Shadowform tooltips needs to be longer, in that the enemy is just plain confused when vs a shadowpriest.
are you referring to my silly thread? ;DOriginally Posted by Abandon
http://www.mmo-champion.com/index.php?topic=45883.0
I really like this one, sounds fun in pve as well, pull 50 mobs, disperse, release and KABOOM!What if dispersion absorbed all the dmg done and released it when you cancel the aura or it expires in an explosive blast. That way when you disperse people want to stop attacking you, and get away.
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That is why dispersion needs something that persists after it ends to make melee think twice before just attacking us again.Originally Posted by Kelesti
First of all Gz on leeching %hp idea. Imagine it on raid bosses - 30% hp over 10s? woot?
Second, please dont invent such star trek spells, just give dot protection to shadow priests and we gonna be fine. We still do nice with rogue in team or shaman rogue in 3n3.
And I will add to OP idea - Imho good shit would be some erruption after dispertion ends that deal some dmg or paralize/slow enemies to force our ass chasers to move little back and give us some range. But still its not neccesary.