Originally Posted by
Dreg
The problem about fusion punch isnt the dot. Its the fact that fusion punch has a 35k base damage and since it is magic it is not mitigated by armor, now when you realize he gets a 50% damage buff for every time a tank dies from his debuff then his punch is at 70k after 2 debuffs and 87.5k at the 3rd debuff. Even with a CD and NR totem/hunter aura this is far more than enough to 1 shot a non HP stacking tank. And unless you want to brez one tank 3 times in the fight its somewhat important that all the tanks in your rotation can survive at least untill the debuff auto-kills them.