If anyone is interested, here's my DPS stat weights for my human retribution paladin.
Str 1.79
Hit 1.50
AP 0.71
Exp 0.94
Crit 0.79
Agil 0.76
Haste 0.62
ArmPen 0.53
Mace/Sword Racial 23.15
Weapon DPS 5.50
Weapon Speed 242
Each weight indicates the DPS increase by gaining 1 stat (i.e. 1 Str = 1.79 DPS increase). These stats assume full 25 man buffs, FCFS rotation, 5min fight, 1 Boss, and SoV. My spec is 5/11/55 with Judgement, Consecration and SoV glyphs.
The weights for Hit and Expertise assume you are under their respective caps, as they are effectively zero or near zero above cap.
Since Ret is my off-spec, my gear is a rather moderate mix of 200-226 epics. Those in BiS will see slightly higher weights, but the relative values stay pretty consistent.
I used RAWR to derive these weights. If you don't like them, don't use them.
I use these in PAWN to help evaluate gear upgrades.
http://wow.curse.com/downloads/wow-a...ails/pawn.aspx
Notes:
- As has been said before, Str is our best stat period. In almost all cases it is better to loose a socket bonus and gem all Str.
- Weapon DPS is a very strong stat for us, to the point where it will often make up for poor stat allocation.
- Weapon speed affects us. For every 0.1 second slower swing time, we gain 24 DPS.
- Armor Penetration sucks.
- Haste and Agility are almost equivalent.
- Human 3 Expertise racial is worth 23 DPS while below the Expertise softcap.
- AP is better than it looks since it "costs" half of most other stats, so it will usually come in double the quantity.
~Daphoosa