1. #22001
    The Lightbringer Malthurius's Avatar
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    Can someone explain the tiered system to me? I don't understand what it means exactly.
    "Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)

  2. #22002
    Quote Originally Posted by Kelesti View Post
    Ghostcrawler brings this up all the time, is then everything feels weak, a "what's the point" factor.

    30-20-20, or 30-30-10 has a much better plan than 10-10-20-10-20, no matter the illusion of "choice".
    I'm not sure what you mean, can you elaborate? Why illusion of choice? Put 10 points into a line and take the best trait from the line which synergizes with your playstyle. That was no illusion... I tried many builds and in each one I could take different traits from a 10-point line. I don't see how it would be a good idea to be forced to 30-30-10 builds. Hmm

  3. #22003
    The Insane DrakeWurrum's Avatar
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    I just hope they don't kill this one: http://www.gw2builds.org/view/364078/signet_attunement
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.

  4. #22004
    It's more like specialization, which is logical in building to a given end. If you want to be really awesome at using a 2h hammer, well there were certain traits you were gonna get anyways and not dick around with 10/15*4.

  5. #22005
    Quote Originally Posted by Malthurius View Post
    Can someone explain the tiered system to me? I don't understand what it means exactly.
    tier 1: you put 10 points into a line: you have access to 6 traits


    tier 2: you put 20 points into a line: you have access to 6+4=10 traits


    tier 3: you put 30 points into a line: you have access to 6+4+2=12 traits


    in the old system you had access to all 12 traits in the 10-point slot, so you could create very balanced builds. You didn't need filler-traits to get to the traits you really wanted. (Wah, I don't want to write in red, no idea how I can change colors xD)

    ---------- Post added 2012-06-02 at 01:20 AM ----------

    Quote Originally Posted by Fencers View Post
    It's more like specialization, which is logical in building to a given end. If you want to be really awesome at using a 2h hammer, well there were certain traits you were gonna get anyways and not dick around with 10/15*4.
    but everyone who is using a 2h hammer want's to be awesome with it. The point is: until now you could be awsome with it with 10 points in the line + you could be awsome in other things you do.
    Now, you have to put 30 points into a line to get the awsome 2h hammer skill + you have to take 2 traits from the 10-slot & the 20-slot you probably don't want to use... these are filler-traits. They are pointless.
    Last edited by Maarius; 2012-06-02 at 01:22 AM.

  6. #22006
    The Lightbringer Malthurius's Avatar
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    Quote Originally Posted by Maarius View Post
    snip
    Thank you, makes perfect sense now.

    I can see how it can be seen as restrictive, but in all honesty, I can see how the old system was flawed as well.

    It's been said before, but some traits were just better than others, it makes sense to make better traits exclusive to higher tiers so that players don't go for the exact same traits in earlier tiers.

    There is still choice however, if all the traits are still available for higher tiers. I'd be different if it was:

    Tier 1 = 6 choices
    Tier 2 = 4 choices
    Tier 3 = 2 choices
    "Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)

  7. #22007
    Quote Originally Posted by Fencers View Post
    It's more like specialization, which is logical in building to a given end. If you want to be really awesome at using a 2h hammer, well there were certain traits you were gonna get anyways and not dick around with 10/15*4.
    but everyone who is using a 2h hammer want's to be awesome with it. The point is: until now you could be awsome with it with 10 points in the line + you could be awsome in other things too (like other traitlines / synergies).
    Now, you have to put 30 points into a line to get the awsome 2h hammer skill + you have to take 2 traits from the 10-slot & the 20-slot you probably don't want to use... these are filler-traits. They are pointless.

  8. #22008
    Quote Originally Posted by Maarius View Post
    but everyone who is using a 2h hammer want's to be awesome with it. The point is: until now you could be awsome with it with 10 points in the line + you could be awsome in other things you do.
    Now, you have to put 30 points into a line to get the awsome 2h hammer skill + you have to take 2 traits from the 10-slot & the 20-slot you probably don't want to use... these are filler-traits. They are pointless.
    I GUESS it's to reward people who put a lot of points into something with "special traits". Maybe they didn't want people to just go 10 points up in a tree just for the one awesome trait?

