GhostCrawler said that they asked every member in the team that plays a priest... i start wondering if any of them reached lvl 8 and went to "raid" in RFC or something.
- Shamans are underpowered in both PvE and PvP
I play a shadowpriest and i usually top the DPS meter. The only person that ever managed to beat me was a Elemental Shaman (the very underpowered class that will get a full buff on all offensive spells next patch). I have 7 buttons to spam and i must watch all my DoT's to see when they are up. I usually do 2.3k-.2.4k dps. He spammed Lightning Bolt! ... he did 2.6k-2.7k dps. Yep underpowered ... let's buff them.
Enchanchement Shamans underpowered in PvP... I played a friend's DK (tank) with 27k hp. An ench shammy came and hitted me once - I was left at 14k HP - that is 13k HP on a naxx/malygos/sartharion geared tank with 28k armor (Frost Presence). The next hit was 3k while i had Icebound Fortitude up (-50% dmg).
Ever tryed playing a Shadow Priest in arenas? In BC it was fun. In WotLK i tryed that... i got killed by a mage/retryladin while i was using Dispersion at about 13k hp... That means 60k burst dmg. I never managed to kill some1 in the new arenas so i decided to go Disc. It was nice until a muti rogue saw me... i didn't understood anything. I crited 3k with desperate prayer... I get down before i even get to cast. - Ghostcraler said that "Healers should go down to win arenas" ... ever tyed beating a resto shaman / Holy pala?. A shaman healed 250k in an arena match and my partener killed it after 14 mins. I got killed in 25 seconds. A Holy pala heals for 5k/13k crit with Holy Shock that has a 6 sec cooldown and bubbles every1... yeah go mele DPS...
GhostCrawler also stated that priest stack Spirit so they taught: "Let's nerf Meditation... WOHOOOO"... nice that is what we needed. After the conversion to spellpower you said you will give players back the Bonus Healing lost through talents. Priests stack spirit because they get spellpower back and generate mana. Why don't you nerf paladins? They can stay in a spot without getting any mana regen gear/gems/enchs because they have a talent that grants them 60% of the mana used when they cirt.
I almost forgot the sweet CoH nerf
CoH will get a 6 seconds cooldown that you won't be able to reduce by any means. Doing so will make the shamans the only compentent AoE healers. Things will become easy when chosing the healing classes. Shaman > Paladin > Druid > Disc Priest > Holy Priest.
Shamans will be the only ones that can still heal through some certain fights that require AoE healing.
Paladins have imbah buffs, almost never run OOM and they can surpass every other singel target healer. They have an ability (Divine Intervention) that will make someone immortal for 3 minutes so they can ress up everyone and start the fight in a couple of minutes.
Druids can still do some AoE heals spamming instant casts on everyone and have a combat ress.
Disc Priests do a lot better than Holy priests at single target healing and have some interesting buffs that can increase DPS and can reduce dmg taken by one target.
Druids and Shamans have abilities that make other people regen mana fast so that makes them to get into raids easyer.
If anyone can post this on the US forums would be great :P