Originally Posted by
kaskadereno
Blizzard seems to have been unhappy with the concept of "unique snowflake buffs" and in Cataclysm raid composition I was under the impression they would be homogenized/removed/reduced (more or less). Lately, I have been thinking about what raid compositions will be like post-cata. So I looked at all the talent trees as they are right now and noticed alot of the classes still have their talented raidbuffs-
Frost DKs have Improved Icy Talons, Unholy Dks have Ebon Plaguebringer, Feral Druids have Leader of the Pack, Assassination Rogues have Master Poisioner, MM Hunters have Trueshot Aura ...to name a few.
Then, looking at the ret tree....
Heart of the Crusader - removed
Sanctified Retribution - replaced by Communion, so we still have this (edited as I had made a slight error...whoops)
Swift Retribution - removed (Moonkin form still in the balance tree, provides the same buff)
Replenishment - remains, also in Communion talent
Now, thinking on the non-talent buffs provided by rets:
Blessings - in essence we have kept Blessing of Wisdom and Might, only one Paladin is needed tho. Kings is done by druids lol.
Auras - kept those, changed slightly....
CDs: Hand of Protection, Hand of Sacrifice, Lay on Hands
Did I miss anything? Anyway, I hope I didn't come off too cynical. These changes probably won't be an issue for those of us who do great damage, have high survivability and learn fights and strategies quickly and are able to execute them. But if there is already replenishment in a raid, some rets are going to have a hard time competing with others vying for a spot who do equal damage and have just as good awareness as they do. There may only be room for one ret paladin per 25 man in a serious progression guild, if that.
What do you guys think? Agree? Disagree? Cause for concern or not a problem?