Thread: Post Your UI

  1. #13701
    Solo



    Target

    Last edited by Fallens; 2014-02-19 at 01:32 AM.
     KJ killed 8-7-08

  2. #13702
    Quote Originally Posted by ViciousManno View Post
    In Combat(this was when it was a work in progress some things are removed now):





    Everything it isnt showing:




    just normally how it looks(still trying to find a place for the raid marks..):


    would love to get my hands on this

  3. #13703


    May be too gray, but I think I did pretty well on it.

  4. #13704
    Quote Originally Posted by Nootz View Post


    May be too gray, but I think I did pretty well on it.
    Yes it is too gray
    Skada is too big and the minimaps round corners don't fit the rest.

  5. #13705
    So, I decided I'd have a shot at making some round unitframes (inspiration from KaitUI), but I'm having a hard time placing the text.



    I also tried my hand at making a castbar like Birgwow, where it expands outwards for castable spells and inwards for channeled spells.
    I really like the castbar, but after spending too much time trying to work out how to make circular unitframes, I'm not such a fan of those anymore... :P

  6. #13706
    Quote Originally Posted by Doonga View Post
    Kait's Mage UI, Monkified.

    Brilliant! How do you get your cooldowns to move across the screen once they go below 8 seconds? That graphic slide is beautiful and very functional - it literally moves across your line of sight when fighting - wow.

  7. #13707
    Quote Originally Posted by Mashugana View Post
    Brilliant! How do you get your cooldowns to move across the screen once they go below 8 seconds? That graphic slide is beautiful and very functional - it literally moves across your line of sight when fighting - wow.
    Those would be the encounter timers, not his CDs. DBM and BigWigs have those kind of functionality by default.
    MW Monk - Bilgamesh
    Resto shaman - Hexxtra - UI on Wowinterface
    Holy paladin - Kaytemoss - UI on Wowinterface

  8. #13708
    Quote Originally Posted by Kaytemoss View Post
    Those would be the encounter timers, not his CDs. DBM and BigWigs have those kind of functionality by default.
    Oh that! I was trying to figure out what he was referring to. Yep, just DBM.

  9. #13709
    postimg.org/image/4d5hfq2bd/full/

    New portraits for players.

  10. #13710
    Quote Originally Posted by skarie View Post
    postimg.org/image/4d5hfq2bd/full/

    New portraits for players.
    That looks insane!

    Any chance of a video to see it in action?

  11. #13711
    Quote Originally Posted by Kaytemoss View Post
    Those would be the encounter timers, not his CDs. DBM and BigWigs have those kind of functionality by default.
    Doh! Of course - my bad. Thanks Kayte & Doon.

    Kayte & Doon. That could totally be a 1970's cop buddy show.

  12. #13712
    Deleted
    Little update on my UI:



    Have fixed the position of the tooltip, so it's just above skada.

    The bigwigs is still in progress, I want a nice boarder and new statusbar for it, but currently haven't found one yet that matches to my UI.
    Last edited by mmoce86cbf715a; 2014-02-20 at 08:57 PM.

  13. #13713
    Quote Originally Posted by Crall View Post
    Little update on my UI:

    i.imgur.com/w8UGo37.jpg

    (Still not allowed to post links unfortunately)

    Have fixed the position of the tooltip, so it's just above skada.

    The bigwigs is still in progress, I want a nice boarder and new statusbar for it, but currently haven't found one yet that matches to my UI.
    Thats a nice UI. Screenshot is a little blurry, probably imgur though.

  14. #13714
    This is mine, it's always a WIP.

    http://postimg.org/image/u5fe2lbud/full/

    Bars are:

    Horizontal:
    A few colored bars under Energy like the one above for trinkets/Engi gloves, Xuen, and Chi Brew.
    White: Meta Gem.

    Vertical:
    White: Guard CD/Duration.
    Yellow: Guard Absorb (When Guard is up), Amount will be on top for spacing with EB issue.
    Right Orange: Elusive Brew Stacks Duration and Stacks. A small Yellow Square above it for Healing Elixirs buff.
    Left Orange: Elusive Brew's actual buff.
    Purple: Shuffle.
    Pale Green: Tiger Palm's buff.
    Green: Stagger, Turns to Yellow and Red accordingly. - To Do: Put amount like Elusive Brew and Guard and get rid of the one above the Action Bars.
    --
    Red: Not a part of the group, but a bigger red one for HeroLustWrap. Next to the Character, Right of Elusive Brew.
    Squares on Top for Crit Banner, Pot. To Do: Add the Shammy totem, maybe something else.


    Edit: I made a Xuen bar, so that Icon is removed.

    Disclaimer: I always get ideas from UIs around here, and Weakauras, e.g. the Shuffle, Tiger, and Guard specifically are from around here a few months ago.

  15. #13715
    Deleted
    Quote Originally Posted by Manu9 View Post
    This is mine, it's always a WIP.
    Wow, that looks sick!

  16. #13716
    Quote Originally Posted by Mashugana View Post
    Doh! Of course - my bad. Thanks Kayte & Doon.

    Kayte & Doon. That could totally be a 1970's cop buddy show.
    No worries Big lulz at the cop buddy show ^^
    MW Monk - Bilgamesh
    Resto shaman - Hexxtra - UI on Wowinterface
    Holy paladin - Kaytemoss - UI on Wowinterface

  17. #13717
    The Patient Kromus's Avatar
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    Quote Originally Posted by Kromus View Post
    Here is a snippet of my UI, with weakauras showing. I have my trinket and procs between my unit frames there. The purple is my meta proc and then I've conflag counts and reign of fire timer.

    Top left is Skada. Top right the standard minimap and I use consolidated buffs.

    Bars are bartender with the three rows, along with a sidebar. Would definitely love to hear opinions on how to trim that down. Unitframes are shadowframes with a target, and target of target. I also use focus frames. Above targetframe is Xforticist managing my Dots.

    Feedback welcomed. Im always tinkering with my UI

    http://i.imgur.com/BiARdn7.jpg




    And here is an incombat pic

    http://imgur.com/Rpi2CQE

    Anyone any feedback suggestions for improvement etc?

  18. #13718
    High Overlord
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    Quote Originally Posted by Kromus View Post
    Anyone any feedback suggestions for improvement etc?
    Hide your menu/bag bar. Hover fade useful. Try a button skin add-on. Hide some un-needed icons from frames (combat etc.) Change the damage meter texture. Hide some minimap buttons + a minimap add-on wouldn't go amiss.

    All of these are just personal opinions btw.

  19. #13719
    The Patient Kromus's Avatar
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    Made some slight alterations tonight actually. Brought in Satrina Buff Frames and Sexy map, rejigged a few bits

    http://i.imgur.com/jVqGvAS.jpg

  20. #13720
    Deleted
    I think I'm never gonna be satisfied with my UI..

    anyone got suggestions?


    I like to have a good balance between functionality and clean look, I need those actionbars mainly to remember most of my stuff (I'm playing 11 classes, with multiple specs, so hiding is not an option)
    Last edited by mmoc83c3477b24; 2014-02-20 at 11:57 PM.

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