80% reduction in snare time. Could be interesting.
Add enigmatic skyflare diamond and you are at a
http://static.mmo-champion.com/mmoc/...metagem_14.jpg
95% reduction in snare time?
80% reduction in snare time. Could be interesting.
Add enigmatic skyflare diamond and you are at a
http://static.mmo-champion.com/mmoc/...metagem_14.jpg
95% reduction in snare time?
also if they give armorsmiths an extra meta socket can they get 110% reduction thus unsnareable?
reported on us beta forums they dont stack divine purpose useless ...Originally Posted by Barrda
my guess they will change it to reduce disarm duration.
Poop!
Yeah I just got the same response from the official forums.
http://forums.worldofwarcraft.com/th...36667314&sid=1
That's if they're additive, and as with these most %-based mechanics...they're not. You're looking at .5*.3*skyfire, so something near 70% if were lucky.Originally Posted by Barrda
I don't think so.Originally Posted by StormScion
Currently as it stands you, have to spend a lot of points in retribution to get the best talents available and you barely have enough points to spend into prot to get improved hammer of justice, and while toughness seems more attractive with the 50% speed reduction it requires 5 precious talent points, having to fork out points both toughness and divine purpose would heavily gimp your PVP spec since you would sacrifice so many DPS talents that even your burst would go down, whats the point of staying close to someone in PVP if you can't damage them?
In my opinion divine purpose is fine as it is.