I would like to know which stats is the best for pvp for 4.0.1. Haste mastery or crit, for example Hit til cap > Spell pen til 120 > xxx > xxx > xxx
If any good pvper would know please let me know here.
I would like to know which stats is the best for pvp for 4.0.1. Haste mastery or crit, for example Hit til cap > Spell pen til 120 > xxx > xxx > xxx
If any good pvper would know please let me know here.
1st -> spell pen -> 130 is cap (75 is no longer a cap since now motw doesnt give 75 but 130)
2nd -> hit -> 4% hit is needed 6% optimal vs racials
3rd -> int -> u know why int=sp + mana + crit
4th -> crit at 20% min -> why? shatter 2p its 3x ur crit 60% is a wealthy number after it crit is an added bonus
5th -> haste / mastery -> both are now pretty similar but dont know rly the numbers couse u still need a fast cast from frostbolt to trigger fingers and shatter is still not buffed on live to do 20% more dmg to frozen targets(dunno if they removed it from beta) + ice lance is a nuker so more dmg via mastery hell ye!!
this is what i think is best atm but aint the top notch mage of DOOOOM!! or a theory crafter :P
33% crit for sure. After that mastery is the best by far. I stacked full mastery and got it up to 54% extra damage on frozen targets. That's pretty freaking huge increase in burst. Haste is still good for getting off sheeps, (Now that its cast time is stupid long -_-) but for pure damage mastery is awesome.
This! I did crit up to 33.26% since after that I'd waste most of the crit on the next piece, then I reforged all of my haste to mastery. How on earth you got your mastery up to 54% without wearing almost entirely raid gear, I wish I knew. I'm running wrathfuls everywhere but boots/rings/belt/MHweapon and those are all 277 and the weapon is 271. I can only manage 41% with that setup. 54% sounds like some ridiculous damage output.
I'm sorry for bringing up rather old thread, but can someone please explain me why should I aim for guaranteed crits under shatter, and why I never aimed for that before 4.0.1 ?
Because it wasn't possible. Shatter was giving 50% crit on frozen targets, so you would need 50% normal crit chance to get to that. After 4.0.1 Shatter multiplies you critical chance on frozen targets by x3. So if you have 15% crit => you have 45% on frozen targets.
20% Crit => 60% on frozen.
30% Crit => 90% on frozen.
33.34% Crit => 100% on frozen.
Of course achieving 33.4% crit self buffed will be impossible on lvl 85, or if it's possible at some point, it will be with some of the latest raid tiers.
Last edited by haxartus; 2010-10-24 at 10:35 AM.
but istnt it good to have more haste for more fof procs, cause with out frostbolt u wont be doing much damage at all.
http://owlkinbf.blogspot.com/Theory is where good ideas come from. Practice is where good players come from.
Well pve it may be the case but for pvp u have ur ice armor that procs FoF, not to mention CoC and Frost Nova. but beng hit my melee procs FoF alot in pvp.