Iv been playing around with the PTR today and i thought i'd post what iv noticed so far as DPS for arms and fury entails.
Fury- Upon transferring my character over to the PTR all of my armor pen gems were changed to 20 crit gems (this kinda sucks, but w/e). Even though all of the gems were changed, i couldn't help but notice that every move used did not hit hard at all. I'll throw some numbers at you: My highest BT crit was only 5k, and my lowest crit was an abyssal 900 damage. Again, i am aware that having full crit gems can cause a gap in dps, but only critting for around 1-4k on average? that doesn't sound right. (my gear is full 264, new to mmo champion so it won't let me link my armory sorry)
Arms- Arms is looking great as far as their new moves. Throwdown is awesome in PvP and the changes to rend make burst in pvp much more effective. if you are unaware, rend deals dmg upon its application, so Taste For Blood procs really quick. aslo, the rend ticks can crit. The most exciting addition to me is the new arms cooldown deadly calm, although the animation is very dull. however, i noticed the same problem with Arms as i did with Fury. their damage seems severly gimped right now, with overpower only critting at around 4k on a dummy (8-9k on live).
All this being said i guess it brings me to a final question: is the scaling for warriors damage simply not complete at the moment? from what i have seen from talking to others, every class has seen a dps increase from live to the PTR, which has me a little concerned. thoughts?