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  1. #1
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    New Healing Ideas. Healers need some diversity.

    In PvE, healers are basically doing the same thing, no matter what class. We stand around, trying to keep our mana up while we either heal the group or heal the tanks. Yes some healers are more towards DoTs and other towards straight and hard heals. What I'm looking for is some drastic healer changes.

    I only have one idea:
    The healer removes some of his/her own health to heal others. Then as an addition, this healer receives some Life Drain abilities (like the warlocks' but better) to heal himself/herself in order to continue keeping the raid alive.

    It's farfetched, but maybe you guys have some better ideas. Post them all!

  2. #2
    Like the green drake in occulus?

  3. #3
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    Quote Originally Posted by BlartyBlart View Post
    Like the green drake in occulus?
    Yea exactly. Thanks for pointing that out. Just with a lot more abilities than, what was it, 3?

  4. #4
    Sounds exactly like the green drake in oculus. If they were to do your idea, I think the easiest way for them to do it is make Affliction a healing spec.

    lol.

    Like they need to be any more annoying to kill

  5. #5
    a long weak channeled heal would be a good idea, maybe not a hp xfer thats paladin territory.

  6. #6
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    Quote Originally Posted by Ludovician View Post
    Sounds exactly like the green drake in oculus. If they were to do your idea, I think the easiest way for them to do it is make Affliction a healing spec.

    lol.

    Like they need to be any more annoying to kill
    That's a possibility, but then Warlocks would lose a very steadfast spec and I'm pretty sure that most Warlocks would be unhappy about suddenly being healers. It might fit with a new class or hero class coming out in one of the future expansions.

    ---------- Post added 2011-01-09 at 02:40 PM ----------

    Quote Originally Posted by maldias View Post
    a long weak channeled heal would be a good idea, maybe not a hp xfer thats paladin territory.
    Paladins do this?

  7. #7
    Well I'm a disc priest and I'm fine where we're at now. Hated having to be the green drake in occ lol. If you go about lore, priests use the light to heal. Shadow priests are a result of believing that the light has abandoned them. If anything, this drain your health to heal others would lean towards a shadow priest talent.

  8. #8
    Deleted
    Quote Originally Posted by TourettesHeals View Post
    Well I'm a disc priest and I'm fine where we're at now. Hated having to be the green drake in occ lol. If you go about lore, priests use the light to heal. Shadow priests are a result of believing that the light has abandoned them. If anything, this drain your health to heal others would lean towards a shadow priest talent.
    I also used to heal with Disc, but then switched to Shadow PvP/PvE. The only way we actually lose health is through Shadow Word: Death, and having three heal classes for priests would be disastrous to the priest community.

  9. #9
    Quote Originally Posted by Neltharia View Post


    Paladins do this?
    yea, what other class has the balls to die for a teammate?

  10. #10
    Oh no I wasn't suggesting allowing spriests to be a healing class. Lol, was just comparing them hurting themselves to heal others, would be a spriest thing rather than an actual healing tree talent. In fact, the only reason I have shadow as my offspec is to do my dailies in a timely fashion.

  11. #11
    Deleted
    Nobody else has ideas? I'm not just putting my idea out for criticism. I actually wanted to see if other people thought the same and if they had additional ideas.

  12. #12
    Immortal Evolixe's Avatar
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    Im perfectly comfirtable about how healing is now, don't change it.

    Doing the same thing? Yeah... no.

    In theory we do, but practically? never.

  13. #13
    Immortal Luko's Avatar
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    Nah, they wont change healing much.

    New class is going to be Bloodmage using many of the same mechanics you're referring to here. I.E: Self sacrificing, risky healing. They'll leave healing in a bland, mediocre spot for now and then glorify it with the new class.
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  14. #14
    Warchief roboscorcher's Avatar
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    I always thought it would be cool to have a real melee-focussed healer. Instead of standing around, casting heals and draining mana, he would have to melee the boss. His dps wouldn't do much damage to the boss, but his abilities would heal others. I don't know how feasible or OP/UP this sort of class would be, but I would at least test it out if I was a Blizz dev.

  15. #15
    Immortal Luko's Avatar
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    Quote Originally Posted by roboscorcher View Post
    I always thought it would be cool to have a real melee-focussed healer. Instead of standing around, casting heals and draining mana, he would have to melee the boss. His dps wouldn't do much damage to the boss, but his abilities would heal others. I don't know how feasible or OP/UP this sort of class would be, but I would at least test it out if I was a Blizz dev.
    Hehe, I do this all the time on my paladin. Obviously it doesn't have the same effect as the idea you have but I like to pretend it does, haha. If I'm running a normal for rep or helping a lower guildie out, chances are I'm getting most of my HoPo from crusader strikes and getting all my mana back with melee.

    I'd definitely play a melee oriented healer. Many would, I'd imagine. Might bring some much needed desire to the role.
    Mountains rise in the distance stalwart as the stars, fading forever.
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  16. #16
    TBH, I think most healers feel pretty different anyways. My druid isn't my holy priest which isn't my disc priest which isn't my gross holy paladin.

  17. #17
    Brewmaster Cairm's Avatar
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    That doesn't sound so fun.

    PvP issue? PvE issue? Hell yes.

  18. #18
    Quote Originally Posted by Neltharia View Post
    In PvE, healers are basically doing the same thing, no matter what class. We stand around, trying to keep our mana up while we either heal the group or heal the tanks. Yes some healers are more towards DoTs and other towards straight and hard heals. What I'm looking for is some drastic healer changes.

    I only have one idea:
    The healer removes some of his/her own health to heal others. Then as an addition, this healer receives some Life Drain abilities (like the warlocks' but better) to heal himself/herself in order to continue keeping the raid alive.

    It's farfetched, but maybe you guys have some better ideas. Post them all!
    probably from a guys that do normal dongeon or heroic dongeon, if you think really that healer need diversity or whatever in raid environnement presently, you totaly saying annoying, sure you can faceroll normal instance or heroic(depend of guild for heroic but usually yeah possible) but say me in raid that you are boring to heal becuz there is no damages but you wrong totally, if you boring or need diversity go a another roler that healer, and lest roll it....

  19. #19
    By your logic every dps class is the same as well, because in the end they're all doing damage in one way or another. Healing just had a complete overhaul and it's fine as it is, if you still think there needs to be yet another overhaul, then maybe healing is not the right role for you.

    Besides, the healing on the green drake really sucked, but that;s my opinion.

  20. #20
    I have 3 healers.

    A holy pally (my main), a resto shaman I hit 85 on not long ago, and a resto druid.

    Yes, all 3 heal. Yes, all 3 'stand around watching mana', but no I'll never confuse the experience on either.
    They all require you to heal differently and are quite diverse now.

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