Thread: Post Your UI

  1. #16701
    Make a progress bar(or a progress texture) go into "Trigger" change the Type to "Status" and in the drop down menu under it pick "Cast" :P simple!

  2. #16702
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    Combat shot as I said before. There's some, many, alignment and sizing changes that need to be made but that will come in time as I play. This is a "It's done enough to be done." screenshot, we all know a UI is never truly finished.


  3. #16703
    Quote Originally Posted by Shyzhi View Post
    Make a progress bar(or a progress texture) go into "Trigger" change the Type to "Status" and in the drop down menu under it pick "Cast" :P simple!
    Thanks. Dunno how i DIDNT see that...

  4. #16704
    Quote Originally Posted by ChugChug View Post
    Yes, pretty sure it's an edit/build upon version of Caith
    it indeed is, been using/improoving it during the last few years

    and yea i already fixed the mindflay/insanity ticks, THX for the info!

  5. #16705
    Quote Originally Posted by Shyzhi View Post
    Looks great! I've been using unlabelled, coloured flat bars for DPS timers for a while now and I'm never going back to icons or numbers or texts. It looks like you've done a great job fitting it all together tightly here. I'm probably going to grab the Starsurge recharge timer bit from your import. I will of course credit you if I use it :-)

    Quote Originally Posted by Drayarr View Post
    Looks amazing.

    Also, anyone able to link me / show me how to make a cast bar using weak auras?
    You can make them simpler than this, but this is what I use:

