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  1. #1

    lets play a game called which classes don't have cc.....

    Ok so I am new to posting here and didn't want to wade through 6k+ threads to get and answer to this question, why is it that as a warrior everyone loves it when i tank heroics, am constantly hounded by groups in order to get a quicker que time, but when I want to kick back and dps a dungeon I am kicked simply for not having cc? Now I know what you may be thinking, "L2 single target noob!" and "Stop breaking cc and you won't get kicked" and I assure you these are not the issues. I understand my class and spec enough to know when my abilities are going to hit multiple adds/mobs. I know that we have a fear (the cooldown is outrageous), but not giving warriors a solid cc is like not giving a tank the ability to taunt (how much would that suck right?). Anyone have any idea as to why warriors and dk's are the only two classes without a solid cc? (i'm talking sheep, repentance, hex, fear spam, MC, sap, ice trap, cyclone, frost ring type of cc's not "hey i feared this mob and it wore off, now wtf do i do?" type of cc). insight into this matter would be greatly appreciated, thanks!

  2. #2
    Every class has some sort of crowd control.

    Hamstring + kite = cc

  3. #3
    Quote Originally Posted by Skorgum View Post
    Every class has some sort of crowd control.

    Hamstring + kite = cc
    No, no it doesn't. Try doing that to a caster where there is no LoS.

  4. #4
    Quote Originally Posted by Skorgum View Post
    Every class has some sort of crowd control.

    Hamstring + kite = cc
    I think it's more of the fact that in doing that, the warrior or dk can't dps, whereas other classes can just click a button then go back to pew pew'n the mob.

  5. #5
    Quote Originally Posted by Skorgum View Post
    Every class has some sort of crowd control.

    Hamstring + kite = cc
    CC is something that takes an enemy out of the equation, while keeping all allies in, not just "get rid of them. 3 dps, all kite, tank take the last one, healer heal"
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  6. #6
    What the hell is up with people saying Cyclone is a CC? It's more of an interrupt than anything... Sorry, but CCs don't last for only 6 seconds. At least not in PvE.
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  7. #7
    Quote Originally Posted by Seasonedbeef View Post
    I think it's more of the fact that in doing that, the warrior or dk can't dps, whereas other classes can just click a button then go back to pew pew'n the mob.
    exactly, i'm talking about dungeons not pvp so hamstring+kite is not a valid option for dpsing.

  8. #8
    Quote Originally Posted by Skorgum View Post
    Every class has some sort of crowd control.

    Hamstring + kite = cc
    the idea of kiting is to snare and never get hit. You *will* get hit trying to reapply hamstring. Hungering Cold, for DKs is a cc but its application is messy and unreliable. At best its better to let proper CCs be applied after a facepull.

  9. #9
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    Quote Originally Posted by the lich knough View Post
    CC is something that takes an enemy out of the equation, while keeping all allies in, not just "get rid of them. 3 dps, all kite, tank take the last one, healer heal"
    Yea, which is why I think MC should be taken off that list too. "Priest MC that mob. Me: Uh, ok... *MC's* (WTF are these abilities? And why can't I use half of them? Oh look, MC's done and the mob is charging at me and I'm dead)"

  10. #10
    Quote Originally Posted by RedDragon4275 View Post
    What the hell is up with people saying Cyclone is a CC? It's more of an interrupt than anything... Sorry, but CCs don't last for only 6 seconds. At least not in PvE.
    i would also agree with this, except that you also have hibernate. apologies for mixing them up.

  11. #11
    Quote Originally Posted by the lich knough View Post
    CC is something that takes an enemy out of the equation, while keeping all allies in, not just "get rid of them. 3 dps, all kite, tank take the last one, healer heal"
    Funny,

    i always thought that cc ment : CROW CONTROL
    so doing something to it to make it behave diffrent is control

    but hej what do i know , apperently its taking out an enemy completely out of the equation.

  12. #12
    Quote Originally Posted by thrawn33 View Post
    i would also agree with this, except that you also have hibernate. apologies for mixing them up.
    Even then, Entangling Roots is more reliable than Hibernate. Hibernate can only be used on Beasts and Dragonkin.
    Quote Originally Posted by Speaknoevil View Post
    This is good, be a man about it.
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    Mists of Pandaria Beta Club ~World of Warcraft Annual Pass.

  13. #13
    Quote Originally Posted by h3lladvocate View Post
    Yea, which is why I think MC should be taken off that list too. "Priest MC that mob. Me: Uh, ok... *MC's* (WTF are these abilities? And why can't I use half of them? Oh look, MC's done and the mob is charging at me and I'm dead)"
    thanks for the clarification, was wondering if you had thoughts on warrior cc though

  14. #14
    Quote Originally Posted by RedDragon4275 View Post
    What the hell is up with people saying Cyclone is a CC? It's more of an interrupt than anything... Sorry, but CCs don't last for only 6 seconds. At least not in PvE.
    Yes Cyclone is an interrupt... its 6 sec then 3 sec then 1 sec then immune. And thats not how CCs work.

