So I've been paying close attention to the Blood tree since the talent calculators were released. I was planning to spec blood for end game pve dps. At first I was fine with using Obliterate because I know it does a lot of damage. But with the new talent changes, it seems like they are trying to switch us over to Death Strike, just because its a healing mechanic. I'm pretty sure Death Strike doesn't do quite as much damage as Obliterate but I could be wrong. They have yet to change the Abomination Strength talent so I know I still want to use Obliterate, but now that Blood Worms are a proc off Death Strike, and Mograine's Might now affects Death Strike instead of Obliterate, I'm having second thoughts about my rotation.
My other concern, which deals with Blood Strike and Heart Strike, is I don't know which one to use. Heart Strike does about the exact same thing as Blood Strike, just with higher numbers, and the haste nullifyer speaks for itself. The only reason I am considering using Blood Strike is because of the Sudden Doom talent. Double damage on Death Coil seems like a sweet deal to me, especially if that crit, it could probably be compared to a Destro lock. Just... a whole 5 talent points for only a 20% chance? Could use some buffing, but still useful. All I want to know is, would it be more dps to use the higher hitting heart strike, or the lower hitting blood strike with a chance for sudden doom?
If anyone could help fix up a rotation that gets benefiets from all of these abilities that would be great, but right now I am jsut debating myself left and right.