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  1. #41
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    Quote Originally Posted by Simca View Post
    Wait, they just go through the walls and disappear now in heroic mode? Is that a new hotfix?

    If so, about time.
    Yes. They just go through the wall and despawn. Makes the fight a joke.

  2. #42
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    Thank you for clarifications Netherfall

  3. #43
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    nice guide for every to check and know what to expect in the heroic fights.
    Retired

  4. #44
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    Quote Originally Posted by Kidoeng7 View Post
    nice guide for every to check and know what to expect in the heroic fights.
    Thank you We'll still work on any clarifications needed.

  5. #45
    Data Monster Simca's Avatar
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    Stickied, at least temporarily. I can't make any promises on the duration of the stick, but it is definitely at -least- worth adding to the Helpful Topics sticky.
    Global Moderator | Forum Guidelines

  6. #46
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    Quote Originally Posted by Simca View Post
    Stickied, at least temporarily. I can't make any promises on the duration of the stick, but it is definitely at -least- worth adding to the Helpful Topics sticky.
    Truely grateful

    Any more contributions guys let me know.

  7. #47
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    Nefarian destroys an additional gong each time you use one on Atramedes, giving you effectively 5-6 to use during the entire fight.

  8. #48
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    Quote Originally Posted by Netherfall View Post
    Nefarian destroys an additional gong each time you use one on Atramedes, giving you effectively 5-6 to use during the entire fight.
    Sounds nasty to me! Thank you for the input.

  9. #49
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    Quote Originally Posted by Hermanni View Post
    Also, you might want to consider deleting/merging the incorrect lines in the OP, it kinda looks like a mess now.
    I thought I got rid of in-correct lines? Any I forgot? :O
    Last edited by Azshira; 2011-02-05 at 02:06 PM.

  10. #50
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    Ok I went through the post and tidied it up a bit. I put paragraphs on the bosses with a lot of changes or longer explanations. In addition, all contributors have been bolded.

  11. #51
    Magmaw's adds no longer put fire below their feet. Furthermore I feel the information should be a bit more clear about their spawning. They spawn once every 30 seconds. A circle is placed on the ground, just like pillar of flame, and shortly after a meteor hits it, producing an add that on 10m has 1.8m health and does moderate melee damage. The fire left on the ground moves back and forth quite quickly, and ticks for 40k damage rapidly. The meteor also knocks you to the ground if you are standing in it, assuring your death to the fire shortly after. These do not spawn in p2 but continue spawning even when magmaw's head is impaled(because it's actually Nefarian spawning them.)

    These adds begin casting an ability at 20% called Armageddon, an 8 second cast that if finished will hit the entire raid for ~120k damage, wiping you instantly of course.

    ---------- Post added 2011-02-09 at 06:08 PM ----------

    Also some further notes:
    The stacking debuff on twin drakes also ports anyone within 5 yards of the tank into the twilight realm with them when it reaches 5 stacks.

    Shadow Conductor always activates after 2 ticks of lightning conductor, which aids in timing.

    Engulfing Darkness is only cast on the main tank, this isn’t quite clear in the ability description, and the cast is slowed by curse of tongues.

  12. #52
    Can someone list the HP of the different bosses aswell?
    Quote Originally Posted by Emothianes View Post
    Omg dude vanilla was so awesome because I was awesome and other people weren't awesome and it made me happy to be special because it was so awesome and I was happy.
    Sé onr sverdar sitja hvass!

  13. #53
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    Thank you for the clarifications for the bone constructs.

    ---------- Post added 2011-02-10 at 05:24 PM ----------

    Quote Originally Posted by Hetrofi View Post
    Can someone list the HP of the different bosses aswell?
    If someone wishes to do this, I'll have no problem to list them

    Ok I only have the Halfus heroic hp currently. Anyone know the exact value of any other boss be great, cheers. Just list if its 10 or 25 and we'll get a full list.
    Last edited by Azshira; 2011-02-10 at 05:39 PM.

  14. #54
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    HP values for 10 Heroic off the top of my head (most will be rounded to nearest .1 million, just fyi)

    Bastion of Twilight:

    Halfus Wyrmbreaker : 51.5 million hp
    Valiona & Theralion: 54,111,960 hp
    Ascendent Council: 12.8 million for Ignacious and Feludius, 8.4 million for Arion & Terrastra (42.4 million for the Monstrosity)
    Cho'gall: 56,688,720 hp

    Blackwing Descent:

    Magmaw: 39,240,600 hp
    ODS: 48,528,980 hp
    Maloriak: 34,631,656 hp
    Atramedes: 34,786,260 hp
    Chimaeron: 36,246,424 hp
    Nefarian: 51,363,416 hp, 9,877,580 hp for Onyxia

    Throne of the Four winds:

    Conclave of wind total hp : 25,338,140 hp
    Rohash & Anshal : 6,871,360 hp
    Nezir: 11,595,420 hp
    Al'Akir: 48,099,520 hp
    Last edited by MAGAmobile; 2011-02-16 at 07:20 AM. Reason: Getting exact numbers. In process of getting more.

  15. #55
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    Quote Originally Posted by Netherfall View Post
    HP values for 10 Heroic off the top of my head (most will be rounded to nearest .1 million, just fyi)
    Thanks alot will get these posted up soon

  16. #56
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    Conclave of Wind - Rohash's "Sclicing Gale" increases nature damage taken by 5% (4.0.6) and not 10% (4.0.3)

    And you worte Nefarian's HP (+ Onyxia) to Magmaw.

    The parasites (the little adds) at Magmaw have 154k HP if i remember correctly.

  17. #57
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    Quote Originally Posted by Qwertz12 View Post
    Conclave of Wind - Rohash's "Sclicing Gale" increases nature damage taken by 5% (4.0.6) and not 10% (4.0.3)

    And you worte Nefarian's HP (+ Onyxia) to Magmaw.

    The parasites (the little adds) at Magmaw have 154k HP if i remember correctly.
    So many lines of bosses, errors can occur thanks and I also forgot to update that boss from the patch urgh
    Last edited by Azshira; 2011-02-11 at 08:14 PM.

  18. #58
    Quote Originally Posted by Simca View Post
    Wait, they just go through the walls and disappear now in heroic mode? Is that a new hotfix?

    If so, about time.
    http://www.youtube.com/watch?v=nmoAyydt8Jo

    Yeah even bad guilds like ours can kill it now. The Obnoxious Fiends have 228K on 25. Atramedes himself has only 110M.

    I think it's the second easiest heroic now, after Halfus.
    Last edited by Nitros14; 2011-02-11 at 09:53 PM.

  19. #59
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    nice video and 110m will write that in for Atra

  20. #60
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    Regarding Stormlings on Al'Akir: The adds put up a debuff that increases nature damage taken by 25%. This stacks for EACH Stormling nearby that is alive on the target it is near, it doesn't increase naturally on its own.

    Also, it is possible to not have both debuffs up when P2 happens for Ascendent Council. Make sure this doesn't happen, or hope you have a soulstone or battle rez on hand.
    Last edited by MAGAmobile; 2011-02-12 at 03:40 AM.

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