    Code:
    dSZBraGAHs06fkLxIqXUekvBJaZeHsZwHBkucFJICBKANu1EHDlL9Je8tLkdJk9BrgNsXqjigmcvdxO6YsMMqogfohf1cLkTuLQwSsSCk9qLKNQ6XiPNlyIeKMkrtMkMoQlsqDvHINHOUUI2ic5AiyZeA7isFejQdtYNfvFhjYircDsrjJwumEeXLekPBPu60K68kP(RuXYKQETOuddiXvqcgpG3h7UXU5y3eonUdUdK4KStumum8BnIDxxxJ(ExtUKn6jGVENOyOyqeHix3nU9gBmt2KjcK7H42OiCvJAMKvijDJX7Utk3flWd1quijDJX7Utk3fliwHjsIlAv01zRIvWtg3w56utUoEHNBtZ44TjT0QZZlBaEdCTd(kvGPaX7QSuG4czOwxw8rs5aj(muDOouHawWTkQfK40ZbRHemyCwnQgdjo9CWAibdg3MgfK40ZbRHemyW4fjXvnNYblGXPcj8gqItYorXqXWBGVOOMDUnnBoRsJKfs4JG3amUyQXenu5b8DXij2S8cJVOSRsJKfs4nG3fm(iPCGeFgQoTI0YIU4SAungsC65G1qcgm(muDAk6cl420OGeNEoynKGbJ3u0foXO0Ss3WPouHaK4bDlFu4umgVu4940ZbRHeF)okhJWOlUq2NLWxIUGbJBvuliXPNdwdjyWGXTvUo1KRJx4QPvTOS4bwrn7awW5IeEAlCIrPzC2QZZllK4864fEGv8mGxKwngFLkW4ZwrA1yC1Kt4Zq1z20m6ItDg4eDNmANcN10LdyCUiHXcEMsNNHHxaUMAQHfCTd(kvGPaX7szkqCY4IwfDD2Qyf8KXPK2HZaFpbb4TjT0QZZlBaEdCwtxwSag(EiXttEOBfwWftn(6yRG3WaNAAKSqcVb8UW3dVl8KH3fmUJoeFOwllsy8yTHBRCDQjxhVW5IegF9orXqXWByGZwDEEzHeNxhVWdSINb8I0QX4RubgN6mWj6oz0ofoRPlh8zO6mBAgDXNTI0QX4QjNaJlAv01zRIvWtgNsAhodiYKPixccICDn52lqWMnqCBKj8qnefss3yCIvyIK4IPgJVpTK402vPMt1cLdEBslT688YgG3aNKDIIHIHFRrVa8mLopddIeyyUpIWgbgrrKnBMSaiUnYm(iPCGeFgQonfDHfCRIAbjo9CWAibdgFgQoTI0YIfCwnQgdjo9CWAibdg3MgfK40ZbRHemyCQdviajEq3YhfofJXlfEpo9CWAiXf6(yYsOOlyWGX1o4RubMce3ROlkq8Nr5KOey4jdjEAYdDRWcUyQXxhBf8gg4o6q8HATSiHXJ1gUTY1PMCD8cNlsyC2QZZllK4864fEGv8mGxKwngFLkW4ZwrA1yC1Kt4Zq1z20m6ItDg4eDNmANcN10LdyCrRIUoBvScEY4us7WzarMmf5sqqKRRj3Ebc2SbIBJmHRDWxPcmfiUxrx4IPgJVpTK402vPMt1cLdEBslT688YgG3aNKDIIHIHFRrVj8mLopddIeyyUpQ3GGjxYrMCD3aXTrMXd1quijDJXjwHjsIpskhiXNHQttrxyb3MgfK40ZbRHemy8zO60ksllwWz1OAmK40ZbRHemyCRIAbjo9CWAibdgN6qfcqIh0T8rHtXy8sH3JtphSgsCHUpMSek6cgmy817efdfdVrpy4JGepn5HUvybxm14RJTcEddChDi(qTwwKW4XAC817efdfdVHboB155LfsCED8cpWkEgWlsRgJVsfyCQZaNO7Kr7u4SMUCWNHQZSPz0fF2ksRgJRMCcmESCgyT4A89zrzkkX1o4RubMcexQPlkq8Nr5KOeUOvrxNTkwbpzCkPD4mGicUceqGGRacreitwa5EiUnAdEOgIcjPBm((SOmfL4IPgJVpTK402Udf1SXBtAPvNNx2a8g4KStumum8g9MXZu68mmisGH5(icBeyefr2SzYcG42iZ4utJKfs4nG3f(E4DHNm8UGXhjLdK4Zq1PPOlSGBvuliXPNdwdjyW4Zq1PvKwwSGZQr1yiXPNdwdjyW420OGeNEoynKGbJtDOcbiXd6w(OWPymEPW7XPNdwdjUq3htwcfDbdgmUTY1PMCD8cNlsyWWtas80Kh6wHfCXuJVo2k4nmWD0H4d1AzrcJhRXXTvUo1KRJx4CrcJVENOyOy4n6XJLZaRfxJVplktrjoB155LfsCED8cpWkEgWNTI0QX4QjNWlsRgJVsfy8zO6mBAgDXPodCIUtgTtHZA6YbmUOvrxNTkwbpzCkPD4mGicUceqGGRacreitwa5EiUnAdEOgIcjPBm((SOmfL4IPgJVpTK402Udf1SXBtAPvNNx2a8g4KStumum8g9BWZu68mmisGH5(OEdcMCjhzY1Dde3gzgFKuoqIpdvNMIUWcUnnkiXPNdwdjyW4Zq1PvKwwSGZQr1yiXPNdwdjyW4wf1csC65G1qcgmo1HkeGepOB5JcNIX4LcVhNEoynK4cDFmzju0fmyW4Ah8vQatbIl10fy4fajoj7efdfdVb(sY6u2vPrYcj8gW7cFp8UWtgEx4JG3am(IIA2520S5SknswiH3aefrO3OxG7g3EYMmBYKziULab47brre6n6f4UXTNSjZMmzgIBjqaEYGOic9g9cC342t2KztMmdXTeiaFe8gGXftnMOHkpGVlgjXMLxy8fLDvAKSqcVbiAtKjtKfe56gfjO3Wqae3sGa89GOnrMmrwqKRBuKGEddbqClbcWtgeTjYKjYcICDJIe0ByiaIBjqam(iPCGeFgQoTI0YIfCwnQgdjo9CWAibdgN6qfcqIh0T8rHtXy8sH3JtphSgsCHSplHVeDX3VJYXim6cgm(muDAk6cl4wf1csC65G1qcgmEtrx4eJsZkDd3MgfK40ZbRHemyW42kxNAY1XlC10Qwuw8aROMDal4CrcpTfoXO0m(sY6u2SAHIHFdoB155LfsCED8cpWkEgWlsRgJt5rArnOaXxLsdNeLA4H41y4v0f8KDJIWNHQtiEngEfDHU4uNbor3jJ2PWznD5GpdvNztZOl(SvKwngxn5eyCUiHXcoRPllwWxuuZ2XMIVknswiH3aEx47H3fEYW7cFe8gGXxswNYUtumum8MXxswNYIU4ljRtz7QOMTJnfh)PH2bF2yRopVSqIhIxJHxrxWt2nkcmUUrAzdf6INP05zy4JW1o4uELqX1utnSGlAv01zRIvWhHtjTdNb(Ecr4H4kB2RsJKfs4JG3fmEBslT688YgG3am8MGeNKDIIHIH3axm1yIgQ8a(UyKeBwEHXxu2vPrYcj89WBapz4naJpskhiXNHQtRiTSybNvJQXqItphSgsWGXNHQttrxyb3MgfK40ZbRHemy8MIUWjgLMv6go1HkeGepOB5JcNIX4LcVhNEoynK473r5yegDXfY(Se(s0fmyCRIAbjo9CWAibdgmUTY1PMCD8cxnTQfLfpWkQzhWcoxKWtBHtmknJVKSoLDNOyOy4nJVKSoLnRwOy43GVKSoLTRIA2o2uC8NgAhC2QZZllK4864fEGv8mGpBfPvJXvtoHxKwngFLkW4Zq1z20m6ItDg4eDNmANcN10LdyCUiHXcEMsNNHHpcFrrnBhBk(Q0izHeEd4DHVhEx4jdVl8rWBagFjzDkl6IhIRSzVknswiHpcExW4TjT0QZZlBaEdCn1udl4ljRtzxLgjlKWBaVl89W7cpz4DHpcEdW4Ah8vQaJlAv01zRIvWhHtjTdNb(Ecr4lkQzNBtZMZQ0izHeEdqebYc2y2SPE3(n9emBocIBjqa(EqebYc2y2SPE3(n9emBocIBjqaEYGicKfSXSzt9U9B6jy2Cee3sGa8rWBagN10LflGbJtk8gr9UGba
    Last edited by Kaitain; 2015-01-01 at 03:05 PM.

