Thread: Azlagor and RoF

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  1. #1

    Azlagor and RoF

    Sorry if there was topic about this somewhere already. But i would like to know if anyone needs any FR for this guy. It seems that it is impossible to run out fast enough to not get the debuff(dot) and a lot of our people seems to die very fast because of that. Was wondering if let's say wearing Mag ring (+40 FR i think) worth it? Or if wear some FR wear more? somewhere around 100-150?

    Thanks all

  2. #2

    Re: Azlagor and RoF

    in my experiance as mele you cant escape the fire if it spawns on you without taking a tic but you can escape with 1 tic from the effect making the dot reasonably easy to heal but ive never worn fire res and i dont think anyone else has in my guild but im sure a little fire res couldnt hurt .

  3. #3

    Re: Azlagor and RoF

    as a caster i don't use FR for any of them

  4. #4
    Deleted

    Re: Azlagor and RoF

    Yeah, put about 150-200 fire res on your melee and you'll be fine. A bit more if they are really poor at running out.

  5. #5

    Re: Azlagor and RoF

    tbh if you have an enhance shaman get them to stick a fire res totem down or stick a paladin in there group if its realy that much of a problem

  6. #6

    Re: Azlagor and RoF

    I've seen top end guilds do it both ways. Mine is 5/5 9/9 for a few weeks now, and never had a problem with that fight, never wore FR, and our healers are sometimes a bit inept. Our melee, myself included, just know when to pot/HS/sprint, etc. Personally, as a DPS war, I flip my camera and intervene. The rage dump is much better than being dead or dying.

  7. #7

    Re: Azlagor and RoF

    lolz snap intervene out is the way to go plus if your having problems with rof on az your going to hate doomfire

  8. #8

    Re: Azlagor and RoF

    all ranged and healers stay max range, put melee on doomguards if they dont have fire resist. Call melee on 30% or so.

  9. #9

    Re: Azlagor and RoF

    no need to put mele on doomguards tbh if they cant "run out" by now they fail and if healers cant heal a dot with the aid of healthstones healthpots then thats a little peice of fail aswell

  10. #10

    Re: Azlagor and RoF

    Quote Originally Posted by Decapitation
    all ranged and healers stay max range, put melee on doomguards if they dont have fire resist. Call melee on 30% or so.
    Works like a charm. Tank Azgalor by Thrall and make sure he doesnt eat any cleaves.

    Quote Originally Posted by Kierran
    no need to put mele on doomguards tbh if they cant "run out" by now they fail and if healers cant heal a dot with the aid of healthstones healthpots then thats a little peice of fail aswell
    Yes, we are all monkeys.

  11. #11

    Re: Azlagor and RoF

    We usually do rogues on him all through the fight. Relatively easy to keep them up through fires, and they can CoS out of a curse aswell.
    PS For some reason, my guild seems to prefer me tanking (druid) to a warrior. We seem to kill him easier this way.

  12. #12

    Re: Azlagor and RoF

    Quote Originally Posted by Iofe


    Yes, we are all monkeys.
    call it what you will but my point being if you cant run out by now then its fail becuase almost every 25 man fight involvs runing out at some point and after a few trys on this guy it shouldnt be any different

  13. #13

    Re: Azlagor and RoF

    Druid is better tank for Azgalor, he takes a lot less damage than warrior.
    Tank him next to Thrall, and tank Doomguards next to taurens (make sure they all survive Infernal waves). In our guild healers just outheal the damage of Rain of Fire, but melee need to move out fast, no one is wearing fire res gear.Also marking healers helps, so people with RoF debuff can run to them.
    "There's a difference between us. You think the people of this country exist to provide you with position. I think your position exists to provide those people with freedom. And I go to make sure that they have it."
    - William Wallace

  14. #14

    Re: Azlagor and RoF

    we use a druid for a tank in this fight.
    all casters stay at max range,MT healers use the medallion of karabor to resist a bit his silence and also stay out of his RoF range(its 30yards)
    We tank him near thrall,but tell ur tank to readjust his position in order of thrall not to take dmg from his claive ability,cause he ll die.
    Half our melee use 150 FR gear and dps boss,else they ll die.
    Rest of melee without FR gear are on doomguards and move to boss at 30%
    We do all this and we 1shot him every time

