyphs! I wanna know what people are casting!

    - Only with a toggle! I'm fine with glyphs as an option but I need the option to disable them across the board.

    - Open the floodgates! As long as the spell does what it's supposed to do mechanically, what it looks like should be whatever the player thinks looks coolest.

    Is there any other reason to think that, for example, Paladins shouldnt be able to replace their Consecration with an Ashen Hollow appearance, or Warlock Shadowbolts that look like bolts of Forsaken Plague?

  2. #2
    The Undying Lochton's Avatar
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    At this rate with the complaints about people not being able to identify classes.. Should we just turn PvP instances into 'Null-zones'?

    Have all instanced PvP areas remove all cosmetic enchants, transmog, buffs, glyphs, and if the complaints continue, give all a huge banner on their back with the class icon, just incase people don't know how each class's PvP gear looks?
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  3. #3
    The Lightbringer Clone's Avatar
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    Not at all. In regular BGs there are so many people you can't tell what's happening by looking anyway, and in competitive play people use addons to know what's going on.

    This argument is the equivalent of concern trolling.

    With that being said, the glyph effects shouldn't alter the appearance too drastically. You obviously don't want enemies' DPS AoE to end up looking like friendly healing AoE.
    Last edited by Clone; 2023-05-21 at 05:01 PM.

  4. #4
    If you play rated PvP and want to achieve some rating, you need to play with addons which tells you what's happening anyway.

    If you are not playing rated PvP, you probably don't care that much about what's being thrown at you.

  5. #5
    I mean, they could just disable them in arena is telegraphing is such a big deal.

    Competitive PvP isn't a valid argument against cosmetic vfx and glyphs

  6. #6
    Doesn't really matter with all the flashiness that's in nowadays. It's hard to tell who's casting what visually anyway.
    If you're serious about it, enable floating combat text or get an addon to better display what buffs/debuffs get applied.

  7. #7
    There really isn't an issue least not from the higher end. Everything important is tracked through spell casts and cc DR. You have build in class and spec icons through mods so there is never a question on what you are attacking.

    I can't really see where it would be an issue beyond hunter traps... its the only thing I can think of off the top of my head you need to have visual conformation of what they threw.

  8. #8
    - - - Updated - - -

    Quote Originally Posted by Amnaught View Post
    A common argumebt against cosmetic glyphs is that it's difficult to tell what spells are being cast on you in PVP.

    I literally do not give two shits about that issue and I'm interested in seeing how many people on this forum do.

    So the question here is, which result is the most attractive to you personally?

    - No cosmetic glyphs! I wanna know what people are casting!

    - Only with a toggle! I'm fine with glyphs as an option but I need the option to disable them across the board.

    - Open the floodgates! As long as the spell does what it's supposed to do mechanically, what it looks like should be whatever the player thinks looks coolest.

    Is there any other reason to think that, for example, Paladins shouldnt be able to replace their Consecration with an Ashen Hollow appearance, or Warlock Shadowbolts that look like bolts of Forsaken Plague?
    Blizzard desperately needed one argument against cosmetic glyphs and class skins, and this was the best they could think up...

    It's not like PvP players are so dumb that they can't learn new glyph effects whenever they are introduced anyways, they have done so in the past, and they can do so whenever again.

    All in all, this stance was at best an insult to any PvP-ers intelligence.

    Although for what reason they said this, when cosmetic glyphs and class s skins are an easy win meaning tons of new and returning subscribers, why they were adamant about sabotaging themselves even in the recent past after what it looked like they finally started to listen to the community, no one - I don't even think they themselves can fathom. At least it seems the future is bright though.
    Last edited by icehunter43; 2023-05-21 at 05:33 PM.

  9. #9
    If a toggle can be allowed to turn off all player cosmetics, PVP would not be impacted at all. It wouldn't be much different than ESPORTS playing on lowest settings and getting standardized graphics without the bells and whistles.

