Ok, why is it that our mind flay is 24 yard range, and we need something to make it the "regular" range of our other spells. I wouldn't mind this so much, BUT we lose the 50 percent moving snare.
Um... why? Other classes have long range moves to slow you down, from mages ice bolts, to hunters various shots and traps and warlocks Curse of Exhaustion (not picking on those classes, saying they are over powered or whatever - simply using them as an example) yet our mind flay doesn't get the same treatment?