warriors, rogues, deathknights will always be able to constant dps and they will never be completly out of rage/energy/rune they will always go back up one way or another.
But paladins we dps on auto attack, DS on a 10 second cd, CS on a 6 second cd, judgment on a 8 second cd. I dont understand why they wouldnt give us healthy way of return on mana.
If the new mechanics is intended for us to run oom super fast and be permanent mana starved. whats the point in cd's on our attacks then? I was under the impression that cd's on the attack is to set a curtain amount of dps. On the other hand if we have no dps at all cause of mana issues i dont see the point in cd's anymore on our attacks.
Gives a new meaning to burst damage.