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  1. #181
    Quote Originally Posted by Etalia View Post
    A brilliant example of a DPS who lacks reading comprehension!

    We're not talking about a simple hop through the fire, or other easily healed-through "mistakes". We're talking about coming to terms with the fact that we can no longer subscribe to the Wrath model of healing - the one in which the healer could heal through anything and everything. About those healers who are steeling themselves to the fact that a DPS on which we've expended all our defensive cooldowns, and who has dangerously depleted our mana to the detriment of the tank or ourselves, is still continuing to take avoidable damage. In other words, he's become a liability to the healer and therefore the group, and it's just his time to go.

    We're not God. We're not teaching people lessons. We're just picking our battles.
    No, we're talking about a healer that makes a personal decision to not heal someone and let them die because their subjective criteria of "avoidable" damage as been met even though the healer has the ability to do so without a determent to compelte the content.

    Again, any other discussion isn't thread worthy. A healer not giving DPS heals because they're concerned about keeping the tank and themselves alive is a "duh! of course". Heal priority is obviously tank/healer --> dps, except in certain circumstances where a dps is performing a quasi tanking or damage absorbing role on purpose. So if it's the "duh obvious" priority there is no discussion needed. But the OP is full of statements that makes it obvious it's at times where he could heal someone without worrying about it, but chooses not to.

    It is nothing but a "lesson". It is nothing but "hmmm, he hit the flame wall 3 times now, I think that's too much. Oh well, I'll leave him at 20k health so if he hits it again he's gonna die".

    Like I said earlier the OP is talking out of both sides of his mouth. He's letting people die because he feels he is better then they are and would do their role better then they are. It's a crap attitude and one that makes me happy I almost never pug and have a great and constant clique inside my guild to run heroics and stuff with. The mouthbreathers are no worse then the "i'm someone special" tanks/healers in pugs. They are each annoying in their own way. Not as good as good as they think they are. And something that most of us decent people playing the game hope to avoid.
    Last edited by liquidrage; 2011-01-06 at 03:21 PM.

  2. #182
    I think this thread is feeding more people to heal improperly. i have seen a DRAMATIC increase of healers not healing and claiming, and i quote "DPS should not take damage". I half support these people posting in favor of the original poster. But at the same time i also don't. Many of the healers i have recently ran into tend to assume all of the bosses damage is mitigatable, then spews out QQ. for instance i had a healer for Erunak Stonespeaker in Throne of Tides and he was using Unrelenting Agony. The healer refused to use any heals on the dps claiming we should not be taking the damage. Not surprising after the 3rd one we died and the healer was at 80% mana, so we kicked him and 1 shoted him with the next healer.

    Also i wanted to make a point that most people do not realize. When a healer or tank leaves group its about a 2-5 minute wait if bosses have been downed. The opposite role tend to leaves since they have instant ques. This then leaves 3 dps that have to wait 45 minutes. These 2 roles need to learn not to leave ship that badly since it screws the following 3.

    That is all.

  3. #183
    I'm with the OP, I play a tank and a healer. If you aren't on the marked mobs, or not watching your threat, I will likely taunt the mob back after it kills you. If I'm healing, and you are standing in the fire, I will let you die if you don't move. If you do it repeatedly I will probably just stop healing you period.
    You can't fix stupid, no matter how hard you try. Sadly after you try and correct most people, all you get it belligerent attitude back. Yes it's a subjective call, but I feel that I have enough experience in killing mobs/dungeons/bosses that my judgment is sound.

  4. #184
    Deleted
    as a healer, it is your job to keep people alive, the attitude 'I'll let this person die because I just want to spam heals on the tank" is one I find way to often. Sometimes people make mistakes, other times it's unavoidable damage, and some healers won't heal it. If I get hit by fire for the second it takes me to move out of it, I lose 40-50% health, that is unavoidable if I'm running out straight away. Your job as a healer is to heal that, you can't just sacrifice imperfect players just to make yourself feel better.

  5. #185
    Honestly, dps can easily make it through any heroic lvl dungeon encounter with only lightwell heals, most of the time as arms dps all i need is my enraged regeneration along with minimal heals from the healer. To further prove the importance of lightwell heals when im tanking heroics, on boss encounters lightwell is usually my second biggest source of healing received at around 20% its amazing, use the damned lightwell.

  6. #186
    Part of the problem we're seeing here is that in a lot of circumstances the group as a whole is taking too much damage, for many different reasons (maybe the whole group is retarded or having a bad day...who knows? shit happens), not just a single DPS. In cases like these, the healer has to prioritize who gets to live and who gets to die for the simple fact that keeping the whole group alive won't leave enough mana to survive the encounter.