    Anyone else can simply enjoy the cosmetics freely. Have your Void Elf look like a Blood Elf in Blood Elf gear. As long as it looks good to you and anyone else can have the option to see your character without cosmetics or transmogs or different animations in PVP, it should be fine.


    But then again I don't PVP and I don't know Blizzard's stance on cosmetics there. Maybe they want people to get used to the chaos that cosmetics bring and they see it as top end players having to recognize cosmetics as part of the strategy component (like MOBAs). Either way, I don't see any problem with the cosmetics themselves. Just have a client-side 'Non cosmetics' mode for pro players, and leave it at that.

  10. #10
    A truly cynical individual could say the following:

    "I got a solution following Blizzard logic: Why don't we have black and white boxes casting black and white bolts at each other on a grey background?
    No mogs/no spell visuals, nothing but good ol fashioned PvP where only skill matters."

    Pleas don't let the wonderful, bright, and colorful game of WoW turn into this.

  11. #11
    Immortal Ealyssa's Avatar
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    I all for cosmetics. Just let an option to deactivate or force deactivation in ranked PVP if it's important.
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  12. #12
    Nobody cares about that it's just a copout blizz is using to either
    1.) be lazy and never have to add spell customizations
    or
    2.) buy time until they develop a future spell modification system similar to dragonriding customization

    Given the changes that are coming with warlock pets being customizable in the barber shop, I'd say it's a possibility we will get a spell modification system down the line and that's why they havent added any spell cosmetic glyphs in a long time
    Last edited by gd8; 2023-05-21 at 05:46 PM.

  13. #13
    Quote Originally Posted by gd8 View Post
    Nobody cares about that it's just a copout blizz is using to either
    1.) be lazy and never have to add spell customizations
    or
    2.) buy time until they develop a future spell modification system similar to dragonriding customization

    Given the changes that are coming with warlock pets being customizable in the barber shop, I'd say it's a possibility we will get a spell modification system down the line and that's why they havent added any spell cosmetic glyphs in a long time
    Hear. Hear. YES to all of the above.

  14. #14
    Quote Originally Posted by icehunter43 View Post
    - - - Updated - - -



    Blizzard desperately needed one argument against cosmetic glyphs and class skins, and this was the best they could think up...

    It's not like PvP players are so dumb that they can't learn new glyph effects whenever they are introduced anyways, they have done so in the past, and they can do so whenever again.

    All in all, this stance was at best an insult to any PvP-ers intelligence..

    100%
    They introduced Evoker and I didn’t have a clue what they were doing or what was going on.. but you know what, I didn’t give a shit and I learned what Evokers did over a short amount of time. The same as all other players.
    Having a purple colour on the same animation isn’t going to make people quit the game.

  15. #15
    Old God Soon-TM's Avatar
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    Quote Originally Posted by gd8 View Post
    I'd say it's a possibility we will get a spell modification system down the line and that's why they havent added any spell cosmetic glyphs in a long time
    May the Eternal Sun hear you, brother/sister. Things like Loa-themed cosmetics for Troll priests, or Sun-themed for Tauren paladins would be an instant win in my book.

  16. #16
    Stealthed Defender unbound's Avatar
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    Of all the things that matter in PvP, cosmetic glyphs matter the absolute least.

    As others have pointed out, the serious PvPer uses addons, and the casuals could care less. Then again, PvP in WoW is pretty bottom rung anyways...it isn't a serious game for competitive PvP.

  17. #17
    PvP, rated at least, is practically on life support, with even solo shuffle numbers being depressingly low this season even with it being the most popular mode.
    Holding back cosmetic options in a roleplaying game because of a feature that the developers regret, ontop of it's low participation, has always felt immensely stupid. And I mostly play the game for various kinds of PvP.

    Already using WeakAuras and LoSA to track things for the most part, so even if they didn't disable them, it would barely matter. I do watch for some spell effects in PvP, but I - and others - are not stupid and will be able to tell that purple wings means the paladin is bursting, just as the yellow ones do.

    PvP needs an overhaul anyways, and actually having spell cosmetics come from PvP would be a massive win, but... nope.

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