  6. #16706
    Quote Originally Posted by Kaitain View Post
    You can make them simpler than this, but this is what I use:

    Code:
    dSZBraGAHs06fkLxIqXUekvBJaZeHsZwHBkucFJICBKANu1EHDlL9Je8tLkdJk9BrgNsXqjigmcvdxO6YsMMqogfohf1cLkTuLQwSsSCk9qLKNQ6XiPNlyIeKMkrtMkMoQlsqDvHINHOUUI2ic5AiyZeA7isFejQdtYNfvFhjYircDsrjJwumEeXLekPBPu60K68kP(RuXYKQETOuddiXvqcgpG3h7UXU5y3eonUdUdK4KStumum8BnIDxxxJ(ExtUKn6jGVENOyOyqeHix3nU9gBmt2KjcK7H42OiCvJAMKvijDJX7Utk3flWd1quijDJX7Utk3fliwHjsIlAv01zRIvWtg3w56utUoEHNBtZ44TjT0QZZlBaEdCTd(kvGPaX7QSuG4czOwxw8rs5aj(muDOouHawWTkQfK40ZbRHemyCwnQgdjo9CWAibdg3MgfK40ZbRHemyW4fjXvnNYblGXPcj8gqItYorXqXWBGVOOMDUnnBoRsJKfs4JG3amUyQXenu5b8DXij2S8cJVOSRsJKfs4nG3fm(iPCGeFgQoTI0YIU4SAungsC65G1qcgm(muDAk6cl420OGeNEoynKGbJ3u0foXO0Ss3WPouHaK4bDlFu4umgVu4940ZbRHeF)okhJWOlUq2NLWxIUGbJBvuliXPNdwdjyWGXTvUo1KRJx4QPvTOS4bwrn7awW5IeEAlCIrPzC2QZZllK4864fEGv8mGxKwngFLkW4ZwrA1yC1Kt4Zq1z20m6ItDg4eDNmANcN10LdyCUiHXcEMsNNHHxaUMAQHfCTd(kvGPaX7szkqCY4IwfDD2Qyf8KXPK2HZaFpbb4TjT0QZZlBaEdCwtxwSag(EiXttEOBfwWftn(6yRG3WaNAAKSqcVb8UW3dVl8KH3fmUJoeFOwllsy8yTHBRCDQjxhVW5IegF9orXqXWByGZwDEEzHeNxhVWdSINb8I0QX4RubgN6mWj6oz0ofoRPlh8zO6mBAgDXNTI0QX4QjNaJlAv01zRIvWtgNsAhodiYKPixccICDn52lqWMnqCBKj8qnefss3yCIvyIK4IPgJVpTK402vPMt1cLdEBslT688YgG3aNKDIIHIHFRrVa8mLopddIeyyUpIWgbgrrKnBMSaiUnYm(iPCGeFgQonfDHfCRIAbjo9CWAibdgFgQoTI0YIfCwnQgdjo9CWAibdg3MgfK40ZbRHemyCQdviajEq3YhfofJXlfEpo9CWAiXf6(yYsOOlyWGX1o4RubMce3ROlkq8Nr5KOey4jdjEAYdDRWcUyQXxhBf8gg4o6q8HATSiHXJ1gUTY1PMCD8cNlsyC2QZZllK4864fEGv8mGxKwngFLkW4ZwrA1yC1Kt4Zq1z20m6ItDg4eDNmANcN10LdyCrRIUoBvScEY4us7WzarMmf5sqqKRRj3Ebc2SbIBJmHRDWxPcmfiUxrx4IPgJVpTK402vPMt1cLdEBslT688YgG3aNKDIIHIHFRrVj8mLopddIeyyUpQ3GGjxYrMCD3aXTrMXd1quijDJXjwHjsIpskhiXNHQttrxyb3MgfK40ZbRHemy8zO60ksllwWz1OAmK40ZbRHemyCRIAbjo9CWAibdgN6qfcqIh0T8rHtXy8sH3JtphSgsCHUpMSek6cgmy817efdfdVrpy4JGepn5HUvybxm14RJTcEddChDi(qTwwKW4XAC817efdfdVHboB155LfsCED8cpWkEgWlsRgJVsfyCQZaNO7Kr7u4SMUCWNHQZSPz0fF2ksRgJRMCcmESCgyT4A89zrzkkX1o4RubMcexQPlkq8Nr5KOeUOvrxNTkwbpzCkPD4mGicUceqGGRacreitwa5EiUnAdEOgIcjPBm((SOmfL4IPgJVpTK402Udf1SXBtAPvNNx2a