Originally Posted by
Sarta
That's almost what I'm looking for, it performs the different emotes now depending on which Pet is active, but like I have no target. E.g. with the Felhunter I get "blabla wants to be petted." instead of "blabla pets [insert blabla's Felhunter's name]".
I found something in the official Forum concerning this
http://eu.battle.net/wow/en/forum/topic/1951409231
It seems, that DoEmote expects an actual name, but as it seems a player's name? Any further suggestions?
Something I already tried, is to change the UnitID from "pet" to "focus" and setting the pet to focus first, didn't work that way either.
Wouldn't this work (not at home to test)?
Code:
#showtooltip
/kiss [@{PETNAMEHERE},pet:Succubus]
/spit [@{PETNAMEHERE},pet:Imp]
/pet [@{PETNAMEHERE},pet:Felhunter]
/laugh [@{PETNAMEHERE},pet:Voidwalker]
/cast Grimoire of Sacrifice
/golfclap
OR
Code:
#showtooltip
/kiss [pet:Succubus] {PETNAMEHERE}
/spit [pet:Imp] {PETNAMEHERE}
/pet [pet:Felhunter] {PETNAMEHERE}
/laugh [pet:Voidwalker] {PETNAMEHERE}
/cast Grimoire of Sacrifice
/golfclap
Just replace '{PETNAMEHERE},' with whatever your actual pet's name is. My succubus is 'Azrael' so for me it would be '/kiss [@Azrael,pet:Succubus]'.