    For me this happens in a few steps....
    Step 1... How good is your DPS? if it's high/ what it should be...you should live because you're pulling your weight as DPS and will probably help us finish the fight, if it's low..the following steps will help decide your fate...
    Step 2... How much healing have you needed up to this point/ how much avoidable damage have you been taking? If it's too much, even if you're the top DPS, I'll probably let you die because you're going to drain my mana if I let you live, therefore make the group as a whole fail the encounter. if you're DPS is low, no question..you're gonna eat dirt..no sense keeping you alive and wasting mana..think of it like a mana spent: DPS ratio...
    Step 3... Have you done anything to piss me or the group off?...if you will help the group, I'll still let you live (obviously if you're the tank it's an obligation), but if you are screwing up more than other people or equally as others...you're dead...mostly because if you die and blame me for not getting heals, I can show you the numbers initiate a vote kick and most likely it will succeed, because if you pissed me off, it probably means you're pissing off the group, my tolerance for asshats is pretty high, depending on your competency at doing your job in a party. And DPS are a dime a dozen...good ones are not. So if you are a skilled asshat, I'll keep you around and you're attitude/ personality will probably grow on me like a fungus and you may end up in my guild or friends list.....if you're a retarded asshat....yeah well, whats the point? You may eventually learn to be better, but if you're not good at your job now...I don't need you right now...I need you when you've learned how to deal with the situation we're in right now.
    Step 4... Can you be taught or take advice...quickly and without being a dick? If yes, you are one of the few people I would love to have in my guild. If we wipe because of a mistake, I or someone else in the group points it out, you fix the mistake and learn something..that's what differentiates you from the bad players. I don't care how much of an arrogant jerk you are (within reason), if you can be depended on to get through stuff, I want you on my friends list or in my guild.

    TL;DR = If you're worth the mana I'll keep you alive, if not you're dead, but figuring out who is and isn't worth the mana is part of the skill set of being a healer. Read the above steps to figure out if you're worth the mana....

  7. #187
    Quote Originally Posted by Coreva View Post
    Honestly, dps can easily make it through any heroic lvl dungeon encounter with only lightwell heals, most of the time as arms dps all i need is my enraged regeneration along with minimal heals from the healer. To further prove the importance of lightwell heals when im tanking heroics, on boss encounters lightwell is usually my second biggest source of healing received at around 20% its amazing, use the damned lightwell.
    Really? So they're going to avoid being picked up and thrown into walls or polls? And after avoiding the unavoidable they should run back through the carnage and find the lightwell? They're going to avoid the entire room of purple-eat-your-health-storm, then when it's over run through the cluster to the lightwell, that by now is probably standing in the middle of purple-eat-your-health-stuff. Yup, DPS should always avoid mass aeo that is actually not avoidable and run through certain doom to find the lightwell.

    Sounds to me like you haven't really done much, but maybe did a few and had a lightwell on one that was very helpfull. As it often is. But please don't generalize. And hey, even if you did all the stuff, you still forgot about the above. There's plenty of times a dps is going to have to be healed and a lightwell just won't cut it, and based on the fight would be a stupid thing to even try.

    The correct answer is some fights no dps should really be taking any damage, some fights are easier (ie faster) if people don't worry too much about the dmg and just dps while the healer heals through it, some fights the dps has to avoid dmg at all cost even if it means the can barely dps at times. It's reality, not some generalization that serves no purpose to make.

  8. #188
    Banned ciggy's Avatar
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    I try to keep everyone alive, your mindset is yours, not mine. I wish i could be that way, but i just can't.

    I mainly posted about using bandages, I can remember lvl60 ony. After getting feared into cracks during p3, you had to bandage. If you seen someone else that needed a bandage, i'd hit them as well. Those were good times

  9. #189
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    Quote Originally Posted by Nodata View Post
    I mean no offense, but I don't think your approach is right. It looks like you are halfway between "I am the righteous guy who can't succeed because of others", and "I am going to teach these fools how to not stand in the fire".

    Both are terrible approaches who will only result in you feeling angry whenever you play. My advice: seek a group of people with a level of skill you are comfortable with. Play with them only for a while.
    I do kinda have to agree with this. I too think that its ok to let some ppl die while in an instance, but if you don't follow that up with "hey you were standing in the fire, I didn't heal you" they will never learn. It will just keep happening, or they will quit. And if you're trying to get them to quit a group thats one thing, but all you did was pass the problem to another PUG.

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