8g4KStumum8g9MXZu68mmisGH5(icBeyefr2SzYcG42iZ4utJKfs4nG3f(E4DHNm8UGXhjLdK4Zq1PPOlSGBvuliXPNdwdjyW4Zq1PvKwwSGZQr1yiXPNdwdjyW420OGeNEoynKGbJtDOcbiXd6w(OWPymEPW7XPNdwdjUq3htwcfDbdgmUTY1PMCD8cNlsyWWtas80Kh6wHfCXuJVo2k4nmWD0H4d1AzrcJhRXXTvUo1KRJx4CrcJVENOyOy4n6XJLZaRfxJVplktrjoB155LfsCED8cpWkEgWNTI0QX4QjNWlsRgJVsfy8zO6mBAgDXPodCIUtgTtHZA6YbmUOvrxNTkwbpzCkPD4mGicUceqGGRacreitwa5EiUnAdEOgIcjPBm((SOmfL4IPgJVpTK402Udf1SXBtAPvNNx2a8g4KStumum8g9BWZu68mmisGH5(OEdcMCjhzY1Dde3gzgFKuoqIpdvNMIUWcUnnkiXPNdwdjyW4Zq1PvKwwSGZQr1yiXPNdwdjyW4wf1csC65G1qcgmo1HkeGepOB5JcNIX4LcVhNEoynK4cDFmzju0fmyW4Ah8vQatbIl10fy4fajoj7efdfdVb(sY6u2vPrYcj8gW7cFp8UWtgEx4JG3am(IIA2520S5SknswiH3aefrO3OxG7g3EYMmBYKziULab47brre6n6f4UXTNSjZMmzgIBjqaEYGOic9g9cC342t2KztMmdXTeiaFe8gGXftnMOHkpGVlgjXMLxy8fLDvAKSqcVbiAtKjtKfe56gfjO3Wqae3sGa89GOnrMmrwqKRBuKGEddbqClbcWtgeTjYKjYcICDJIe0ByiaIBjqam(iPCGeFgQoTI0YIfCwnQgdjo9CWAibdgN6qfcqIh0T8rHtXy8sH3JtphSgsCHSplHVeDX3VJYXim6cgm(muDAk6cl4wf1csC65G1qcgmEtrx4eJsZkDd3MgfK40ZbRHemyW42kxNAY1XlC10Qwuw8aROMDal4CrcpTfoXO0m(sY6u2SAHIHFdoB155LfsCED8cpWkEgWlsRgJt5rArnOaXxLsdNeLA4H41y4v0f8KDJIWNHQtiEngEfDHU4uNbor3jJ2PWznD5GpdvNztZOl(SvKwngxn5eyCUiHXcoRPllwWxuuZ2XMIVknswiH3aEx47H3fEYW7cFe8gGXxswNYUtumum8MXxswNYIU4ljRtz7QOMTJnfh)PH2bF2yRopVSqIhIxJHxrxWt2nkcmUUrAzdf6INP05zy4JW1o4uELqX1utnSGlAv01zRIvWhHtjTdNb(Ecr4H4kB2RsJKfs4JG3fmEBslT688YgG3am8MGeNKDIIHIH3axm1yIgQ8a(UyKeBwEHXxu2vPrYcj89WBapz4naJpskhiXNHQtRiTSybNvJQXqItphSgsWGXNHQttrxyb3MgfK40ZbRHemy8MIUWjgLMv6go1HkeGepOB5JcNIX4LcVhNEoynK473r5yegDXfY(Se(s0fmyCRIAbjo9CWAibdgmUTY1PMCD8cxnTQfLfpWkQzhWcoxKWtBHtmknJVKSoLDNOyOy4nJVKSoLnRwOy43GVKSoLTRIA2o2uC8NgAhC2QZZllK4864fEGv8mGpBfPvJXvtoHxKwngFLkW4Zq1z20m6ItDg4eDNmANcN10LdyCUiHXcEMsNNHHpcFrrnBhBk(Q0izHeEd4DHVhEx4jdVl8rWBagFjzDkl6IhIRSzVknswiHpcExW4TjT0QZZlBaEdCn1udl4ljRtzxLgjlKWBaVl89W7cpz4DHpcEdW4Ah8vQaJlAv01zRIvWhHtjTdNb(Ecr4lkQzNBtZMZQ0izHeEdqebYc2y2SPE3(n9emBocIBjqa(EqebYc2y2SPE3(n9emBocIBjqaEYGicKfSXSzt9U9B6jy2Cee3sGa8rWBagN10LflGbJtk8gr9UGba
    Does this have/can you add "tick" markers for channeled spells like Drain Soul / Hurricane

