its always nice to say "back in the day when things were like this and it was hard..." once in awhile, but seriously these threads are getting so damn old. if the game was the same exact way it was 6 years ago, blizzard wouldnt even be blizzard anymore. people wouldnt be playing the game etc. think of it this way... sorry i dont want to drive to work on the freeway with 7 oclock traffic, i want to just be teleported there because it makes my life just THAT much easier. why dont you want your life to be THAT much easier?
This one is true though.. ;pPress I, choose all the dungeons you wish to do, and wait until you get ported into the instance. Then kill the bosses their with little to no social contact with the other players, unless you wipe.
I didn't play in vanilla, but I played in TBC, WoTLK, and now Cataclysm.
When you've been playing a game for a long time, it loses its mystery, its "shine" if you will. Things aren't new to you anymore, you know every cave and every river, you know every mob in the game and how to handle them. You've done every dungeon and it just doesn't feel the same the 10th time around as it did the 1st time around.
When you first started playing the game everything was an adventure, and thats what pulled you in... you couldn't wait for that even level so you could learn a new spell! Finding a treasure chest was pretty awesome because you got a ton of nice loot, and doing a dungeon, well omg that was amazing. Your first raid? the most epic experience in your wow life ever.
Ever play oblivion? That game was awesome until you beat it and learned it in and out, than it wasn't really an adventure anymore. You played Doom 3 and the first time through it was amazing, than you googled some cheat codes and it lost all its luster.
This is just what happens to video games overtime. Most people stick with WoW (generalizing here) Because its a cheap hobby (I can't afford to buy 4 new CoD games within a year.) It puts you in a vast social environment which a lot of people now a days are closed off too. And you can't tell me dungeon finder ruined meeting people in this game. Because you and I both know all your best friends in wow you met in your guild. Basically, its the Social Aspect I think that keeps most people playing the game. If you didn't have friends or people to chat with why would you log in?
Yes, I really wish that WoW today was the same terrible game it was in Vanilla. Oh wait, no I don't.
Sure, it was fun at the time, but when you look back on it without nostalgia-tinged glasses it was a very flawed game. I'm 100% glad that they have improved the design of the game, flow of the game, features of the game, and implemented some of the very things that you were bitching about in the OP.
WoW ruined Dungeons and Dragons.
I remember when you wanted to roleplay, you had to bust out a fucking pen and paper and your set of dice and have an active role in the things you participated in.
God damn you, Blizzard! You fucking homewrecker!
If this is your idea of ruining the game then sign me up please. Unlike some people I'm not afraid of change, and I like things made more convenient. Honestly, if blizzard were to remove all of those features for just one hour you would probably /rage quit.
Go back to Everquest if you want to play an online game "The hard way"
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I've played since Vanilla. The only one of your complaints that I feel has any merit is the Dungeon Finder. I won't talk out of my arse like your good self and say that spending 45 minutes trying to find a group was fun, but I will say that I do miss the fact that there is no socialising in dungeons anymore. Dungeon Finder on it's own isn't really to blame, it's the fact that we can be grouped with people from other servers who we are never gonna meet again outside that dungeon. Why bother talking to someone if you're never gonna talk to them again in 30 minutes?
I don't mind the Dungeon Finder, it's a convenient feature, but I wish it was only for your server (Battlegrounds too, I miss having rivalries with people from the other faction.)
Technology in the real world today is all about making things better/easier/faster so why wouldnt Blizz do the same with WoW? Im sure the OP doesnt complain like this when using pretty much any other tech in life but its the tech in WoW that crosses the line? Hmm...
The OP has a lot of great points but did not go far enough. It was actually video that ruined WoW... imagine wow as text-based! All the pvp and raiding ascii goodness
Yeah, I remember the times when it was a virtue that all went to the heroic dungeon instead of just wait for a summon. And I remember times the group broke when no one except me wanted to go to summon. Drama over who should go summon.. The nearest should have gone, but often said he hasn't a flight path or is just finishing a quest.
But the development hasn't reached any kind of peak yet. The game hasn't even player owned houses, not to talk about player owned hex maps of instance lands.
Last edited by mmoc1b96e712e5; 2011-03-19 at 09:46 PM.
That's weird. Where can I become privy to Blizzard's active subscription information? The same information you have. About Blizzard's completely private subscription count. That you seem to know. That most people quote as a statistic, even though they have no proof. About Blizzard's active subscriptions.
Except that didn't necessarily happen. Even with the often two-hour waits looking for a tank or healer, most groups still never said more than was necessary. Occasionally, yeah, there'd be a group that held actual conversations, but so too does that occasionally happen with Dungeon Finder runs.