Idle w/Target
WA2 Behind-the-Scenes look
Download link:
https://wago.io/SJGACRpUM
In -- somewhat -- action
Idle w/Target
WA2 Behind-the-Scenes look
Download link:
https://wago.io/SJGACRpUM
In -- somewhat -- action
Last edited by Coxeter; 2018-02-11 at 09:06 PM.
I think everybody's nuts.
oUF_Simple
Added AdditionalPower (wth, how many power bars are there!)
Added statusbar orientation attribute (makes it possible to display all bars vertically)
Added power color config for mana color
https://imgur.com/a/neHuh
Btw currently testing the ObjectiveTracker on mouseover. Seems to be working really well.
Last edited by mmoc48efa32b91; 2018-02-11 at 07:09 PM.
Thanks. It is the default combat text just with a smaller font size. Normally it is just fine. It is one line of texts scrolling up between the unitframes. But as a tank you really get spammed with those heals sometimes.
What I'm really liking more and more is the state handlers that I added lately.
https://github.com/zorker/rothui/blo...player.lua#L20
https://github.com/zorker/rothui/blo...layout.lua#L77
In addition I have many frames on mouseover already.
https://github.com/zorker/rothui/blo...layout.lua#L58
This results in a really clean UI when out of combat / not hovering specific frames.
*edit*
OOC https://youtu.be/nCrI1t14quc
Questing https://youtu.be/0Y1tRFsBqHg
Party, Boss https://youtu.be/ghMlQLb3kj0
Solo https://youtu.be/QUkwK6pxC74
Last edited by mmoc48efa32b91; 2018-02-11 at 11:29 PM.
Is the 3D character model a Weakaura? I would even pay for this talent selection screen to be mine!!!
I decided I needed a break from information overload (ElvUI / WA) and downloaded your UI. I like it very much! The AFK screen is amazing, btw.
I was wondering where in the config (or other files, as I don't mind editing) I can turn off that big bar at the top that appears to be your mouseover target's health bar. It keeps distracting me.
changing this line from "true" to "false" should do the job
https://github.com/zorker/rothui/blo...seover.lua#L16
looks nice zork, great use of state drivers ~ i should really get around to registering my actionbar show/hide functions with those rather than OnEvent
No idea how anyone can stand the default buff bar. No info, hidden at the top of the screen. CT Buff Mod was a godsend.
http://wow-addony.com/uploads/posts/...ct-buffmod.jpg
Just another UI Ive been messing around with, as ever a jumbled collection of ideas and unfinished elements!!
"AfenarUI"
[/QUOTE]
superbe !!
I think the debuff bar is just from ElvUI. I meant to disable it! The combat text is this: https://wow.curseforge.com/projects/...ng-combat-text
@iAardvark, Can i ask how you did the green border? is that just for the picture or in-game?
Please do one thing on the forums, read the whole post first, form an opinion, and then state whether you agree or disagree.
After many weeks of tweaking and taking inspiration from this thread, it looks like I finally found a UI that I really like. I can't take much credit from it as I just took parts from other people and put them together.
OOC:
In combat:
With debuffs in the top right:
OOC targeting someone (under the crest is target's target's name and health percentage):
The WA are class colored (or reaction if the target is an NPC) and I have the crests for the classes I play. I would love to make the panel under the minimap only appear on mouseover, but so far haven't found how to do that. I also would love to change the formatting of the ElvUI auras, but it appears I can only change the global font. Just not a fan of Expressway for CD texts, as well as the red border on debuffs.
Last edited by Jngizu; 2018-02-13 at 08:38 AM.
@iAardvark
Just came in dropping you a note to say thanks for your minimalistic UI WA string! Loving it, moulding it into something myself atm. Great inspiration! :-)