  7. #16707
    Quote Originally Posted by Drayarr View Post
    Does this have/can you add "tick" markers for channeled spells like Drain Soul / Hurricane
    as far as i know WA dont support tick markers in there cast bars, you can maybe get them lua coding within the castbar but i dont know how you do it

  8. #16708
    Quote Originally Posted by Shyzhi View Post
    as far as i know WA dont support tick markers in there cast bars, you can maybe get them lua coding within the castbar but i dont know how you do it
    Ahh ok. Thanks.

    Think I might take your Eclipse Bar for a whirl as I am main-ing my druid again

  9. #16709
    Hey TivookEU, love the healer ui. By any chance is it up for download? or would you be so kind to send it to me if possible?

    Thank you, and awesome job!

  10. #16710
    I prefer simple and clean. Minor changes to the layout, but everything has finally come together for a very sleek, simple and clean look. It's a very efficient and effective UI with everything you could need for dps/.

    Out of Combat:


    Raid:
    Last edited by Dvorjak; 2015-01-03 at 12:38 AM.

  11. #16711
    Bloodsail Admiral
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    Need to find some sort msbt or xct configuration for outgoing damage, everything I've tried so far I haven't been satisfied with. It's nearly always too distracting, so I just don't have anything shown at all.

  12. #16712
    Deleted


    A quick and minimal (ish) affli UI because I'm bored of blizzard default any suggestions to improve ofc are welcome.

  13. #16713
    Deleted
    Quote Originally Posted by Dvorjak View Post
    I prefer simple and clean. Minor changes to the layout, but everything has finally come together for a very sleek, simple and clean look. It's a very efficient and effective UI with everything you could need for dps/.
    Out of Combat:
    <snip>
    Raid:
    <snip>
    Probably missed it; but them raid frames! Damn, how do I acquire them!?

  14. #16714
    I thought Tivook went feral O_o

  15. #16715
    Deleted
    Hi all wanted to share my setup. I've also made it available to download if you would like.



    Download from Wowinterface.

  16. #16716
    Quote Originally Posted by Avalya View Post
    Probably missed it; but them raid frames! Damn, how do I acquire them!?
    The raid frames are my own personal make with Suf, Vuhdo and Kgpanels. They are great for raid leaders to see whom has a debuff and I also have a setting that show who each person in the raid is targeting.

  17. #16717
    Quote Originally Posted by Dvorjak View Post
    I prefer simple and clean. Minor changes to the layout, but everything has finally come together for a very sleek, simple and clean look. It's a very efficient and effective UI with everything you could need for dps/.

    Out of Combat:
    -[/url]

    Raid:
    -
    Could you upload those pictures elsewhere? Cant see the large version of it because the dropbox link wont work.

  18. #16718

  19. #16719
    My BrM/WW UI out of combat, based on Ohdamn's UI from MoP but changed various things (WA's, cast bars, BW etc.) to my liking. Hidden a lot of auras about player UF so can see cast bar placement, debuffs grow left from player unit frame. Will add in-combat shot at some point:


  20. #16720
    Quote Originally Posted by Vyse View Post
    Could you upload those pictures elsewhere? Cant see the large version of it because the dropbox link wont work.
    It should work now:

    I prefer simple and clean. Minor changes to the layout, but everything has finally come together for a very sleek, simple and clean look. It's a very efficient and effective UI with everything you could need for dps/.

    Out of Combat:


    Raid:

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