  9. #22009
    Quote Originally Posted by Maarius View Post
    but everyone who is using a 2h hammer want's to be awesome with it. The point is: until now you could be awsome with it with 10 points in the line + you could be awsome in other things you do.
    Now, you have to put 30 points into a line to get the awsome 2h hammer skill + you have to take 2 traits from the 10-slot & the 20-slot you probably don't want to use... these are filler-traits. They are pointless.
    But you had to take 20 or 30 in a line anyway depending on kit. Only a few classes could get away with .5 lines or 10/10 [e.g. Thieves, Eles] and so on.

    I was 20 deep in Defense as a Warrior to use a 2h Hammer optimally and had to take the passive bonuses + minor that were not conducive to my intent anyway [i.e. filler traits]. Can't forget that 10 in Arms for Deep Strike...

    If the new system works as we are assuming* here, it allows that same line to be back loaded a bit so my 20 deep in Defense isn't a squandering of the 25 or 20 I could have taken in Discipline or Strength. Actually making Defense and it's [hopefully] realted 2h skills desirable from 5-> 30.

    Tough + Compassion + Con + Vit in 2h hammer with LB OH? /vomit

    *Can't be sure till I am in-game.

  10. #22010
    I always had the sense that balanced trait builds looked great on papar......but wondered how viable they were in practice.

    Waiting for the inevitable Anet clarification to come out before I pass any kind of judgement.

  11. #22011
    I am Murloc! Mif's Avatar
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    Not liking the traits change at all.
    It's like MoP's shitty talent system.

  12. #22012
    Rytlock picked up Snaff, slung him onto his shoulders, and growled, “Don’t touch the horns.”
    The asura sheepishly released them. “Sorry. They look like handlebars.”
    “I don’t need to be steered,” Rytlock said.
    “Can’t steer a steer,” Snaff quipped.
    BAM! Charr = cows. It's canon.

  13. #22013
    I am Murloc! Mif's Avatar
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    Snaff = Awesome

  14. #22014
    Quote Originally Posted by Fencers View Post
    BAM! Charr = cows. It's canon.
    And a castrated cow at that.
    Pretty harsh. And somewhat fair ofc.

  15. #22015
    Bloodsail Admiral Verazh's Avatar
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    Not liking the sound of the trait line changes at all :-/

  16. #22016
    Hello, mmo-champs.
    I want to talk a little about pre-purchase prices. Last time I checked them (somewhere around time when pre-purchase opened) digital edition costed 60 bucks if I remember correctly (what I definetly remember, it was ~1800 converted into roubles). Now it's 55 euro (2300 converted into roubles).
    And I ask: "WTF?"
    Sorry for my bad English, I'm from North Pole.

  17. #22017
    I am Murloc! Mif's Avatar
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    Quote Originally Posted by Moonsera View Post
    Hello, mmo-champs.
    I want to talk a little about pre-purchase prices. Last time I checked them (somewhere around time when pre-purchase opened) digital edition costed 60 bucks if I remember correctly (what I definetly remember, it was ~1800 converted into roubles). Now it's 55 euro (2300 converted into roubles).
    And I ask: "WTF?"
    Digital standard edition from buy.guildwars2.com has always been $59.99 / €54.99 / £49.99

  18. #22018
    Quote Originally Posted by Mif View Post
    Digital standard edition from buy.guildwars2.com has always been $59.99 / €54.99 / £49.99
    Hmm, back then Russia wasn't in Eurozone for Arenanet, I suppose. The prices were in dollars for sure. D-ah, nvm.
    P.S. Btw, Mif, where did you get that cookie?
    Sorry for my bad English, I'm from North Pole.

  19. #22019
    I am Murloc! Mif's Avatar
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    Quote Originally Posted by Moonsera View Post
    P.S. Btw, Mif, where did you get that cookie?
    I'll never tell!
    They're all mine!

    nom nom nom

  20. #22020
    Quote Originally Posted by Mif View Post
    I'll never tell!
    They're all mine!

    nom nom nom
    Curse you smurfs! Oh wait.. im smurf too! Awkward...
    Sorry for my bad English, I'm from North Pole.

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