You're right about bosses having a lot of room for error. Of course you don't know what that means. It means you can mess up a lot and still down the boss. Completely true about vanilla bosses.Originally Posted by veemon_ro
And while you are correct about bosses only lasting about 10 minutes now, that's because of enrage timers...Which make bosses harder...I figured that was obvious. All those auto-shot-afk hunters in vanilla? Yeah you'd have to kick them now. And apparently you can do vanilla bosses with 92.5% of the raid dead from 100%. Quite an improvement to require half the raid to be alive for half the battle. (of course you could never do say, heroic anub with half the raid dead at 50%, but you're bad and will never see that content so you wouldn't know.)
It's easy to get a pug of 40 people who don't fake DC or afk constantly. If they do, you blacklist them. It's simple. CC shouldn't be an issue since CC is still used. It just gets outgeared eventually. (Just like..-gasp- vanilla trash)
Doing ony before KJ wouldn't be required if everyone was good. Like, as good as today. People know their rotations, how to gear, how to do everything. Sure the gear was just junk back then and loaded with bad stats, but not all of it. Nowadays people wouldn't just grab the naxx purple because it's purple and from naxx, they would sim the hell out of it to see if it is really an upgrade. If it wasn't, they'd use their older item that gave more dps. That's near unheard of in vanilla terms...
Just because you seemingly haven't improved since vanilla, that doesn't mean no one has.