  15. #15

    Re: Azlagor and RoF

    there is a better mode to do azgalor
    no fire res needed
    a bit of shadow res for all casters (medallion of karabor and night's end is good)

    1) druid tank him near the tauren's big totem, so the taurens enter combat and hit azgalor from behind and hit him hardly (me with 35k armor take normal hit of 5000-5500 and 6500 from cleave..he cannot crush the MT; for this boss druid is much better than warrior (12k from cleave and oftenbishotted by the combo cleave+hit.. reroll a bear plz :V)
    2) warrior tank the doomguards at Thrall
    3) melee dps always nuke doomguard far from azgalor,
    4) healer and ranged dps stay at max range from Azgalor, so rain of fire always spawn on MT and on " 5)* "
    5) a default ranged dps stay in 20yard of azgalor and far from the raid, he usually take rain of fire but healer have only 2 target to heal: the MT and this alone rain catcher (shadowpriest is good 'cause has dmg reduction and self-healing while dps)
    the only problem is when one of your ranged/healer can't see the debuff and spawn doomguard in the middle of raid..

  16. #16

    Re: Azlagor and RoF

    We had a hard time keeping everyone up back when your healers couldnt resist the silence, now with a couple SR gears silence isnt even an issue and keeping everyone up is pretty easy. Only the rogues are on Azgalor and the rest of the melee is on the doomguard (the rest is pretty much 1 warrior dps and some times a druid dps)

  17. #17
    The Patient
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    Re: Azlagor and RoF

    the strat:



    The greens arrows show which direction a DPS member will run if they get Rain of Fire. For us this is paramount. If you get rain of fire dont run around stupidly in a random direction - run immediately to your designated healer as the diagram shows. As you can see we use:

    - 4 dedicated MT healers
    - the DPS/MT healer on the far right only heals DPS when they come to him, otherwise he will heal the MT instead
    - The melee all run backwards to the bottom melee healer. This should preferably be a druid so they can keep full lifebloom stacks on 4 melee at a time
    - All ranged dps standing in pairs (grouping people who can out-range rof up together). With this setup there will only be 2 ranged people at a time affected by ROF (or 5 melee, lol!)
    - The Left side DPS healer will heal any ranged dps that come towards him.
    - A paladin and 2 doomguard tanks are handling all the doomguards

    We have thrall on the boss, all doomguards are killed off by Taurens and the NPCs from the very far top camp . The first doomguard is dragged all the way to the far top camp with headhunters/shamans to grab those npcs (their healing wards are gold) and he pulls them all back towards where the Tauren are standing to create a mass NPC zerg with healing ward goodness. When we first learnt the fight many of us used ~200 sr but lately its not necessary. I would recommend you put SR on key people while you learn the fight, however.

    We found no need to do anything like 'melee on doomguards' or 'only dps azgalor if you can out range rof'. Everyone dps's Azgalor and if you get ROF - Simply react fast and head to your healer. Return back to dps once your topped up to full again. Personally I find those two strats silly, but im sure they work fine for guilds that choose to use them.

    Its probably worth adding, despite one-shotting him for months now - we take 5 min to roleplay and setup positions in advance (with symbols on healers heads) before we start Azgalor trash EVERY week, so everyone knows their exact spot to stand when the boss arrives. The last thing you want is a clueless DPS member chaining ROF onto a healer and killing them both, which can happen when people arent given a specific direction on where to position themself (especially if they are new to the fight or not in every week)



    im guessing this should make your life alot easier. have fun

  18. #18

    Re: Azlagor and RoF

    Siafu and others:

    Thanks big time for your input. I especially liked Siafu's strat, awesome idea imo

  19. #19

    Re: Azlagor and RoF

    Also seems like everyone does same thing- use bear for boss. Since we dont have dps warrior: should i run back and forth between warrior camp and boss so i can keep x5 Sunder,Demo, and Tclap? Or druid should be fine? I'm one of 2 doomguard tanks btw

  20. #20
    The Patient
    15+ Year Old Account
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    Re: Azlagor and RoF

    we always used warrior, make sure one priest as inspiration though

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