    Roots is the CC (melee)

    If addons are just a crutch for healing, forks are just a crutch for eating spaghetti and real carpenters pound in nails with their foreheads.

  15. #15
    Quote Originally Posted by 0smo View Post
    Funny,

    i always thought that cc ment : CROW CONTROL
    so doing something to it to make it behave diffrent is control

    but hej what do i know , apperently its taking out an enemy completely out of the equation.
    imagine for a second that you had three warrior dps and a warrior tank in a dungeon....how the hell are you going to have any control with the warriors hamstrining+kiting thier mobs...and how do any of the mobs die in a timely fashion? there is no control and that is my point.

  16. #16
    Quote Originally Posted by Skorgum View Post
    Every class has some sort of crowd control.

    Hamstring + kite = cc
    You're doing Beauty with 2 warriors and a DK (Pally tank, Priest heals). How do you see that CC working out ?

    I know the answer, After my 40 min wait, I should have dropped group when I zoned in to that comp and requed again. Or, Skip Beauty. Either way, Hastring-Kite doesn't work. Nor does Fear, Hamstring-Kite. Maybe a guild run we could have puled something off, (while on Vent). Not in a half guild pug
    Last edited by Mad_Murdock; 2011-01-25 at 05:49 PM.

  17. #17
    Yeah, I always cringe when I get 2+ DPS in the warrior, DK, druid mix during LFD. Or locks who don't have the fear glyph for some bad reason

    I like to have 2 CCs in heroics with pugs.

  18. #18
    Quote Originally Posted by Mad_Murdock View Post
    You're doing Beauty with 2 warriors and a DK (Pally tank, Priest heals). How do you see that CC working out ?

    I know the answer, After my 40 min wait, I should have dropped group when I zoned in to that comp and requed again. Or, Skip Beauty. Either way, Hastring Kite doesn't work.

    beauty or any other boss with adds that need a kill order...i.e. throne of the tides, thank you for more proof to my point...who wants to wait 40+minutes per que and then get hosed because of no cc?

  19. #19
    i personally dont consider harmstring , or any other kind of snares as CC , since the mob or person still active and if u forget about it he will eventually kill someone. and about cyclone i totally agree , 6 secs is nothing and in order to keep it there u basically have to focus on cyclone all the time. roots is also another wierd example, it shouldnt be that fragile

    ---------- Post added 2011-01-25 at 05:51 PM ----------

    You're doing Beauty with 2 warriors and a DK (Pally tank, Priest heals). How do you see that CC working out ?

    I know the answer, After my 40 min wait, I should have dropped group when I zoned in to that comp and requed again. Or, Skip Beauty. Either way, Hastring-Kite doesn't work. Nor does Fear, Hamstring-Kite. Maybe a guild run we could have puled something off, (while on Vent). Not in a half guild pug

    normally tank pulls back boss and one puppy, if u have hunter he can keep trapped one, i usually stay on hybernate duty the second one, everyone burns not cc puppy then boss. voila! and if u have 2 druids, and another cc u can easily keep the 3 puppies under cc. :P
    ohh nvm forgot about group composition ... sorry well ya 2 warriors is not gonna help >.< , the only thing i can say here is burn everything fast ? D:
    Last edited by chocho; 2011-01-25 at 05:53 PM.

  20. #20
    Quote Originally Posted by chocho View Post
    i personally dont consider harmstring , or any other kind of snares as CC , since the mob or person still active and if u forget about it he will eventually kill someone. and about cyclone i totally agree , 6 secs is nothing and in order to keep it there u basically have to focus on cyclone all the time. roots is also another wierd example, it shouldnt be that fragile

    ---------- Post added 2011-01-25 at 05:51 PM ----------



    normally tank pulls back boss and one puppy, if u have hunter he can keep trapped one, i usually stay on hybernate duty the second one, everyone burns not cc puppy then boss. voila! and if u have 2 druids, and another cc u can easily keep the 3 puppies under cc. :P
    Please see the Bold Text. Roots is WAY to fragile... It seriously shouldn't be broken by its own damage. :/
    Last edited by RedDragon4275; 2011-01-25 at 05:53 PM. Reason: Spelling Mistake.
    Quote Originally Posted by Speaknoevil View Post
    This is good, be a man about it.
    Have a cigar in your mouth and a shot of brandy in your hand and tell her to get out of the guild and get into a kitchen.
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