Posting for a friend with login troubles
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I feel ret pvp is really lacking something. Forget about the 2v2 bracket which means nothing now (which is ashame as it used to be fun) and lets look at what we have for 3v3.
We have a lot of utility with dispels freedom and bop granted. But we are such easy targets rmp (just and example) takes advantage of cds and blows us up asap to get a quick bubble then its over.
I think our damage is fine and where it needs to be, i just think we need something added to ret so we can avoid having to spec protribution (which i am playing now for fun-_-).
Maybe i am looking at this wrong and we don't need anything and its other classes with to many abilities.
What are the communities thoughts? Is it fair that hammer and repentance have 1 minute Cool downs or our only defensive ability bubble is basically used against us.
I can personally never see myself playing as holy as i enjoy the play style of ret. I just feel cornered in to prot dps and playing a boring setup rather than our dps spec being the viable dps choice.
Now i could go in to play styles etc but relying on a rogues kidney shot to get away is our main defense while playing RRP which is all fine, except your playing with a squishy dps than can also get blown up and so on.
Now i know there a more setups than RRP and i know most people say ret pala is of low skill cap which i wont agree of disagree with. But when your pushing your class to the limits there is clearly something broken.
/end of rant