I found out a logical reason why the rakata boss is a such giant! (I bet Bioware will steal this one...) He is like a crocodile who never stop growing! after 25 thousand of years you can imagine the size (Yes I am one of the lurkers)
I found out a logical reason why the rakata boss is a such giant! (I bet Bioware will steal this one...) He is like a crocodile who never stop growing! after 25 thousand of years you can imagine the size (Yes I am one of the lurkers)
"Gradually it was disclosed to me that the line separating good and evil passes not through states, nor between classes, nor between political parties either, but right through every human heart, and through all human hearts. This line shifts. Inside us, it oscillates with the years. Even within hearts overwhelmed by evil, one small bridgehead of good is retained; and even in the best of all hearts, there remains a small corner of evil." - Aleksandr Solzhenitsyn
Human progress isn't measured by industry. It's measured by the value you place on a life.
Just, be kind.
OT: Seeing that agent calling down the Orbital Strike marked the first time I actually considered the Imp version over the Smuggler.
"Gradually it was disclosed to me that the line separating good and evil passes not through states, nor between classes, nor between political parties either, but right through every human heart, and through all human hearts. This line shifts. Inside us, it oscillates with the years. Even within hearts overwhelmed by evil, one small bridgehead of good is retained; and even in the best of all hearts, there remains a small corner of evil." - Aleksandr Solzhenitsyn
Last edited by Crossfire; 2011-08-16 at 06:43 PM.
"Gradually it was disclosed to me that the line separating good and evil passes not through states, nor between classes, nor between political parties either, but right through every human heart, and through all human hearts. This line shifts. Inside us, it oscillates with the years. Even within hearts overwhelmed by evil, one small bridgehead of good is retained; and even in the best of all hearts, there remains a small corner of evil." - Aleksandr Solzhenitsyn
You, sir, are accurate. I've already got an evil coworker who lets me know all the time about how great the beta is. But he "probably won't get it at launch, cuz ya know, I'm not really into Star Wars and stuff. I'd rather play [insert FOTM FPS shooter]."
And I foam at the mouth over the injustice of it all.
SCUM AND VILLAINY
You will never find a more wretched hive...
No worries. I do agree that the Star Wars plot isn't exactly Dostoyevsky. It's a basic story and was never really meant to be a literary masterpiece. The magic of the original trilogy can't be easily defined I guess. If it could be then films of that nature would be much more common than they are.
I prefered The Godfather to Star Wars tbh, heck there are many films I prefer to Star Wars BUT there's a certain magic I still get from watching the trilogy (OT). Something that Citizen Kane simply can't replicate for me. Nostalgia for my lost youth? A desire to return to innocence? Sabers and Pew Pew? No clue but that magic keeps me addicted to all things Star Warsy
Last edited by mmoc3d23c7f243; 2011-08-16 at 06:49 PM.
You sir, get kudos for having read Dostoyevsky. Not too many people these days can claim that. Crime and Punishment remains my favorite, but I'm working my way through The Brothers Karamozov at the moment. It's a bit slower going, lol
"Gradually it was disclosed to me that the line separating good and evil passes not through states, nor between classes, nor between political parties either, but right through every human heart, and through all human hearts. This line shifts. Inside us, it oscillates with the years. Even within hearts overwhelmed by evil, one small bridgehead of good is retained; and even in the best of all hearts, there remains a small corner of evil." - Aleksandr Solzhenitsyn
SCUM AND VILLAINY
You will never find a more wretched hive...
Can anyone tell me what the size of the raids will be? 8 persons? what size is that? that's like abit larger than a WoW party. I'm hoping for at least 25 man raids. Maybe even 40 men? hoping for at least more than 8.
The giant Rakata doesn't bother me at all. Hes a dark side force wielder who has been channeling the dark side for 20,000 years. I think that'll cause extreme mutations.
The one thing I'm surprised nobody has mentioned regarding the giant Rakata is that he is definitely NOT that giant in the original EV trailer, so perhaps his somewhat ridiculous size has something to do with all the beams being channeled into him (IE there may in fact be an explanation of some kind). That said I think Rakata look kind of ridiculous anyway so it doesn't really matter to me one way or the other what size he is, I'll still think he looks stupid.
Just because something is a prison for someone doesn't mean it has to be devoid of luxury or other things. Nothing indicates that the Rakata was a prisoner and not the warden. Besides the Star Wars universe is full of cultures creating lavish architecture and things for even "bad" beings of immense power. Given that the planet is Belsavis and was once part of the Infinite Empire it makes completely sense that the a Rakata prison would have Rakata technology and statues and other such decorations that they like.
http://starwars.wikia.com/wiki/Belsavis
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
Hoping the operation size goes no bigger than 16 players personally.
Moreso, I hope whatever they decide to do regarding the player size, they stick with it. The transition in raid sizes from Vanilla to Burning Crusade was a pretty awful experience, we lost a lot of good people from that in my guild at the time and I hope to not have to go through with it again.
Quickly equip this new sig before the mods hit you: http://i.imgur.com/S3jAc.png
I'm glad they finally confirmed that. 8 and 16 seems like a nice easy system for difficulty scaling, loot drops and quality, mechanic scaling, etc. No complex fractions like 10/25 to decide loot drops and scaling.
Last edited by conscript; 2011-08-16 at 07:05 PM.
MMO-C nightly hockey chat http://webchat.quakenet.org/?channels=#mmoc-hockey